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Update 0.55 is ready for download!

Hello, fighters!

Today we’ve released update 0.55 with which we’ve begun a new cycle of changes and updates of Will To Live universe. This update includes the new location “The Coast”, new events and quests! But first things first!
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A new location, monsters, and event

“The Coast” location is a new location that targeted on PvE-content. This location is available to players who reached the 30th level and contains new events and quests, and the content of this location is targeted on players with 35-levels and higher.



For example, players have to help locals repel attacks of the monsters in the vicinity of the Tower in order to maintain life in this settlement. In return, as a reward, locals will offer various tasks, trade, usage of warehouses, and give you a possibility for the craft.



Also, it is possible to meet not only new monsters like “Lurker” on this location but already familiar monsters with completely reworked behavior and improved attack skills as well.

With the new location, we’ve increased a level cap: now you can gain your character up to the 45th level.
In addition to new quests on “The Coast” location, we’ve added a few introductory quests to old locations: to Miron, Claudia, Tihon, and the new life was appeared in the “Maze” location: the listener.



Fishing


The new game mechanic was added - fishing. Thankful to fishing, new recipes of food appeared. In addition, fish can be cut with a knife to obtain rarer and more desirable components that can be used in new recipes for painting weapons.

New weapon and paint


MSR-12 - a new high-level high-precision semi-auto rifle with a 10-round magazine capacity is a good successor to the “Pioneer” rifle. Available for 40th level characters.



Gunsmiths have a new weapon paint that features a more durable polymer coating with “right” camouflage patterns and good tactical colors. You can get the paint components you need from fishing. Later, balloons with this paint will be added to the assortment of the in-game store. You can also create balloons of new paint for weapons yourself.



New server




Together with update 0.55, we have prepared a new server - MSK-6. Since we observe a serious workload on the MSK-2 No-PK server (sometimes more than 400 people play on this server in the peak), we decided to open a new No-PK server.

We will be glad to see fans of a comfortable game on the new server!

Engineers


In this version, the engineers got new equipment at their disposal: healing grenades. These grenades heal characters in the designated area very quickly, increasing the ability of the Engineer as a support class. There have also been minor cosmetic changes in the interface during mines usage, and the i-HR has been improved.



  • Now i-HR heals much more efficiently, the range of i-HR has been increased, and additional experience is credited when the supporting with healing during a kill;
  • Added healing grenades. Available from all merchants for engineers from level 13;
  • When using mines, the remaining number of mines in the inventory is now displayed;
  • The number of planted mines in the location is displayed.

Misc changes
  • More than 10 quests have been added. New quests will continue to be added in the future updates;
  • Added new recipes for food;
  • Added new paint recipes;
  • Added a recipe for an ointment that relieves burns;
  • Added the ability to get a recipe for crafting .308 WIN FMJ M1 ammo;
  • The main color of chitin armor and pants is now in the same tone by default;
  • EMI-grenades can now disable night vision devices and collimators;
  • Pharmacies, other medicines, and food can now be used while reloading weapons;
  • Improved animation of throwing grenades;
  • Grenades can now fall under the water and explode there;
  • Improved belchbog behavior;
  • Improved swamp symbiont animations;
  • Fixed an issue with the symbiont in the Bunker;
  • Added display of character class and level in the list of clan members;
  • Added a new clan quest;
  • Added a new artifact;
  • Added a possibility to search for goods by name in the NPC trading interface;
  • The “Hello” and “Pay Respect” animations are now playable from the third person;
  • Fixed a problem due to which in some cases characters could "slide" at the transition to the "Tunnels" from the "Eastern Territories";
  • Similar products are now displayed in the in-game store;
  • Improved widget of effects (buffs and debuffs);
  • Added recipe for recycling titanium plates;
  • Fixed problems with character movement when simultaneously pressing reload, sprint, and forward movement.