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Starship EVO News

[New build - DEFAULT] 25w47a: Locomotion and UI Polish

A new environment widget has been added:
  • - shows g meter
  • - shows environment type: space, inside spaceship, on planet
  • - shows O2 status
  • Pressurization will now check if the player is inside an entity.
  • Artifical gravity checks if there is a floor below!


This build also streamlines a few points related to player locomotion:
  • - Hoverboard various fixes (vertical movement)
  • - Player will naturaly unstuck itself from ground
  • - Jump animation no longer player for small steps
  • - New jumpack addon: the base 6dof will no longer have jumpack feature
  • - no more boost as we have scooter / hoverboard to travel fast
  • - jetpack icon moved with other player action icons


It contains a few sfx improvements too:
  • - rumble inside travelling spaceship or space stations.
  • - sfx during warp
  • - sfx when mining scraps
  • - new sfx for missions


Thanks for playing!

[New build - DEFAULT] 25w45a: Scooter, hoverboard addons

[p]Moving around at the very beginning of a survival game was painful up until unlocking the hovercraft tech.[/p][p][/p][p]To tackle this I added two new backpack addons, fitting in the locomotion slot:[/p][p]- Hoverboard addon: slide our way[/p][p]- Scooter addon: summon a small hovercraft to travel long distance. You dont need to worry about power.[/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Also a new mouse hover sfx and a loading widget. Station landing page includes a button to exit the player seat.[/p][p][/p][p]Bugfixes:[/p][p]- Quit to windows freeze[/p][p][/p]

[New build - DEFAULT] 25w43a: Bugfixes

Hotfixes build.

Suggestions:
#6723 OnHullHit event for Computers.

Bugfixes
#6713 Air vent continues to play sounds
#6714 Cargo leftover when unspawning ship
#6716 Maglock and eventgate issue
#6724 Wide FOV haev graphical glitches
#6715 Reactor do not deactivate properly with logic gate
#6727 Slider incorrect position on reload

[New build - DEFAULT] 25w40a: Bugfixes and improvements

A few improvements and bugfixes

Improvements:
- Gas cloud are now static Point of Interests visible on the holomap. There are larger.
- Smoke vfx on system refactor: it now works on static entity and is optimized

#6672 Issue with pirate factions being lost
#6686 Game option removed from the starting option menu.
#6685 #6688 Player customization UI issues from the character creation menu.
#6679 Color picker validate button is invisible.

[New build - DEFAULT] 25w39a: Player Customization

[p]This build adds more advance player customization! You can pick more colors for the following:[/p][p]- Skin color for Human and Kansee.[/p][p]- Hair / bandana color.[/p][p]- Eye color for human races.[/p][p]- Suit color customization split into Primary, Secondary, and Tertiary[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]Thanks for playing![/p]