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Update 0.57 is ready for download!

Fighters!

The "Quench the thirst with gasoline" event has already begun, and with it, update 0.57 is available for download! In this update, you will face a powerful new boss that can be encountered in several locations at the same time during the event! Also, we've made a large number of changes and improvements, and added new quests and objects in locations!

The "Quench the thirst with gasoline" event




A new NPC has appeared in the locations - Biker. He is an old friend of Grisha "Mazuta". Like Grisha, he loves motorcycles. But if Grisha is “for practicality”, then his friend prefers beauty and aesthetics. Therefore, he has valuable goods for the locals: a new stylish motorcycle and new bikers' equipment. You can get them if you bring what he needs - chrome bolts.

Along with the new NPC, a new threat has appeared in the locations "Coast", "Korovie", "Eastern Territories" and "Swamps": the cybernetic wolf (drone). You can only meet it at night. This drone is an experimental development by WSC that was not completed on time. In particular, the system for determining the threat and targets was not correctly configured. Due to a misconfiguration, this drone destroys living targets within range and also uses the ability to call for backup.

Depending on the battle stage, the cybernetic wolf calls other drones to help him and opens up new attacks. We also tried to adjust the mechanics of the event in such a way as to maximize the usability of all the strengths of the character classes. Thus, for example, damage to the main character of the event will be dealt with at a greater distance, and characters of the "Hunter" class will be able to deal more damage to flying targets and other assistants. In addition, all the goals that participate in the event are counted when issuing a reward for completing the event, and the process of issuing a reward works even for those characters who are not currently in the event zone but took an active part in it.

By defeating the cybernetic wolf, you will be able to get the most precious chrome bolts, which can be exchanged for event items. However, chrome bolts can also be obtained in another way: by completing quests, searching crates, and so on.

Event Rewards


After collecting the required number of bolts, you can get a new transport - Scrambler. It is significantly faster than a moped and also has better handling. Its tank holds more gasoline, however, and its fuel consumption is higher.



You can also get a set of biker clothes - a helmet, vest, and jeans. The vest is presented in four colors to choose from and has a feature: it hides a backpack on the back so as not to spoil the look of a stylish biker. This set has no faction requirements and is universal for all types of players and classes, as it belongs to the category of light armor, like chitin armor.



Also, for those who do not have the time, opportunity, and desire to search for chrome bolts, a scrambler and a set of clothes can be purchased in the in-game store.

The event will last from August 17 to September 4 23:59 UTC. After the event ends, the wolf drone and chrome bolts will be removed from the game. The biker will stay for a while, so players can exchange the received bolts for prizes.

Location design improvements and new quests




In this version, we've added 12 new quests in the Korovie location, some of which can be obtained from NPCs, and some of which become available on the bulletin board as these quests are completed. Also in the location "Korovie" appeared additional objects in the direction of the abandoned laboratory. As the quests are completed, players will have access to a new way to get fuel, as well as quite a good amount of experience, which will positively affect the leveling-up of characters up to level 20.



Other changes


- Ratburger and perfect broth no longer drop out of inventory on death
- Now, if the body armor has hand protection, then when it hits the hands, armor plates are no longer used for protection, only armor, and its characteristics. Armor plates, respectively, are not destroyed when shot into the hands
- Now the description of body armor indicates the presence or absence of hand protection
- The shooting system has been significantly redesigned. We expect that now the weapon will be more responsive, and various problems and situations when the weapon stopped shooting for some reason should be fixed (in the absence of other problems, for example, with the Internet on the user's computer). Along with this, various small conveniences in the behavior of weapons were added. For example, a weapon will fire immediately after reloading if the fire button is held down while reloading the weapon. Also in the game settings, an option for automatic reloading has been added. By default, auto-reload is disabled.
- Added new mobs: Black jelly
- In the "Canyon" location, new objects have been added at the entrance to the "Testing Grounds" location. Players returning from the "Testing Grounds" to the Canyon can now use these hideouts
- Reworked indoor lighting for such NPCs as Gosha, Senya and Victoria
- Fixed many bugs in the design of locations
- Added new objects in the location "Solnechny Outskirts"
- Improved behavior of drones like Goliath
- A lot of work has been done on the quality of the game code. This is not always noticeable to the players, but we have tried to improve the vast majority of algorithms in the game as much as possible, which should positively affect the performance and stability of the game.
- Improved vehicle handling. In addition to improvements made for the new motorcycle, the moped has also been improved.
- Improved support for game controllers when driving a motorcycle. In general, control with the controller allows you to control the motorcycle more accurately.
- Several new achievements have been added to the game, including those related to the event.

Update 0.56.8



Good day, fighters!

In this version, you will be able to meet Timoha again in the Coast location and find out the continuation of his story. In general, 12 new quests have been added to the Coastal location.

We also did a lot of work on optimizing the game code, and we hope that in some cases this will give a performance boost.

The premium status for the May holidays


This weekend many countries in CIS celebrate "Labor Day", or "International Workers' Day", as well as "Unity day". Regardless of the name and traditions, our team congratulates everyone on the holiday!

All players who enter the game from the update release date until May 1, 23:59 UTC inclusive, will be credited with 48 hours of Premium status.

Also for the May holidays, a new series of weapons in the Solidarity color scheme has been added in the in-game store, which will be available for purchase for a limited time.



Other changes


- Fixed some level design bugs
- The brass knuckles blow animation has been reworked
- Fixed issue with hunter’s “Immunity” skill
- Engineers’ skill “Craftsman” works correctly now
- Fixed a rare issue where group leadership could not be transferred


Hotfix for version 0.56.7



Good day, fighters! We have released a small patch for version 0.56.7 with the following changes:

- Identification of equipment (MRP, MHP) was optimized;
- The performance of the "Scorched Field" anomaly, which can be found in the "Dead Forest", in the "Canyon" and in other locations, has been optimized;
- Some optimization of the "Canyon" location was made - FPS drawdowns may become less;
- In the "Top Players" list, the faction icon is now displayed in front of the clan name;
- Fixed an issue that caused "Chat Tabs" to disappear;
- Fixed various minor bugs.

Description of update 0.56.7

Hello, fighters! Update 0.56.7 is available for download and contains a number of changes and improvements.

[h2]Changes in the “Canyon” location[/h2]

In this version, we have made changes to the design of the Canyon location. The main building at the northern outpost has been rotated 180 degrees. This should make it more difficult for players who shoot from the mountain, as well as for those who use RPGs. It should be noted that this will not exclude the RPGs usage in principle, but in combination with correct usage of the shields, it will be more difficult to “knock out” players who are engaged in hacking the command core from the outpost. Also, in order to reduce open spaces in sector E1-7, rocks have been added.



Oh yes. As for the RPG, in this version, the projectiles can drop from the inventory when the characters die with a 50% chance, which will make it more difficult to use this weapon. After all, the projectiles now still have to try to convey.



The southern outpost got design changes. The spawn point D6-7, knowns as "rags" in the community, has been reworked.



It has been moved in a different direction and is no longer associated with spawn points in Sectors E6-6 and E7-9. Thus, an additional front line and a direction for attack or defense were added, including through “that same cave”.



Also, in the northern direction from the southern outpost, various shelters were added, which were clearly not enough before.



[h2]“April Fools’ Day” mini-event[/h2]

- The chance to find rare amulets appeared until April 3, 12:00 UTC time in the game. You just need to find them, and what to do with them further, you will figure it out yourself :-)
Also, when a character dies in some situations, “something can go wrong” ;-)
At the end of the event, the amulets will remain with the players, but they will no longer work.

[h2]Other changes[/h2]
- Added the ability to share a marker on the map for players in a group. To share the marker, do right-click on the marker and click "Share marker". In the settings, the “Automatically accept markers” option has been added, which will allow you to accept markers from group members without any confirmation.
- Fixed a problem with the identification of equipment at a long distance
- Fixed issues with animation of N-1-4 emotion
- Added 1 quest in the "Coast" location
- Fixed issues with many body armors. Now they suit the character's body more correctly
- Fixed an issue where auto walk usage able to speed up the moped
- i-HR and i-SAAC can no longer drop out of inventory when a character dies
- Fixed a problem with chat flickering, as well as incorrect display of lines on monitors with a resolution other than 16:9
- RPG projectiles can now drop from inventory with a 50% chance
- Now when viewing information about a clan, you can apply to join this clan if the character meets the requirements
- Optimized network code
- Salute no longer illuminates the entire location like a second Sun
- Fixed many minor bugs

Update 0.56.6 [hotfix]

Good day, fighters!

Today we’ve released a hotfix for version 0.56.6 which brings the “Lunar New Year” event to the end. The Old man and fillers were removed from the game. Together with it, we’ve made some improvements, bug fixes, and particles optimization.



[h2]Changelog:[/h2]

  • The design of the “Testing Grounds” location was improved in sector A4-9. There were added additional ways
  • Entrance to the “Bunker” location was redesigned
  • Some loading screens were updated
  • Added an automatic flying camera while 3rd person emotions are used. You can find relevant options in the game settings. When this option is activated, the camera will start to fly around the character while 3rd-person emotions are used
  • Pressing the Shift key no longer causes camera shift when using some 3rd-person emotions
  • “Type 13” head was improved (customization)
  • Fixed issues with some Confederation body armor. Now they will fit on the character correctly
  • Improved the interior of Gosha's shop
  • Added new animations to Gosha
  • Improved the interior of Rafik's shop
  • Fixed incorrect position of some airdrops in the "Coast" location
  • Fixed issues with materials of crafted MSR-10
  • Fixed a problem due to which the eggs of the Giant Flesheater did not disappear after the end of the event in the "Coast" location
  • Fixed an issue with the Giant Flesheater getting stuck in the "Coast" location
  • Now the bodies of symbionts do not fall into the ground on the "Swamp" location
  • Particles of the bullet hits were optimized and now they do not affect FPS so much in the game.


PS: All players got 48H of Premium in honor of the celebration of Defender of the Fatherland Day in CIS