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Starship EVO News

[New build - DEFAULT] 24w42a: Turret Improvements

Turret have been refactored:
The player can now control how wide the turret will be able to rotate on the azimuthal and elevation axis (horizontal and vertical).
The best way to edit those values is by selecting the turret with a link tool and simply drag the various gizmo.

[previewyoutube][/previewyoutube]

The old systems which baked automatically has been removed.
It was buggy in some case and could take a lot of time to compute triggering some freeze when entering a ship. With retrospect I should have done this in the first place, it would have saved my some time and headache!

The default setting is a 180 azimuthal rotation and 90 positive elevation.
As requested it is now possible to toggle off a turret even when it is being controlled: simply link a switch to it and turn the switch off.

Community Suggestion:
  • #6026 Event gate and logic gate HUD info
  • #6031 Ladder are now functional


  • Hotfixes:
  • #6027 Cannot use prefabs
  • #6032 Fuel can be transferred to cargo.


=> I am now making a small library to add those kind of gizmo handle edit to other gates. I will add those to the shipyard and volumetric sensor. Do you see any use for other gates?

Thanks for playing!
Francois

[New build - DEFAULT] 24w41a: Hotfixes

Small hotfix update.

Hotfixes:
  • #6020 Paint screen do not open
  • #6022 Backpack various issues
  • #6017 Various conveyor tube issues


Thanks for playing!

[New build - DEFAULT] 24w40a: Player Equipment Loadout and Helmets

This build adds a player equipment loadout system.
Place helmet and backpack module into their respective slots to gain some perks.

Module would give access to various perks:
  • - Helmet would give light, scanner capability
  • - Boot would yield locomotion bonus or capability, cancel fall damage ect
  • - Multitool: mining/scavenging/shooting bonus
  • - Backpack: storage perk, jetpack mode (jumpack vs 6dof), personal shield




For now we only have a jetpack and storage module as I have been focusing on the tech.

To be added:
  • - Boot and multitool modules
  • - More jetpack modules
  • - Refined system where a helmet/backpack could give several module slots: ie Backpack I,II or III.


=> please suggest any modules you would think would be interesting to have!



Changes / Improvements
  • - Collector cannot collect item that cant be picked up like crystals
  • - Weapon / Mining beam ban breaks world items like crystals
  • - Helmet size depends on race
  • - New helmet type
  • - Mech step sound updated


Hotfixes:
  • - Collector range incorrect
  • - Mechs can lift a leg in some cases
  • #6004 Collector issues
  • #6012 Item filter and one-way not working in some cases
  • #5991 Collision with handheld when flying a ship.
  • #5844 Screen resolution dropdown blank after a screen resize


Thanks for playing!
Francois

[New build - DEFAULT] 24w38a: Terrain Performance, Power Cell

The terrain engine performance has been improved, minimizing hiccup during new terrain patch loading.
Now moving over the terrain at high speed is much, much smoother.

The power cell have been reworked and improved.

Improvements and community Suggestions:
  • Power cell: smaller size is added
  • Power cell: setting has been removed, it now charge / discharge automatically.
  • #5982 Collector: Increased range
  • Codex item description: text overflows are fixed
  • Codex item description: icons for grid scalable and stretchable are displayed.
  • Scanner: will no longer show underground patch as to reward and promote exploration with hovercraft.
  • Scanner: Scanner visibility improvements
  • Ore Spawning: now ore patch can have different size. Gold Silver and Copper are smaller.
  • Ore Spawning: Some ore will be more rare, like gold and cobalt.


Hotfixes:
  • #5988 Power cell base does not turn off
  • #5779 Power cell base does not update stats on delete
  • #5779 Inconsistent power display in preview


Thanks for playing!

[New build - DEFAULT] 24w37b: Hotfixes

Various hotfixes.

Community Suggestions:
#5896 Storage container max volume increased to 4000L.

Hotfixes:
#5912 Returning to starter system issues
#5977 Advance Conveyor name on HUD
#5979 Helmet / Light HUD icon incorrectly shown
#5975 Conveyor filter resets
#5978 HUD command interaction text not showing up on some commands

Thanks for playing!