Update 0.56.1 is ready for downloading!
Hello, fighters!
Today we have released update 0.56.1, which adds new opportunities for creating modified weapons, mopeds became available, new quests were added, the contents of the airdrop were changed and many different improvements were made!

Fighters! If you have completed Grisha's questline, then in this version you got a possibility to purchase a moped from him! It will be possible to use a moped from level 13, and the cost of this vehicle is 200,000 tokens. The moped requires refined gasoline, which will need to be produced from low-quality fuel by distilling it at a chemical station. By the way, fuel consumption depends on the weight of the items in the inventory. To use the moped, completing the questline isn't required, but a recipe for the production of refined fuel is needed. Recipe can be obtained for quests or can be bought from an NPC.
For those who do not want to spend the time completing quests, there is a possibility to buy a moped in the in-game store, and in special colors, including the symbols of factions. Please note that mopeds with factional colors have factional affiliation!

It is also worth noting that vehicles usage is not allowed in all locations. For example, in safe zones, underground locations, or in the Exclusion Zone, it will not be possible to ride a moped.
Thanks to the modification kits, you can apply modifications to the created weapons in the "Testing Grounds" location, as well as to Lucky, Fortune weapons, and weapons in a paid skins. The kits are divided into 5 main types:
Each type of modifier set has three subtypes:
Each attempt to apply a modification will reduce the success rate for the next modification. And if the modification is unsuccessful, then it will not be applied, and the weapon will be broken. Weapons that already have modifications have a lower chance of enchanting success. The probability of success for the modification will be displayed in the game interface. You will not be able to “reset” applied modifications.
To create a modification set, you need to find a blueprint and all the parts needed for it. Spare parts can be obtained by disassembling weapons you do not need, which you can find, for example, from NPC bandits. Blueprints can be obtained by participating in various events around the world of the game, as well as by ransacking airdrops.
New quests have been added to the locations "Tunnels", "Coast" and "Swamp". After completing the questline in the "Tunnels" you can get a new device - i-SAAC. It is similar to the i-HR and allows you to repair MRP and MHP "on the fly" - you just need to direct the i-SAAC to the installed MRP or MHP to start the repair. The i-SAAC device can only be used by an engineer, although characters of any class can complete the quest for it.
Another new device available to all classes is the Demining Grenade. It forces all mines to be detonated within a certain radius. Also, it can be thrown into the “Radio” anomaly, and it will cause detonation of all mines on the other side of the teleporter.
Fishing lovers are in luck!

While fishing in the "Coast" location, you can get small and relatively simple quests, but with a good reward!

In this version, we have changed the set of available airdrops loot. The "Izolenta" series weapon has been removed, and the "Lizzard" and "Chameleon" have been added instead. Algorithms for calculating the chance of skins drop were changed: we think that we will not hear from you more complaints about the fact that “there are too many skins in the game, which reduces their value”.

Also, a set of Hi-Tech armor was added, which is in many ways similar in characteristics to the chitin set of armor, but still has some differences in level requirements and characteristics. For example, a bulletproof vest covers the arms and has the ability to install titanium plates.
- Improved animation of lizards;
- Demining and healing grenades can now be used in a safe zone;
- The energy of equipment that is placed in the account inventory saves correctly now;
- It is now forbidden to eat and drink if the character is not hungry and thirsty;
- Now, if it is impossible to collect fuel from the fuel barrel, a notification about this will be displayed;
- Fixed an issue when merchants not buying weapons created in the "Testing Grounds" location;
- Improved fishing animations;
- Added new heads to paid customization;
- A shovel can now also be bought from merchants in the "Coast" location;
- Fixed an issue that caused symbionts-shockers to become "white" at a long distance;
- Fixed an issue that prevented fire spiders from dealing damage to characters on close distances.
Today we have released update 0.56.1, which adds new opportunities for creating modified weapons, mopeds became available, new quests were added, the contents of the airdrop were changed and many different improvements were made!

Mopeds
Fighters! If you have completed Grisha's questline, then in this version you got a possibility to purchase a moped from him! It will be possible to use a moped from level 13, and the cost of this vehicle is 200,000 tokens. The moped requires refined gasoline, which will need to be produced from low-quality fuel by distilling it at a chemical station. By the way, fuel consumption depends on the weight of the items in the inventory. To use the moped, completing the questline isn't required, but a recipe for the production of refined fuel is needed. Recipe can be obtained for quests or can be bought from an NPC.
For those who do not want to spend the time completing quests, there is a possibility to buy a moped in the in-game store, and in special colors, including the symbols of factions. Please note that mopeds with factional colors have factional affiliation!


It is also worth noting that vehicles usage is not allowed in all locations. For example, in safe zones, underground locations, or in the Exclusion Zone, it will not be possible to ride a moped.
Modification kits
Thanks to the modification kits, you can apply modifications to the created weapons in the "Testing Grounds" location, as well as to Lucky, Fortune weapons, and weapons in a paid skins. The kits are divided into 5 main types:
- pistols
- submachine guns
- shotguns
- assault rifles
- rifles
Each type of modifier set has three subtypes:
- damage modifier
- accuracy modifier
- wear modifier
Each attempt to apply a modification will reduce the success rate for the next modification. And if the modification is unsuccessful, then it will not be applied, and the weapon will be broken. Weapons that already have modifications have a lower chance of enchanting success. The probability of success for the modification will be displayed in the game interface. You will not be able to “reset” applied modifications.
To create a modification set, you need to find a blueprint and all the parts needed for it. Spare parts can be obtained by disassembling weapons you do not need, which you can find, for example, from NPC bandits. Blueprints can be obtained by participating in various events around the world of the game, as well as by ransacking airdrops.
Quests and new devices
New quests have been added to the locations "Tunnels", "Coast" and "Swamp". After completing the questline in the "Tunnels" you can get a new device - i-SAAC. It is similar to the i-HR and allows you to repair MRP and MHP "on the fly" - you just need to direct the i-SAAC to the installed MRP or MHP to start the repair. The i-SAAC device can only be used by an engineer, although characters of any class can complete the quest for it.
Another new device available to all classes is the Demining Grenade. It forces all mines to be detonated within a certain radius. Also, it can be thrown into the “Radio” anomaly, and it will cause detonation of all mines on the other side of the teleporter.
Fishing lovers are in luck!

While fishing in the "Coast" location, you can get small and relatively simple quests, but with a good reward!
Airdrop

In this version, we have changed the set of available airdrops loot. The "Izolenta" series weapon has been removed, and the "Lizzard" and "Chameleon" have been added instead. Algorithms for calculating the chance of skins drop were changed: we think that we will not hear from you more complaints about the fact that “there are too many skins in the game, which reduces their value”.

Also, a set of Hi-Tech armor was added, which is in many ways similar in characteristics to the chitin set of armor, but still has some differences in level requirements and characteristics. For example, a bulletproof vest covers the arms and has the ability to install titanium plates.
Other changes
- Improved animation of lizards;
- Demining and healing grenades can now be used in a safe zone;
- The energy of equipment that is placed in the account inventory saves correctly now;
- It is now forbidden to eat and drink if the character is not hungry and thirsty;
- Now, if it is impossible to collect fuel from the fuel barrel, a notification about this will be displayed;
- Fixed an issue when merchants not buying weapons created in the "Testing Grounds" location;
- Improved fishing animations;
- Added new heads to paid customization;
- A shovel can now also be bought from merchants in the "Coast" location;
- Fixed an issue that caused symbionts-shockers to become "white" at a long distance;
- Fixed an issue that prevented fire spiders from dealing damage to characters on close distances.