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Aim Lab 0.95.3 - Integrated Benchmarks, Deep linking & Portals

It’s only the first full week of October and if you’re scared of bugs at Halloween, I can comfortably say you won’t be seeing as many this year as we’ve squashed another monumental load of them keeping Aim Lab running smoothly!

This patch features a new benchmark dashboard featuring Voltaic, an easier way to share tasks and playlists with deep linking and portals inside of Creator Studio...

Carry on reading to find out more!


[h3]Voltaic Benchmark & New Benchmark Dashboard![/h3]




Ready for a new challenge? We now have a brand new integrated benchmark dashboard built inside Aim Lab! Put your skills to the test with the Voltaic Benchmarks featured under the “Events” tab. The Voltaic Benchmarks are a collection of tasks that are assembled to determine your aiming skill level and consist of three main categories: Clicking, Tracking, and switching. You’ll even be able to get your own shareable player card with your skills!


[h3]Deep linking 🔗[/h3]



An excitingly convenient new feature for Aim Lab comes with this patch. Deep linking will now allow you to link to maps, tasks, and playlists outside of Aim Lab. When you click a link, it’ll automatically launch the game directly to the task or playlist!

If you want to try this out, paste this into your browser aimlab://task?id=10023

[h3]Splitgate style portals in Creator Studio![/h3]



We’ve included working portals inside of Creator Studio under the “Interactables” section. Inspired by Splitgate, these portals can help you build some insane Creator Studio maps!

[h3]Bug Fixes[/h3]

Core Aim Lab

Fixed - Enemy weapon volume not working for rockets
Fixed - Hordeshot Standard task video fails to load in task ESC menu
Fixed - Econ Rating wasn’t being calculated correctly in the VALORANT Profile
Fixed - Slideout Menu recently played tasks failed to load descriptions and videos
Fixed - Slideout menu recently played is empty and not populating
Fixed - Saving settings before the task begins causes it to apply ADS sensitivity for a split second (only if hipfire and ads have same fov)
Fixed - All weapons are called "9mm" in the task end screen of all core tasks (Combine and Core)
Fixed - Burstflick - Second target occasionally spawns and immediately despawns
Fixed - Slider overlay was missing on widescreen
Fixed - Creator Studio tasks in a playlist kept the names they had when the playlist was created, rather than the current name of the task (If updated)
Fixed - Selected Display didn’t have a tooltip
Fixed - My Valorant Profile Recommended Task always showed spidershot icon
Fixed - Account recovery; clicking in and out of the field gives invalid email error
Fixed - Any Non Aimlab video opened aimlab steam folder
Fixed - ESC Menu visuals tab default is caused settings to go dark
Fixed - Editing a custom weapon will default the model and stat values to 9mm
Fixed - Connorball Gridshot applied 100T Blaster to Game Specific tasks
Fixed - Last arm skin used will apply to next tasks regardless of the setting
Fixed - Playlists using a task that has been duplicated via "SaveAs" use the steamPublishID of the initial task
Fixed - The first time you upload a custom crosshair, the custom crosshair selection dropdown selected the image above the image you selected
Fixed - Some task results screen circle graph text overlaps percentage bubbles
Fixed - Playing suggested task pulls the weapon used from the previous task
Fixed - Some outdated CS bots caused a spam of "Unhandled key _ES3Ref" errors in console which cause stuttering
Fixed - Forgot password allows non-existent e-mail
Fixed - Aim Lab version is missing from user reports unless they play a task
Fixed - Circleshot Custom targets don't register shots
Fixed - Search function subscribes to unowned scenarios, but can not play them without a game restart.
Fixed - Favorite a task heart icon was not symmetrical or rounded
Fixed - Task settings selection menu dropdown arrows not identical and aligned.
Fixed - Home screen hairline graphics issue at top when in fullscreen exclusive mode
Fixed - Logging out doesn't autofill email even with 'Remember me' checked
Fixed - Save Icon had a square box
Fixed - Freeze when clicking on the "playlist" button in the Training tab
Fixed - Delete button on playlists takes multiple clicks

Creator Studio

Fixed - Change height feature would sometimes raise terrain with lower checked
Fixed - Pulse-Rifle had a much higher fire rate in CS
Fixed - Debug Messages: Fast Restart hotkey causes "What is destroying this live bot?" errors
Fixed - Alpha value was set to "0" for all objects with custom color
Fixed - Objects in the Shapes category had a broken color, also max transparency when first placed is active until the object is interacted with in by any of the tools or the level is reloaded.
Fixed - If "Use Player Custom Graybox Settings" is checked on an object, then unchecked, the users graybox texture was applied to the object until the level is loaded
Fixed - If Hipfire and ADS have the same FOV, it would apply ADS sensitivity for a split second when the task begins
Fixed - Behaviours were completely nonfunctional in play scene
Fixed - The restart button in the CS Result Screen warns the user that "all progress will be lost"
Fixed - Favoriting workshop scenarios added Connor Ball Gridshot to favorites
Fixed - Bots appear to be vibrating while doing long strafes

Happy training!

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or to just come and hang out with the community & our devs!

Aim Lab 0.95.2 - Spring Cleaning

The Rainbow Six Siege Defense Combine has come to a close! Competition for the leaderboards was fierce - And we have loved watching every second of it!

In keeping with the R6 theme, we’ve decided to do a little “Operation Health” of our own - Quality of life changes, improvements, and upgrades galore!

So without further ado - Let’s get into the notes!

[h3]Hello World![/h3]



With so many new players coming to Aim Lab, we thought it high time to make a good first impression!

Our Login screen has had a bit of a rework - You should now find a much sleeker background, updated fields, and of course - Everything is satisfyingly centered.

Perfectly balanced - As all things should be

[h3]Playlist Improvements[/h3]

A good playlist is the backbone of any long-term training routine - And you, our amazing community, have been hard at work making them!

With over 11,000 playlists available on our workshop, we thought it high time that we give them the same love that you have!

Favorite Playlists
Everyone has their favorites - Maybe you prefer Tenz’s training routine, or if you’re looking for something a little more specific, maybe the Splitgate routine from Voltaic, or the Warzone routine from Strahfe and Revosect?

Well, now you’ll be able to get to the playlists you love that bit faster - Favourite playlists will allow you to set aside the ones you love so that you’ll always have access to them!


Improved auto-update for scenarios
Some of you that use Creator Studio Scenarios in your playlists may have noticed recently that sometimes, the tasks you update may not change properly in your playlists.

Well, we’ve not only fixed that, but we have improved the overall performance of downloading and updating scenarios from within playlists! Your playlists should not work much better across the board!

Confirmation when changing weapons
Imagine a scenario - You’ve spent your time putting together your perfect playlist, with all of tasks you want, and need, for your training routine, and you’re just about to save the task - But your finger slips, and you’ve accidentally clicked to change all of the perfectly tuned weapons you had to the Orb.

Now, in the past, you’d have had two options - Either become a Zenyatta main, or take the time to go back through your whole playlist and change everything back to how you wanted it.

Well, no more! Now you will get a pop up before you change your weapons asking you to confirm your decision - No more need to worry about misclicks!

QOL Changes
Last but not least - Some smaller changes that should nevertheless make the playlist screen feel a little more complete and less cluttered.

Now when you select a category, either saved playlists or create new playlist, that category will be highlighted to help you identify, at a glance, where you are - And when creating a new playlist, the “Practice only” checkbox has been removed as to avoid any confusion.




[h3]Optimizations[/h3]

Those of you on laptops or older tech might have noticed some higher than average RAM utilization when in certain screens of Aim Lab - Well, good news!

We’ve found the cause and gotten rid of it - Budget gamers rejoice, now all you need to worry about is Chrome!

[h3]Loading Screen Overhaul[/h3]



Loading screens are an unfortunate reality of games - Until we’re all on quantum computers with atomized NVME drives, at least. But that doesn’t mean they have to be a waste of space.

Now when you boot up any task, instead of the same old video and trivia, you’ll instead see your Average and High scores in that task, backgrounded by some of the Creator Studio creations made by our amazing community - as well as a leaderboard showing the top 10 on that leaderboard for that week. No more will you need to go through your stats to find how you last played, or wait until the end of the task to see who’s the one to beat.


[h3]Quality of Life improvements[/h3]


Nobody likes wasting time - Or having to go the long way round to get stuff done. So we wanted to make sure that we are doing all we can to make it as easy as possible for you to get set up and ready to train!


Display Selection
Those of you that switch your displays around often, or that use multiple screens, have probably noticed that Aim Lab hasn’t really had much in the way of support for this for a little while now - Well, we’ve heard you!

You will now be able to set your Display monitor both during set up, and at any time in your Graphics options! This new option will automatically adjust your resolution, aspect ratio and refresh rate to the maximum setting the monitor you have selected is capable of.


Ranking Calculation Fix
Our new ranking system implemented a little while back now, had components in place to ensure that you would only ever rank up, not down, after playing your first 5 tasks - As some of you rightly noticed, this was not working as intended.

We’ve managed to track down the issue and have put in a fix for it this update - Thank you to the extremely helpful user that took their time to help us diagnose and confirm this issue!



[h3]New Creator Studio Map - Consulate[/h3]



If you’ve played the Siege Defender Combine, you’ve likely seen the new Consulate map environment used in these tasks - Well, with the other maps already in Creator Studio, it would only be fitting to make sure that our creators have access to it too!

The Consulate Template is now available to all creators as a map template in Creator Studio!

[h3]Featured Content Update[/h3]

Check out this week's feature content - Including a new Apex Legends playlist by Dazs!

Playlists Dazs’ Apex Fundamentals
This Apex Legends Fundamentals playlist contains 7 diverse, unique scenarios designed by Dazs to help you improve at Apex Legends
Each scenario in this playlist will help you to master your precision, speed, tracking and ability to read targets in Apex.
Aim Lab 50k Skills Challenge - Tournament Edition
Play like a Champion - See how you stack up against the challengers and champions that competed in the Skills Challenge!
Pengu’s Siege Warmup
The only way to get ice cold aim is to train like a penguin, after all

Tasks Valorant Reflex Microflick
Tikkalla’s Valorant Vertical Peeks
2T Horizontalish
Revolving Tracking




[h3]Bug Fixes[/h3]

Core Aim Lab
Fixed Downloaded Scenarios using a task render image, rather than the creators thumbnail

Fixed the “Windowed” window type not being applied on startup

Fixed an issue that would lock the cursor to the screen while in windowed, when in a menu

Fixed downloaded recoil patterns not being able to be applied on Locally created custom weapons


[h3]Updated Terms of Service and Privacy Policy[/h3]
We’ve updated our Privacy Policy and Terms of Service agreements on September 23rd, 2021, with changes effective immediately. These updates do a few things, including:

Clarifying our privacy policy and ensuring that our policies are aligned with the latest data protection laws.
Clarifying our data collection and handling practices applicable to all products and services, including with respect to our new coaching services, and clarify our practices around our new subscription payment options
Clarifying how to get in touch with us if you have any questions or want help exercising your legal rights.

We would also like to make one thing very clear: Statespace has never, and will never sell your data. We run our business by building the best products and services, not selling your info.

For more information regarding our updated Terms of Service and Privacy Policy, please click the links below

TOS Privacy Policy

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or to just come and hang out with the community & our devs!

Aim Lab 0.95.1 - Take defense with our new Combine!

We’ve got another feature-packed treat for you this week with the inclusion of our latest Rainbow Six Siege Combine focusing on your defense skills! Play through five tasks, champion leaderboards and share your personalized player card! More details are below

Even better news is that “A metric ton” (direct quote from our devs) of bugs have also been squashed in this update for an even better quality of life experience while playing. As always, we appreciate all the bug reports you send, and one by one they’ll be exterminated 💪

Let’s check it out:

[h3]Rainbow Six Siege Defense Combine![/h3]



Defending in Siege is just as important as attacking - which is why we’ve put together the Siege Defender Combine to measure your accuracy, speed, tracking, and elimination stats through defense scenarios! Play through 5 tasks in familiar Siege locations using the 416-C, secure your score on the leaderboards, compare with friends and share your player card on social! We’re also giving away 100x Holographic Bundle codes featuring the new seasonal Prismatic Glisten skins, attachments & charm for players who share their player cards on Twitter

The defense tasks to play through are:

Consulate Headshot
Siege Scanning Track
Consulate Angle Hold
Consulate Wallpeek
Siege Spidershot Precision

Pro Tip: Don’t forget to use the fast search anywhere inside Aim Lab using Ctrl + F!




As in all our combines, you’ll get your own personalized player cards which can be downloaded and shared with the world, it could even bag you some prizes! Find out more inside of Aim Lab now.

[h3]Bug Fixes[/h3]

Core Aim Lab

Fixed - Mouse was hidden after you click "next task" from the pause menu
Fixed - Featured User Created Content can show white images during transitions
Fixed - Saving settings before the task begins causes it to apply ADS sensitivity for a split second (only if hipfire and ads have same fov)
Fixed - ADSing (rightclick) with a weapon that does not ADS, will drop your framerate significantly
Fixed - Kills and KPS for Circleshot not going to leaderboards
Fixed - Leaderboard Comparison didn’t apply to workshop scenarios
Fixed - Slide out menu recently played tasks had incorrect skin applied
Fixed - Some task preview videos are were not muted
Fixed - Many game-specific maps didn’t show entries in the leaderboards in the “SCORES” tab
Fixed - Leaderboards for game-specific tasks didn’t lock to the intended task-specific weapons when filtering
Fixed - Search function didn’t work across all categories when creating playlist
Fixed - News Carousel / Featured Content stopped auto changing if the player manually changed it
Fixed - Clicking Next on the Featured / News Carousel shows the previous item for a moment and stutters
Fixed - After going to 5/5 on News Carousel, you can't click prev/next buttons
Fixed - Pentakill and Microflex tasks stopped spawning targets after debug console is accessed.
Fixed - Leaderboard comparison - avgtimeoff is highlighting a higher stat instead of lower stat
Fixed - Pressing resume after pausing decreases score in Decisionshot task
Fixed - Debug console didn’t open in audiospatial tasks
Fixed - Task Data Headshot and Body Shot Whoops! Error
Fixed - Lobby carousel rotation timing (now staggered! Yay!)
Fixed - Missestotal and avgdist highlighted the worse stat compared between the users
Fixed - Imported crosshairs would cover part of the UI when it was set too large
Fixed - Every time the SCORES tab was opened and closed, the leaderboard rows persisted in the scene making the UI slow
Fixed - Leaderboards for some game-specific tasks didn’t lock to task-specific maps
Fixed - Carousel kept increasing RAM usage if Aimlab is left in the lobby



Creator Studio

Fixed - Player Comparison AvgDist wasn’t to a rounded value
Fixed - Camera uses ADS sens during 'Click to begin' if the ADS FOV was set to the same as HIPFIRE FOV
Fixed - No cursor in loading screen via Next Task and Previous Task buttons on scenarios
Fixed - Hit sounds now cap out at a rate of 15 hits per second to prevent uncomfortable audio
Fixed - Scenarios result screen : Scenario's name and Author name text overlap on the Scenarios result screen
Fixed - Error that prevented creators from being able to update already uploaded levels

Happy training!

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or checkout the subreddit to let us know of any feature requests you have or to just come and hang out with the community & our devs!

Aim Lab 0.95.0 - Coaching, Comparisons & Fixes!


Another week down, and another update hitting Aim Lab 🛠️ Diving straight in this week, we’ve brought our brand new platform, Playerbase directly into Aim Lab with an absolute whirlwind of opportunities, an overhaul to our leaderboards with a new comparison feature along with crushing the little buggies - let’s take a look 💪

[h2]Playerbase dashboard inside Aim Lab[/h2]



We recently launched Playerbase - the best way to connect up with coaches to help push your gameplay even further! Learn from the years of experience through established coaches, professional gamers, and communities to help you smash your training goals.

Check out Playerbase here www.playerbase.com

[h2]Updated Leaderboards & Comparison Feature[/h2]



Our leaderboards have had a small visual overhaul, but better yet - you can now compare your own stats to anyone in the top 100 of that task on the leaderboard. Just click a name and a comparison box will pop open for you to compare - we’ll be looking to expand the comparisons to more players at a later date.

[h2]More Updates[/h2]

Predator Multishot Challenge has been moved to the “events” tab (prizing has finished)
Added the Siege tasks from the combine into the “Siege” specific tasks on core training
Decreased loading times when restarting a task mid-play

[h2]Bug Fixes[/h2]

Core Aim Lab

Fixed - Mouse cursor input lag
Fixed - Duplicate Workshop playlists are shown and play button was disabled
Fixed - Graybox preview is missing from settings accessed from the lobby
Fixed - Task mode not starting correctly when changing to playlists
Fixed - Video thumbnails not displaying properly
Fixed - Some default tasks display the wrong mode on the loading screen when played from a playlist
Fixed - Mouse cursor would appear at the center of the screen, causing significant FPS reductions and input lag
Fixed - Burstflick Precision result screen, leaderboard, score, and targets didn’t get sorted properly
Fixed - Playlist modes initialize to Ultimate instead of the actual modes
Fixed - Resolution & Size of the play button and exit icons on the search and side menu

Creator Studio

Fixed - Workshop not checking if the downloaded scenario is out of date when clicking the play button
Fixed - Results screen score animation plays twice if the task end condition is kills

Happy training!

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord to let us know of any feature requests you have or to just come and hang out with the community & our devs!

Predator Envy Challenge, Lobby Overhaul & Creator Studio: Player Waypoints!

Aim Lab 0.94.9 - A Fresh Look & A New Challenge!

Lucky you! We’ve got a big release this week packed full of updates, pesky bugs that have been squashed, and a brand new challenge including prizes to be won PLUS an updated look to our lobby 🥳 Read ahead to find out more.

[h2]Predator ENVY Challenge[/h2]



In an epic collaboration with Predator, Intel, and ENVY, we’ve got a brand new contest for you, and your skills could bag you some insane prizes including a Predator Gaming laptop and an ENVY swag box! The contest runs from August 27th - September 3rd. The challenge is featured around the task Multishot Ultimate, so keep practicing and get ready to top the leaderboard!

The contest is open globally, good luck to everyone that enters. Rules for the contest can be found here: aimlab.gg/predator-challenge-contest

[h2]Lobby Overhaul! [/h2]



Our designers have spiced up the lobby to give a cleaner look and we’ve implemented a new sliding nav menu giving access to tasks, playlists, and workshop. We’ve also added controls for our news feed, so you’ll no longer need to wait while the news rotates.

[h2]Creator Studio: Player waypoints[/h2]



Lovers of Creator Studio have been asking for player waypoints to help replicate on-rails style shooters or player movement on a zipline. Setting down the player waypoints and connecting them will now automatically move the player to each of the points connected. We’re looking forward to seeing what gets build using this feature from you!


[h2]More Updates[/h2]

Improved Search function algorithm
Playlist navigation including “next” and “previous” task buttons
Added Beginners Guide video to the end of the first time user setup
We’ve moved the VALORANT Combine 2 into the events tab
Loading screens now show random images


[h2]Bug Fixes[/h2]

We might as well have a task full of bugs to shoot, since that’s what we’ve been doing this patch.

Core Aim Lab

Fixed first played playlists would loop
Updated Splitgate ADS FOV values
Fixed game music volume slider
Fixed Combine links in the event tab

Creator Studio

Fixed a bug when changing task length to kills
Fixed sound issues in CS
Fixed spawner issues
Fixed disc targets having the bullseye graphics on their back instead of their front (whoops)
Fixed templates allowing better player movement

Happy training!

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord to let us know of any feature requests you have or to just come and hang out with the community & our devs!