The 0.52 branch is done. What’s next?
Hello, fighters!
Today we would like to share with you information about our future plans. We introduced version 0.52 in December last year and we have been developing this branch all of this time.
With this version, we presented four new locations (Tunnels, Canyon, Exclusion Zone, Bomb Shelter), new weapons for entry and high-level to some classes. Also, we redesigned a damage system and changed the balance of the PvP. Mechanics of events and some tutorials were added as well.
We believe that the development of version 0.52 is completed and it is a time to move forward and we have started to develop branch 0.53 already!
In version 0.53, the Arena will get improvements. There will be added a new NPC, Arena Master, in the Tunnels, who will provide a choice on which Arena you are going to go. Transfers to Arena from Solnechniy (Solar City) and Black Sunset camp will be removed.
Since all of the craft in the game is mainly focused on comfortable participating in PVP, we understand that not all of the players find the crafting process enjoyable. That’s why we’ve decided to change the way for gathering of resources and made it more interesting.

Depending on your contribution to victory, you will receive boxes, which will contain some of the resources that might be useful for crafting. All boxes with goods will send you via post service after each round, and you will able to get them in any place where you can find the postbox. Both members of the winning and losing teams will receive the award. But it doesn’t mean that you able to get tons of resources for free, no, but at the same time we allow reward adjustments in the future.
In order to match was counted as held, four members in each team requires at least.
Starting from 0.53 branch, we are going to develop in-game achievements. These achievements will be different from those available on Steam, and its unlocking will be rewarded.
The development of own achievements and statistics brings us new opportunities for new game mechanics and diverse daily tasks, which will involve the players to complete them.
We are going to revise the resource mining in the game. Now fields of some of the resources can be found not only in the mines but also on the surface, where it is appropriate. Moreover, some kind of resources might be rewarded for daily quests and for participating in the battles on Arena so on.
The “Radio” anomalies are widely used by players for fast traveling around the locations, but as since our world becomes bigger, there are real teleports will be added into the game, which will allow you to move between some locations in safety!

During the development of 0.53 branch, we are going to add one or even two new locations. One of these locations will be called as “Testing ground of SO-17 laboratory”. With this location, a definitely new kind of enemies will appear, and the maximum level cap will be extended up to 40th levels. New recipes for the craft will be added as well.

“Testing ground of SO-17 laboratory” will be close to Canyons by its size and will be a very dangerous place with its own story and features.

As a part of the development of 0.53 branch, we are also going to focus on the storyline. We plan to add both the main quests, which are mainly will be available to faction players and various side quests. Completing these quests, you will get new information about the craft, about the “Laboratory SO-17” where Viktor Petrovich worked before, and also probably you will get some information about new NDP technologies. Besides, there are more different events will be added, which will positively affect the game world.

A new monster-boss, which you are waiting for, will be added in the tunnels with the new level cap as well. Moreover, some bosses like “Big Spider”, will get new game mechanics.
Some of these changes already will be introduced soon!
That’s all for today, stay tuned!
Cheers, WTLOnline Team.
Today we would like to share with you information about our future plans. We introduced version 0.52 in December last year and we have been developing this branch all of this time.
With this version, we presented four new locations (Tunnels, Canyon, Exclusion Zone, Bomb Shelter), new weapons for entry and high-level to some classes. Also, we redesigned a damage system and changed the balance of the PvP. Mechanics of events and some tutorials were added as well.
We believe that the development of version 0.52 is completed and it is a time to move forward and we have started to develop branch 0.53 already!
Development of Arena
In version 0.53, the Arena will get improvements. There will be added a new NPC, Arena Master, in the Tunnels, who will provide a choice on which Arena you are going to go. Transfers to Arena from Solnechniy (Solar City) and Black Sunset camp will be removed.
Since all of the craft in the game is mainly focused on comfortable participating in PVP, we understand that not all of the players find the crafting process enjoyable. That’s why we’ve decided to change the way for gathering of resources and made it more interesting.

Depending on your contribution to victory, you will receive boxes, which will contain some of the resources that might be useful for crafting. All boxes with goods will send you via post service after each round, and you will able to get them in any place where you can find the postbox. Both members of the winning and losing teams will receive the award. But it doesn’t mean that you able to get tons of resources for free, no, but at the same time we allow reward adjustments in the future.
In order to match was counted as held, four members in each team requires at least.
In-game achievements
Starting from 0.53 branch, we are going to develop in-game achievements. These achievements will be different from those available on Steam, and its unlocking will be rewarded.
The development of own achievements and statistics brings us new opportunities for new game mechanics and diverse daily tasks, which will involve the players to complete them.
Resource mining
We are going to revise the resource mining in the game. Now fields of some of the resources can be found not only in the mines but also on the surface, where it is appropriate. Moreover, some kind of resources might be rewarded for daily quests and for participating in the battles on Arena so on.
Teleports
The “Radio” anomalies are widely used by players for fast traveling around the locations, but as since our world becomes bigger, there are real teleports will be added into the game, which will allow you to move between some locations in safety!
New locations

During the development of 0.53 branch, we are going to add one or even two new locations. One of these locations will be called as “Testing ground of SO-17 laboratory”. With this location, a definitely new kind of enemies will appear, and the maximum level cap will be extended up to 40th levels. New recipes for the craft will be added as well.

“Testing ground of SO-17 laboratory” will be close to Canyons by its size and will be a very dangerous place with its own story and features.
PvE content

As a part of the development of 0.53 branch, we are also going to focus on the storyline. We plan to add both the main quests, which are mainly will be available to faction players and various side quests. Completing these quests, you will get new information about the craft, about the “Laboratory SO-17” where Viktor Petrovich worked before, and also probably you will get some information about new NDP technologies. Besides, there are more different events will be added, which will positively affect the game world.

A new monster-boss, which you are waiting for, will be added in the tunnels with the new level cap as well. Moreover, some bosses like “Big Spider”, will get new game mechanics.
Some of these changes already will be introduced soon!
That’s all for today, stay tuned!
Cheers, WTLOnline Team.