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Will To Live Online News

Will To Live Online becomes free!



Hello, fighters!

Today we have very important news. Will To Live Online becomes free since the 07th of November 2019.

Our independent indie team has been working hard on our game, publishing new updates and improving gameplay, almost for two years since the first alpha-version build was released.

Our goal is to make Will To Live if not the best, but one of the best post-apocalyptic games from CIS. And we believe that we do everything well to reach it. And we are targeted to continue our work in this direction and further!

Initially, we tried to make a game that was loyal to the player in terms of the economy and did not force the player to constantly think about pressing problems in the game. We think, that we should continue keeping this way in the future, even after changing the distribution model. However, it should be understood that some things in the game will be changed. We believe that a pay-to-win system, as it often happens to other projects, is unacceptable in our game.

Instead of it, we are going to move our Item Shop from Steam into the game, which allows us to make it more comfortable and extend character customization options, and also we will offer various solutions that increase player comfort. All items which were bought before will stay with players. Anyway, we will extend our possibilities for monetization, since it will be the only source of our revenue.

BONUSES


Sure, we want to reward our players, who support us in Early Access. Everyone who paid full price until the 7th of November 2019 will receive some bonuses!

A possibility to create few characters for free will not be disabled on your accounts. “Free-to-play” players will able to create only one character for free.

When we will introduce the new in-game shop, you will receive a special currency - credits. The amount of these credits will be equal to the game price by its cost. Using these credits, you can buy items in the new in-game shop.


Postscriptum


Dear community! We would like to convey to you one more important thought, which seems to us obvious and correct. Each game developer wishes to his game the only one thing: that it lives and develops confidently. Nobody, who in their right mind, will do deliberately the game “worsen”, “spoil”, etc. We in this regard, of course, are no exception!

As each developer, we love our project, and we appreciate the support from our community!
However, on bare enthusiasm and altruism projects cannot develop indefinitely. Trite: renting a server costs money, not to mention the rest. We will try to do everything to make our project develops further.

A new era of Will To Live Online history has begun. We wish you (and to us too) luck in this!

By agreement with Steam specialists, our game should switch to a free-to-play model on November 7, 2019, at about 05:30 in Moscow time.

Regards, WTLOnline Team

Halloween event is over!

Hello, Fighters!



Mr. NukePumpkin left Will To Live universe, but not forever, and with it, we have added the following changes:

  • Advanced reload animation for SPAS-12 has been added;
  • Advanced reload animation for SMG90 has been added;
  • A new anomaly has been added. You can meet it in the “Tunnels”, “Bunker” and “Maze” locations.


Game version updated to 0.53.10 and ready to download!

Halloween update and sale announcement!

UPDATE FROM 5th of NOVEMBER




Hello, fighters!

Today we have very important news. Will To Live Online becomes free since the 07th of November 2019.

Read more ->

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Trick or treat, fighters!

Today, on the eve of Halloween, we’ve launched a special event! Find gift cards for Mister NukePumpkin and get a holiday gift! Yes-yes, we’re serious, ha-ha-ha-ha!
In addition, Halloween sale is coming later today!

Halloween event


Mysterious Mr. NukePumpkin appeared in Solnechniy, Black Sunset camp, and Tunnels! He has a special offer for you: bring him gift cards and exchange them to the holiday Halloween items and skins in the game!

He has the following gifts for you:

Unique sinister helmet, which differs not only by its appearance but it has better specifications than SSH-40. You can get this helmet only via exchanging gift cards from Mr. NukePumkin.



The next gifts from Mr. NukePumpking can be received for gift cards or just be bought on Steam. They will be available in the store for a limited time and will disappear after the holidays.



It is worth noting that, unlike weapons, a helmet cannot be bought on Steam.

We inform everyone, that gift cards are valid until 2th of November (00:00 GMT+6). When the event will be finished, Mr. NukePumpkin and cards will be removed from the game.

All received from Mr. NukePumpkin items will stay with you (bought items as well).
Other changes:
  • Grenade throwing animation has been improved;
  • Now, when it is raining, the ground becomes wet in some locations;
  • Starter member capacity of the clan now has been increased from 5 players to 10 per level;
  • The behavior of matador has been improved;
  • Buildings in the “Canyon” location now are more resistant to grenade explosions;
  • Contribution log has been added to the Clan interface of PDA;
  • Information about required points for each level and limits has been added to PDA in the Clan section.


That’s all for today! Stay tuned!
Yours, WTLTeam.

Descrption on update 0.53.9

Hello, fighters!



Today we have published a small update that contains next fixes and changes:

  • Clan leaders now have the possibility to exchange PvP, PvE, and Craft Points. In addition, they can convert PvE points to PvP and vice versa. That means, regardless of your gameplay style, you can continue to develop your clan! Take into account that there is a specified exchange rate between points; some point ratios are 1:30, while others are 1:20.
  • Clan skill trees along with skill requirements are now displayed to all clan members;
  • The countdown timer between roadblock capturing has been reduced;
  • A new "Radio" anomaly has been added in the warehouse in Korovie;
  • Fixed a bug in which it was possible to bring a weapon into the Maze;
  • Fixed a bug in which hornets couldn't do damage to the player.

Update 0.53.8 is ready to download!

Hello, fighters!

Today we’ve prepared the update 0.53.8. As we told before, we updated Unreal Engine to version 4.22, introduced a clan leveling system and many other things.

Unreal Engine update to version 4.22

Updating the game engine affects almost every file of the game, that’s why today’s patch is big.

However, thanks to this, experimental support for DirectX 12 appeared in our game. To run the game in the DX12 mode, you should configure Steam as on the screenshot below.



If you get any issues with DirectX 12, we strongly recommend you to use DirectX11 mode.

Slot machines




Slot machines have appeared in the game. They are different by rates and prize pool. Some slot machines allow you to win not only money but custom weapon according to your class and medicine kits as well.

Let us note, that the win-rate chance of our slot machines is higher than on the same slot machines in real life.

Updated Clan System




Clan levels

Clans got their own leveling system. In other words, all new clans will obtain just first level and participants limitation which set up to 5 members. When clan gets a new level, the maximum quantity of participants increases to 5 members more. Moreover, each clan level allows open new technologies, which players have to study in the clan technology tree to make a clan stronger.

It is useful to note that all clans, who already have a huge amount of participants, will not able to invite new members until they will not develop their clan to the required level.

How to level-up the clan?

To increase the level of the clan, all participants should gain three kinds of points: PvE, PvP and Craft points. To earn these points, there are new daily quests will appear in the Clan interface of PDA. All these quests are sorted by a few types, and, depends on the quest, you receive PvP, PvE or Craft points. Wherein, all suggested quests will be possible to complete even by low-level players to make recruits useful as well for developing of the clan.

All of the gained points will account automatically to the general clan scores.

Clan skills

Clan skill trees appeared as well. Thankful new clan levels, new skills will available to study in the tree. Developing these skills let to get new possibilities for all participants of the clan. For example, you can study “Big clan storage” skills to increase the capacity of your clan storage, or, you can study “Faction Technologies” to get advanced technologies, recipes or ammunition of your faction.



To study skills of the clan, participants of the clan have to earn “Technologies points” in the same way as PvP and PvE points. As in the first case, to get these points players must do clan daily quests. All received points accounts to clan score automatically as well, but the leader of the clan will decide which branch of tree better to study, and clan skills not possible to reset.

In general, we added about 30 daily quests that available in the clan interface of PDA. Studied clan skills display in the special section “Clan Parameters”. At this moment, we added clan skill-tree designed for 5-6 levels, but we will increase the number of clan skills in the future.

New weapon

In this version, we added two new revolvers: S&W .44 Magnum and S&W .500 Magnum.



S&W .44 Magnum is targeted to 25th level players and looks pretty good on this level.



S&W .500 Magnum is a first weapon in the game which targeted to 30th level players. It is a very powerful handgun that can make you wondered by eliminating enemies by one shot. Since .500 Magnum is a very strong caliber, this revolver requires 6 points of strength to use it.
Both revolvers are available at Canyon bases and from Karina in the Tunnels, however, ammunition for them is not on sale. Players should craft them.

Other changes
  • Added a possibility to create and edit the description of the clan;
  • Solved a problem with railing collision in the tunnels;
  • Mines and grenades now deal less damage through the walls;
  • Guards were removed from Korovie. Now players must be more careful;
  • Logs in the Clan storage now displays not a server time, but your local time;
  • “Pioneer” rifle got reduced recoil;
  • Fixed a bug with fast knife attack;
  • Fixed several bugs with weapon switching;
  • Fixed a bug due to the weapon was not able to switch after grenade throwing;
  • Similar to 3D-preview, we added a possibility to preview any item before buying;
  • Fixed a huge amount of small bugs.