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POSTAL 4: No Regerts News

POSTAL 4: No Regerts - 'Mind Blowing' Update [1.0.5]



Alright! So this is our first update since 1.0 which is not simply a hotfix to patch issues - it also adds a few requested features. Many of you have asked us to ramp up POSTAL’s over the top comic gore and dismemberment, so in this update we’ve added brains to head explosions. There has also been comments saying P4 is missing some expected features found in P2, and we’ve started addressing that by bringing back the suicide button for when you want to end the game on your own terms. Oh, and we’ve added the PIII dude coat to go along with Corey’s voice option. Finally, while Third Person is not really an official feature of P4, far more of you are using it than we expected, so we’ve added more animations to it and they now cover collectables.

And naturally there are a few notable bug fixes. The subtitles system has been expanded to include the comic book intro and outros.




Brains to head explosions. Exploding an NPCs head will sometimes result in a brain popping out!

Speaking of head explosions, the suicide button for the Dude has been added! (K key by default)



Going POSTAL challenge in Desert area. Completing it will reward you with a POSTAL 3 skin!

POSTAL 3 skin for The Dude!

Missing pacifist check before assigning the "Kill Bosses" errands - if player is pacifist, these errands are now skipped as intended and only "Meet the Boss" is assigned

Health Bars for some bosses!

Subtitles to comic book intros/outros! (In-game cutscenes will be getting subtitle support soon!)

Third-Person animations for picking up collectibles!



Interest Points to Supermarket in Prison tile!

More Krotchy Tips to better explain some of the game mechanics!

Support for burning characters, both dead or alive!




Optimization pass in the Residential tile

Tweaked the house NPCs to get them unstuck

Adjusted the culling on landscape in the Prison tile

Updated M60 textures

Improved Krotchy texture for collectibles counter

Made Baton less OP

Reduced loading delay in “New Day / Load Game” loading screens

Reworked the fluid weapon particles so they’re more three dimensional

Improved audio in Pit Boss Vault cutscene

Final door now checks only for Meet Boss instead of every Friday errand including killing the 3 bosses (Pacifist ending fix)

Removed day constraint from Duck Hunt Challenge





Picking up collectibles not counting towards the counter

Crash after throwing Pigeon Mine during Install Bidets errand

Janky puddles in front of Sewer entrance

Duck Hunt challenge only triggering on Wednesday

Removed broken ladder from Clock Tower. Roof only accessible via the Grappling Hook point

Shoot Cans challenge not working correctly

Window Cleaner challenge not accepting all damage types

Old bystander models being used in Pit Boss errand

Sewer Dwellers not being dismemberable / using old models

Certain NPCs using Dude’s voice…

A house in Riverside tile lacking collision in the bedroom

Weapon recoil not applying in third person

Rick Hunter's Dude using wrong voice cue when equipping Sexy Outfit

Yaw weapon recoil persisting at lower framerates

Old NPC characters being used in Pit Boss cutscenes

Hotfix #4 - 1.0.4

Steam build Number:1.0.4

Hotfix #4 Update
This is a fix for collision in the Pit Boss errand, preventing some players being able to put out one of the fires and hindering their progression.

We have come to realize these updates, even though small in download size, can take a while to apply the install to some people's PCs. We think we’ve cleared the most serious issues now, and will fall back to less frequent, weekly updates to prevent this inconvenience. We are also looking into what we can do on our end to make the process of applying small updates take less time for the Steam client to process.

Thanks for sticking with us during this messy launch. We'll make it right.

POSTAL 4: No Regerts - Hotfix #3 [1.0.3]



Another day, another hotfix! We actually have much more improved internally already, but we’re playing it safe regarding breaking peoples saves. We will resume updating after the weekend and are just pushing important/safe changes for now. We are currently working on changes to how the saving system works so we can update more frequently, more easily.

As well as work on bug fixing and a continued optimization effort, we have many ‘nearly there’ new features to add to the game over the coming weeks as well as AI improvements and just improving the gameplay in general.




Adjusted the Going POSTAL overlay to remove the jarring red overlay that should have been removed the last hotfix (Blame Rob)

Riverside optimization pass

Updated the Prison Worker to do routine sanity checks on the security codes, and regenerate them if they become corrupt (Addressing the “000” bug)




Collision on Car Seat near the Sewer Entrance that was making it difficult to collect a Krotchy doll

Clothing pickups lacking collision

Bug where collecting all collectables would award the achievement for completing all Rampages instead (Note: If you already got this achievement, make sure to keep an older save on hand when this update goes live, so you can actually earn this achievement)

Addressed a bug where the Robe outfit could disappear from player’s inventories if using another Dude skin

POSTAL 4: No Regerts - Hotfix #2 [1.0.2]



Er, so the last hotfix didn’t fully fix the Game Tester errand (just the intro), and managed to break Going POSTAL Challenges. So now we’re hotfixing the hotfix . At least we got the game build version number updated this time. Game dev is hard.

We did fix a couple crashes, so give us a slow clap - we need the encouragement.




Blue lines showing up during the Apocalypse




Going POSTAL challenges work again

Fixed crashes related to the queue system (seen a lot in the Mexico area)

Fix for a crash related to puddles

Fixed Game Tester Errand, for real this time, we really hope

First hotfix of many probably!



This hotfix is mostly to address the Game Tester errand not triggering (Our game testers didn’t test the Game Tester errand or something…). But as a bonus - you get a vastly better ‘Going POSTAL challenge’ event overlay!




Nothing in this one, stay tuned! :D




Crappy overlay for Going POSTAL challenges replaced with a better one!

Going POSTAL challenges will now start showing up only if the Job Agency has been visited




Unobtainable Kunny doll behind the Payphone in Riverside

Bug with P350 appearing out of Dude’s hand after loading a save file whilst holding a P350

Game Tester errand not triggering

Golden Larry pickup behind Civvie’s store respawning on reload