Patch Notes EB 0.69 - New Wallpeek Tasks
Closing of the Andbox Event
First of all we wanted to thank each and every player that participated in the Andbox event - We had an outstanding turnout and the battle for the top spots was well fought! GG to everybody involved!
Wallpeek Tasks
Now that the Andbox event has concluded, the Wallpeek task, aswell as its variants have been made available for all players as a part of Aim Lab!
You can find these new tasks in the "Flicking" category - Split into three difficulty modes!
[h3]Wallpeek Beginner -[/h3] Single, Stationary targets

[h3]Wallpeek Intermediate -[/h3] Two mobile targets that can change directions at random

[h3]Wallpeek Expert -[/h3] Two extremely mobile targets that will make use of fast strafes, crouching and other tricks to throw you off!

Plain Patchnotes
[h2]New[/h2]
- Added Wallpeek mode to flicking - Three variants available!
- Added more game sensitivity profiles
- Added support for .AIFF audio files
[h2]Fixes[/h2]
- Changed mouse movement calculation method - Players on lower framerates should now notice that inputs feel much more responsive!
- When there are multiple sounds with the same name (different file extension), it will no longer play and delete the first one in the list instead of the current selected one
- Removed hitsound pitch randomisation
- Delete button now appears without having to click "Play" on a task
- Resolved issues when file extensions are uppercase
- Upgraded leaderboard backend - Scores should now submit much more quickly and much more consistently
- Fixed freetrack headshots not displaying properly
- Crosshair thickness is no longer resolution dependant.
- Fixed audio triggering from the same direction multiple times in Audiospatial
- Fixed lines appearing inside the targets in Linetrace
- Fixed 100 thieves compound loading up as a Paris Skybox when selecting Spherebos
- Custom tasks with all spawns disabled will no longer crash
- Fixed avatar skin issues when switching between Steam Accounts
- General optimisation improvements
- General stability improvements
Changes
- ADS FOV will now no longer be capped to hipfire FOV
- Custom sounds will now have their file extensions in the name