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Starship EVO News

[New build - EXPERIMENTAL] 21w24a: RGB controller gate

A new RGB controller gate has been added to the brick roaster.
Use it to control the color and brightness over time on light and glow bricks.

Feature:
  • Up to 4 colors
  • duration tweak
  • gain tweak: a higher gain will spend more time on the color and less inside transition.
  • Loop or Ping pong.
  • You can set the controller to be active or not with a simple switch.
  • For now colors are RGB input, but a color wheel will be added.


This build also introduced some big change on the command system behind the scene.
This allows leveraging on the new data-oriented performance stack and will be used extensively in upcoming updates.

Bugfixes:
  • #3860 Game breaks on Quit To Title


Thanks for playing!

[New build - EXPERIMENTAL] 21w23a: Build Option Menu

This build introduces the new Build Option menu. Activate it with F1.
The goal is to provide more flexibility for power user, be easily discoverable to newer player and limit the explosion of keybinds.
You will be able to tweak a few options mainly relative to the new grid logic:
  • Min and Max grid: allow a faster grid cycling through when you know you wont need to go over or under a particular size.
  • Sub grid for placement: Pick a finer grid to position a brick. This also means that system no longer have a finer placement grid.
  • Global vs Local grid: this replaces the G keybind.
  • Tweak glow color: you can now toggle off the glow color tweak if you want a precise glow color.


New Features:
  • Stations turrets are now functional: You will need to activate first the turret targeting function inside the Station Computer.


Bugfixes:
  • #3860 Game breaks on Quit To Title


Thanks for playing!

[New build - EXPERIMENTAL] 21w22a: Hotfixes

Some hotfixes coming your way.

Bugfixes:
  • #3839 Screen is placed with an offset.
  • #3828 Color glow formula tweaked.
  • #3833 Tool and paint are not visible in Item Stand.
  • #3830 Hinge collision can stuck mechanism.
  • #3838 Station spawn algo never stops in some cases.
  • #3835 Repair not working on children entities.
  • #3822 Mechanism weight limit does not adjust for grid size.
  • #3824 Entity Preview wrong decal colors.
  • #3817 Workshop not showing updated blueprint.


Thanks for playing!

[New build - EXPERIMENTAL] 21w21c: Multi-plane Symmetry and Station Spawn

The much requested multi-symmetry is now available:
it is now possible to place up to three active symmetry planes.

A new station starter block is also added to help builder to test the station procedural algorithm.
This is still wip as more features will be added.
Spawn this block like the normal starter block, then select several module to be used.
You can press F7 to replace the station with another one.
Note that each module have to contain a Station Computer with a module type selected otherwise they wont show in the menu.

Bugfixes:
  • #3834 Some legacy blueprints fail to load.


Thanks for playing!

[New build - EXPERIMENTAL] 21w21b: Station Computer and hotfixes

A new Space station computer brick is added, to be placed on stations or station module.
You can toggle the "anchor" that will force the station to remain stationary.
You can also specify the module type if applicable (to be used later by the procedural generation).

Furthermore this build contains many hotfixes following the neovox update:

Bugfixes:
  • #3802 SHIFT Rotate keybind not working.
  • #3805 Removing bricks does not update stats.
  • #3806 Hoverpod weak stats.
  • #3812 Cannot place addon in local grid mode.
  • #3814 Build Range too high compared to delete / paint range.
  • #3809 Small decals have a vertical size on flat surface.
  • #3810 Decal on wedge can be clipped.
  • #3808 Hinge incorrect collisions.
  • #3816 Rail addon cannot stack.
  • #3819 Custom paint not loading on save reload.
  • #3820 Emissive light missing in item icon.
  • #3821 Color emissive formula tweaked.
  • #3798 Overlap check with children entity incorrect.
  • #3804 Addon incorrect scale with grid size different than 1m.


Thanks for playing!