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POSTAL 4: No Regerts News

POSTAL 4: No Regerts - 'Stop! Hammer Time!' Update [1.0.8]



It’s a long time coming (and for that we sincerely apologize) but here is a massive content update for your enjoyment!

Before we go any further - this is not the promised upcoming first major performance update. We still have some kinks to work out with that, but we’re really close, and you won’t have long to wait for it. We did consider holding off this update a bit longer to incorporate the performance updates too - but some many of you are rightfully starting to get worried due to how long it’s been since the last update, so we wanted to put your mind at rest and prove we’re still hard at work.

With that out of the way, let's talk about some highlighted new features in this update. The headlining feature is not one, but TWO new weapons! The iconic Sledge hammer makes a return along side the all new 'Ass Mallet'! We also have Police reinforcements rappelling from helicopters! Until you shoot them down, that is. You can now buy permits that allow you to carry weapons with complete legal impunity!

Another focus of ours has been working on bringing back of some features from POSTAL 2 that were noticeably absent from POSTAL 4… such as hate groups! No longer will your violence against various factions have no consequences later in the game. Remember how in P2 it was possible to drop and piss on a doughnut, only to see a cop later pick it up and eat it, throwing up violently as a result? Well you can now do that in P4, too! We’ve also implemented the ability to play fetch with dogs using severed heads.

Oh, and we've reduced the size of the build by a further 5gbs for good measure.

This is a big update so there is a lot more to chew on, check out the full list below.

Again, our apologies for the delay in getting this update out as we restructured to work with a console porting studio in order to start on the major performance improvements, but with that all ironed out we can get back to a more frequent update schedule.




Helicopters! Another type of Police reinforcements will now start spawning from helicopters. They are also destructible!



Texts App! Hints and Game Tips will now be displayed and saved in its own app on your Phone!



Sledgehammer and Rubber Mallet!



Hate Groups!
As the Dude goes about his errands, he makes plenty of enemies along the way. Any Group he has offended will now recognize him and attack him in the open world.



Improved Going POSTAL Challenges! You will now have an option to replay a challenge after completing it

Collectible Tiered Rewards! We’ve overhauled the system for earning rewards after collecting the doll collectibles. Now, after collecting 10/30/50 of each doll, the rewards will be redeemable in the new ‘REWARD’ vending machines as opposed to spawning in crates in Anu’s Inn



Police Station confiscation mechanic! After getting arrested, your stuff will now get confiscated by Police. You’ll need to retrieve your possessions from the security rooms

Random chance for Dogs to pee!

Vending Machine improvements! Current number of items / ammo will be shown on the screen as well as the max inventory capacity



‘Max Capacity’ marker for pickups! An indicator will appear over pickups that will let you know you’ve reached the max capacity

More clothing variations for NPCs!

Inventory upgrades! You will now be able to purchase two backpacks in Vending Machines. One will double your inventory space, the second will remove the space limitation completely

New Animals! Cows, Sheep, Chickens, Goats and Pigs will now appear in certain areas of Edensin

NPCs grabbing pickups off the ground!

Very Hard difficulty setting!

Pissing blood when you get shot in the dick while urinating!



Donut pickup! Just like in P2, you will be able to pee on one and have an unfortunate NPC pick one up and eat it. Ew

Reworked Doll collectibles! You will now have an option to sell the collected dolls at vendor stands spread throughout the maps

Nitro Upgrade for Scooters in Scooter Stations! For an extra fee, you will be able to purchase a Nitro add-on for your scooter. You can also buy a Nitro item which is a bit more expensive but will give you an option to use it on any bystander Scooter you might have rudely stolen or just any you find laying around



New vehicle models! We replaced the old car meshes with new, better looking models



Working fireworks stand next to the Polling Station!



Max Capacity indicator! It will appear over pickups that you can’t pick up due to the capacity limit being reached on that particular item

Beret hat for Wipe Militants to better differentiate them between regular NPCs!

Three new Going POSTAL Challenges! ‘Crypto Hater’ challenge in Riverside, ‘Scoot Scoot Motherfuckers’ challenge in the Prison tile and ’Elite Sniper’ in the Mexico side

Dynamic animation system that controls the animations of the face depending on the sound! This will make the NPCs look less doll-like and more expressive

Animal crowds (Rats, Cockroaches) to various areas in the game. You will notice rats and cockroaches spawn in bunches mostly in dirty / unkempt places

Playing fetch with dogs! Now, you can use NPCs heads to have some fun with dogs



Per-day dynamic bystander weapon spawn system! As each day passes, more bystanders will have weapons

Permits! You can now buy certain permits which will grant you extra conveniences, primarily when open carrying weapons in front of others. These are permanent status boosts that remain in effect until the end of the game. Note that using these weapons improperly will still incur the wrath of the law!



Extremely Small Weapons Permit - Lets you flop your dick around with complete legal impunity!

Small Side Arms Permit – Allows the player to open carry weapons like the Pistol and Revolver without worry of alarming fellow citizens or getting arrested by law enforcement.

Large Weapons Permit – Allows the player to open carry weapons like the Shotgun, Machine Gun, AK-47, and Hunting Rifle.

Heavy Weapons Permit – Allows the player to open carry weapons like the Rocket Launcher.

Exotic Weapons Permit – Allows the player to carry the really odd stuff with impunity.




Reduced the overall size of the game on your harddrive by 5gb from the last update, and down 10gb since 1.0.

Spike boss fight. Added charge attack

Improved the Vitamin X kick sounds

Improved Prison errand: Level design changes, new tutorial section. Added pawns to fight in the Prisons Central Hub after the first 2 lockdown codes

NPCs will now react to all dead body parts

Updated Historic train textures

Improved the Flare Gun ammo pickup model

Visual and Gameplay improvements in Industrial tile

Added a Music Instrument store in Commercial tile

Going POSTAL Challenges and Doll Collectibles are now displayed on the side quest section of the Phone menu

Properly set up weapon and item orders in weapon and inventory wheels

Improved houses in Commercial tile around the cul-de-sac area

Delayed combat start added for Bosses which will prevent them from landing cheap shots after cutscenes

‘Mall Closed’ signs will only appear on Tuesday

Changed some camera angles during the Animal Catcher cutscene to account for the new Van model

Melee weapons now use an input queue system for swings and charging swings

Optimized plenty of textures

Improved Spray Paint speed

Polished up the Sniper and FOURnicator animations

Completing the Animal Catcher errand in a violent way will now spawn hostile dogs

Improved the Police Station building exterior and interior in Mexico side

Improved Police Helmet model for higher level cops

Changed the Kevlar / SiC Armor icons in Vending Machines so that they don’t use the same icons as HUD

Added some railroad connections between tiles

Reduced the install size from ~32gb to ~25gb





MikeJ Estate audio reverb

Various items not having drop sounds

NPCs sometimes walking cross-legged on slopes

Bystanders falling out of the world sometimes during level loading

Homeowners getting stuck in an endless loop of reacting to the Dude home invader

Few assets missing textures

Janky terrain near the Fire Station

Clicking on some errands on Tuesday not creating the right path for you

Reverb staying the same as the mall reverb after exiting mall mission

Rampage hint disappearing too quickly

Broken severed hand in Tag Turf intro

Bad deformation to the dude's wrist during plago intro cutscene while wearing costumes with no sleeves

Pay Fine cutscene playing twice if getting the cutscene by going to jail

Various crashes

Broken Tomb Raiders, and other AI issues on exiting cutscenes

Subtitles not appearing during Zack Ward Dude playthroughs

Wrong subtitles appearing in certain cases

NPCs not following player on stairs in Wipe Compound and Prison

Some misaligned Shotgun third-person animations

NPCs sometimes panicking instantly during combat

POSTAL 4: No Regerts - Development Update



Hey all!

Hope you’ve all been enjoying POSTAL Brain Damaged! No doubt having finished that game - you are eagerly awaiting the next big update for POSTAL 4!

This update will take longer to get out but for good reason. Last month, Pushka - a console porting studio - joined us internally to help us get the game into better shape performance wise as we continue to add content and polish up the game. This process required us to move over to a custom version of Unreal 4.27, which meant we have to adapt the way we work. The engine change also introduced some regressions that we’re currently working on fixing. We seem to be back up to full speed now and will work towards getting a new update out, but in the meantime, here is a small slice of what you can expect from 1.0.8 when it releases!

Here are just some of the things you can expect to see in the next update:

Helicopters! Another type of reinforcements will now start spawning if you start causing major havoc. They are also destructible!



Two new weapons - The Sledgehammer and Rubber Mallet! The classic Sledgehammer is back, ready for bovine insertion, and who knows where the rubber mallet will end up…







Hate Groups! A notable missing feature from P2 returns to P4! Now you’ll have to better watch your back while going about your daily business as groups that you’ve upset come after you!



Nitro Upgrade for Scooters in Scooter Stations! For an extra fee, you will be able to purchase a Nitro add-on for your scooter. You can also buy a Nitro item which is a bit more expensive but will give you an option to use it on any bystander Scooter you might have rudely stolen or just any you find laying around Edensin. The effectiveness of the Nitro itself was improved as well, you'll have more of it to burn through and it will also regenarate faster.



Three new Going POSTAL Challenges! ‘Crypto Hater’ challenge in Riverside, ‘Scoot Scoot Motherfuckers’ challenge in the Prison tile and ’Elite Sniper’ in the Mexico side.

Dynamic animation system that controls the animations of the face depending on the sound! This will make the NPCs look less doll-like and more expressive.

New Animals! Cows, Sheep, Chickens, Goats and Pigs will now appear in certain areas of Edensin.

Donut pickup! Just like in P2, you will be able to pee on a dropped donut and have an unfortunate NPC pick one up and eat it. Ew

Inventory upgrades! As we continue to monitor and respond to your threads on our forums, one of the most commonly mentioned things that you guys were unhappy with is the limited inventory space in P4. When the next update goes live, you will be able to purchase two types of backpacks from vending machines. One will double your inventory space and second will remove the limiation completely, so that you can hoard as many health pipes as you desire!





Although it might not quite make the next update, we are currently also working on a weapon which you have requested so many times, we had to bring it back. The Scissors! I don't want to ruin the surprise and tell you exactly how they are going to work, but rest assured, they will be fun to use! :)



The actual changelog will be more extensive as it includes a lot of fixes, quality of life or just general improvements to the existing mechanics or errands, but we hope this dev log will make you excited for the upcoming update.

Thank you all for your continued support!

Running With Scissors Team

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As a final note, if you didn't get a chance to pick up one of our other cool games, now's a good chance to check them out as we are taking part in Steam's Summer Sale with those amazing deals!

POSTAL: Brain Damaged - Connoisseur Edition (OST & Art Book bundle!) + upcoming updates!



Hyperstrange friends, RWS fam!


Hyperstrange-developed POSTAL: Brain Damaged, the action-packed DOOM Eternal-like spin-off of the POSTAL series is finally here, and if you own any of the eligible RWS or Hyperstrange titles, or some other staple throwback-shooters like DUSK, Hedon, or Nightmare Reaper, you can get PBD with an additional discount added on top of -20% release discount via one of the special bundle deals.

Plus, we're happy to report it really SLAPS! With more than 1100 reviews it currently enjoys an 'Overwhelmingly Positive' rating, with more than 95% players recommending the game.



Yes, Hyperstrange really pulled this one off. The game is good and the release has been relatively bug-free despite the 2-week delay made explicitly to implement some bugs and stay on-brand. But it wouldn't be a POSTAL release if something haven't gone wrong. Many of you were waiting for the release of the POSTAL: Brain Damaged Official Soundtrack. The wait is finally over! The OST has arrived, and you can get it separately or bundled with the official Art Book in the POSTAL: Brain Damaged - Connoisseur Edition.

[previewyoutube][/previewyoutube]

UPCOMING UPDATES


The Hyperstrange Dev team is very grateful for the amazing reception of PBD. This gives them even more motivation to improve and expand the game post-release. Here's what to expect soon:

  • Post-release fix - an update taking care of the known issues reported by the players, that slipped into the full release (ETA: One week)
  • Balancing update - some players, as well as some internet micro-celebrities, have brought to our attention that the game offers way to much ammo if you explore the levels 'Quake-style', and far too little if you prefer to push on 'Doom Eternal-style'. The update will take care of that issue, allowing everyone to enjoy the game in their preferred playstyle. The update will also reconfigure some of the enemy positioning, spawns, and behavior. (ETA: One month)
  • New playmodes - With that taken care of, the dev team will proceed to expanding the game itself, introducing an oft-requested horde mode, as well as another playmode offering a new, and replayable PBD experience. (ETA: This summer)
  • More to be announced!


Hyperstrange and RWS are both extremely pleased with the reception of POSTAL: Brain Damaged. We're as excited as you are, to see what the future will bring to this explosive and twisted spin-off.

Your true friends and family,
[h2]Hyperstrange & RWS[/h2]

POSTAL: Brain Damaged OUT NOW ON STEAM!

Hey, POSTAL fans!

While we are nearing another update release, we'd like to share something cool with you! POSTAL: Brain Damaged is available on Steam! It's currently sitting at 97% positive reviews, so you know it's good! -15% discount will last until 16th of June. Check it out!

https://store.steampowered.com/app/1359980/POSTAL_Brain_Damaged/
Also available as part of our 'Buy DUDE on DUDE vol. 2' bundle!

https://store.steampowered.com/bundle/26554/DUDE_on_DUDE_vol_2/
Launch Trailer:
[previewyoutube][/previewyoutube]
About POSTAL: Brain Damaged

Wild setting? Even wilder gameplay! While staying true to POSTAL’s trademark tone and humor the game plays very different to all the previous titles in the series. What you get is fast, challenging, and full of varied, meticulously designed enemies and environments. If you’re surfing the tidal wave of throwback shooters or enjoyed the latest installment of that game where you single-handily take on the forces of Hell invading Earth, you will feel right at home (even more so if your home smells really bad).
  • Explore an all-new, hand-crafted world full of surprises
  • Experience the challenging, fast-paced gameplay with quake-like movement and outrageous level design
  • Take a trip through the rich, twisted, ever-changing environments of POSTAL DUDE’S deranged mind
  • Shoot a variety of insane guns at some of the freakiest enemies to ever grace computer screens
  • Follow the all-original story line making the POSTAL-VERSE continuity even more effed-up than it was
  • Hear Corey Cruise returning as the POSTAL DUDE, with guest appearances from other fan-beloved voices
  • Enjoy the POSTAL series trademark dark, crude humor and glorification of fantasy violence

POSTAL 4: No Regerts - 'Ever Had One of Those Days?' Update [1.0.7]



With The POSTAL Movie Voice actor Zack Ward now added to the options of Dude voices, the POSTALverse is complete! This update also brings improvements to the AI/Gore system in the way of fire reactions from NPCs; watch them stop, drop and roll!

A ton of crashes have been fixed, thanks for all the reports on the forums. We very much treat them as a priority as they come up.

We’ve started to make some notable headway with performance, as well as reducing the overall footprint of the install files by ~4.5gb. This is an ongoing effort so it’s likely to come down more with each passing update. As mentioned in last week's update, this month a console porting studio will join us internally with the sole mission of improving performance on the PC side, before they start working on the console port itself.




Zack Ward’s Voice Pack!



Overhauled the system that controls NPCs on fire! You’ll notice things such as NPCs rolling whilst on fire and more!



New First-Person Kick Animation! The goal here was to make it more satisfying to kick stuff!



Improved cashier/vendor system! Cashiers now instantly handle customers that enter customer stand points. Stopped cashiers from nagging players that have left the line. Cashiers will no longer steal all of your money, for real now

More accessories to NPCs such as better looking glasses!

Portraits for Boss Health Bars






Bidet petition no longer sticks around if reverting to a checkpoint with the petition on hand and the errand completed

Performance improvements

Reduced the install size of the game by 4.5 GB

Updated Cop Badge HUD Icon

Added Crypto Bank in Riverside tile, part of the work of filling out empty spaces





Some cutscenes are now using the outfit the player is wearing, more to come soon

AI picking up placed money pickups

P3 Dude having janky ragdoll

Being unable to progress past Penthouse if skipping boss fight with milk

“Wash your hands" achievement

Various crashes