Patch Notes: EB 0.93.3
The R6S x Aim Lab Combine Event
We have just launched 5 new tasks, specifically designed for Siege to kick off the R6S Aim Lab Combine! Play those tasks and compare yourself against the pros with our Player Card! The limited time Player Card gives you great insight into your motor, perception & cognition skills, alongside an overall score! Share it on Twitter with #AIMLABCOMBINE to see how you shape up against your buddies! The event is live from today until the 18th of March!
[h2]SiegeEntry[/h2]

Run through the Oregon map taking out targets as you go - But be careful, they shoot back! Targets will spawn around corners, behind doors and hidden in hard to reach places - Your goal here is to move through the map as quickly as possible, clearing sightlines and progressing through the map as many times as you can before the timer hits zero.
[h2]SiegeC4Arcs[/h2]

Like a shield mains nightmare - C4 will come flying at you from behind cover. Destroy the blocks before they can explode to score points!
[h2]SiegeCapacity[/h2]

Designed to benchmark and stress test your short term memory - Targets of various colors will spawn and respawn, with one target changing color every wave. Pick the right target to progress! Bonus points are awarded the further you go without a miss - But note, as you do better, the number of targets spawning per wave will increase!
[h2]SiegeDetectionShot[/h2]

Being able to pick out an enemy in a complex background is one of the fundamental skills of Rainbow Six Siege - This task aims to do just that. Small targets will spawn all around the room, blending in with the background - Your goal is to identify, then eliminate these targets as quickly as possible. Bonus points are awarded for destroying the target quickly.
[h2]SiegeAudiospatial45[/h2]

A remix on our existing audiospatial mode - This task spawns 4 targets all around the player and has one of them play a noise. Your goal is to take out this target as quickly as possible to spawn the next set. The faster you kill the target - The more points you get. It’s that simple.
[h2]This patch we’ve added:[/h2]
[h3]New [/h3]
- Added 5 new, R6S related tasks
- Added a limited time R6S assessment system - Compare yourself against the pros!
- Added a sharable Player Card highlighting your Aim Lab rank. Show it off on Twitter with #AimLabCombine
[h3]Fixed[/h3]
- Introduced some fixes to end of round tooltips
- Fixed an issue causing outlines to be improperly set on uploaded crosshairs
- Swapped out the home screen to highlight the new Rainbow Six Siege Event
[h3]Creator Studio Additions & Fixes[/h3]
Fixed the player always defaulting to the same orientation, even if the player spawner has its angle changed
Fixed bots spawning and interacting with the scene before the round starts
Fixed the Bot Behavior panel being closed by default
Fixed level options not properly saving on newly created Creator Studio maps
Fixed an issue causing bots using the “Chasing” behaviour to move much faster than normal
Fixed hotkeys activating when typing into text boxes
Added a new “Rotation” behavior for all bot types
Added a new R6S template map - “Oregon”
Added a new “Tracking” behavior for targets, which will change the damage type to the same tracking damager used in tasks like Spheretrack, no longer requiring the player to fire
Added a new “Save As” feature for bots, allowing you to duplicate existing bots without overwriting the previous bot
Added some new modifiers for the “Fireball” behavior
Added the ability to rapidly switch between inspector tabs with the + and - Keys
Added chickens. Yes. Chickens.
Wall of text complete! Make sure to join our Discord to hangout with us & to share any feedback you may have.
Team Aim Lab