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Starship EVO News

[New build - EXPERIMENTAL] 21w28b: Hotfixes

Hotfixe build.

Bugfixes:
  • #3989 Rock have no texture.
  • #3979 Incorrect local grid placement on pipe corner.
  • #3973 Brick scale preview icon in the codex preview.
  • #3997 #3998 Children entity delete causes issue.
  • #3996 Box Delete cannot undo selection.
  • #3983 Lattice girder do not fully delete after a copy/paste.
  • #3974 Gravity is not restored when deleting starter block.
  • #3730 Collision precision issue.
  • #3984 RGB Gate crash when tweaking values.


Thanks for playing!

[New build - EXPERIMENTAL] 21w28a: Docking Port and sub-modules

This build introduce the new docking port and a new Docking Controller allowing you to spawn decorative prefabs in a random fashion.
Check out the upcoming post to learn more about the new docking philosophy.

Docking New Features
  • New Docking Connector brick. It can grid-resize.
  • New Docking Controller brick.
  • Configure "spawning sub-modules" inside the controller.
  • Add tags to be spawned with a given weight for the randomized draw.
  • Any entity with a docking module can be used as a sub-module, to be configured inside the codex entity windows.


Still to do:
  • Connector size check for spawn
  • Station Module docking uses new docking port.
  • Kiosks spawning for stations
  • Spaceship universal docking port.


Also new due to popular request:
  • Chain link: simply holding Left-SHIFT during a link action will hold-on to the current link.
  • Box delete tool: select a volume like with the copy/paste. Then right click to delete the selection.
  • F3 Option: disable NPC spawn
  • F3 Option: peaceful NPCs mode.
  • Bugfixes:
  • #3987 Station Starting block name.


Thanks for playing!

[New build - EXPERIMENTAL] 21w27b: More Hotfixes

Another hotfixes build for the road.

Bugfixes:
  • #3914 Sequence show range data from previous command.
  • #3878 Glow bricks are too white.
  • #3891 Wrong texture on a few bricks.
  • #3918 Damage decals are not showing.
  • #3951 Exporting blueprint shows old workshop button.
  • #3954 Exiting Camera Mode opens the codex
  • #3956 Ship preview does not update.


Thanks for playing!

[New build - EXPERIMENTAL] 21w27a: Hotfixes and a few additions

Hotfixes build with a few additions:

  • New Codex Entity Menu
  • New Pirates and civilians Tankers NPCs. Massive thanks to all the builders!
  • Community Suggestion:
  • #3937 Brick and Decal count info is split.


Bugfixes:
  • #3934 #3864 #3927 UI codex sounds and some build action sounds are not muted by game SFX setting.
  • #3931 It is possible to link a yoke from a children entity to a spaceship computer.
  • #3938 Codex Entity issue with Station Modules.
  • #3928 Screen resolution reset when entering Graphic options.
  • #3930 Copy/paste/prefab with symmetry and turret computer breaks game.
  • #3929 #3936 Copy/paste/Prefab with overlapped and command can breaks game.


Thanks for playing!

[New build - EXPERIMENTAL] 21w26b: Hotfixes

Hotfixes build.

Bugfixes:
  • #3893 #3896 Link on Light or RGB controller can crash the game.
  • #3905 Error while loading blueprint.
  • #3919 Logic gate stacking does not works properly.
  • #3923 #3917 Prefab can crash game.


Thanks for playing!