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PRESENTING RANKED SEASON 2: DUSK RUNNERS

[h3]Dusk Runners[/h3]

We are excited to launch Dusk Runners, Ranked Season 2! Dusk Runners is a love letter to the 80’s - capturing the nostalgia of dazzling neon lights and retro arcades while watching the sun set on an infinite cityscape as palm trees sway in the cool breeze. Immerse yourself with gorgeous Dusk Runners-themed task environments, key art, and even new lobby music in-game!

Ranked Seasons are a way to track your progression and compete against others in Aimlabs. Every season will feature new tasks that cover a variety of core aiming skills. With Ranked Season 2, all ranks are reset, new leaderboards are ready to be conquered, and fresh rewards are ready to be claimed!

Season 1 Rank Titles are now also unlocked for top 10 - top 1000 players & RBRC Finalists, be sure to equip them in game to show off your performance from Season 1!



[h3]Season 2 Ranked Tasks[/h3]

9 new Ranked Tasks were thoughtfully and carefully designed, to both test specific aim mechanics that are found across various FPS games, and be fun to play:

[h3]Flicking: Soarclick - Sideclick - Angelclick [/h3]



[h3]Tracking: Pongtrack - Lineartrack - Controltrack[/h3]



[h3]Switching: Levelswitch - Swarmswitch - Bounceswitch[/h3]



View full Task Descriptions in-game and at the bottom of patch notes - detailing scoring, gameplay mechanics, and tips to play optimally.

[h3]Season 2 Rewards[/h3]



Play all 9 of the new Ranked Season tasks to receive:

  • An individual Skill Rank (Bronze - Grandmaster) & a global Overall Rank (# placement)
  • The season-exclusive Taskmaster bundle containing a stylish Dusk Runners themed profile picture, banner, and title to show off on leaderboards
  • New Season 2 Skill Rank Titles to display on your profile in game (S2 Grandmaster)
  • At the end of the season, the top 10 - top 1000 players will receive titles displaying their placements (S2 Top 10)
Season 2 is live right now! Experience Dusk Runners and show us your aim by pressing Play, then Ranked. See you on the leaderboards!

[h3]Full Task Descriptions[/h3]

[h3]Flicking[/h3]
  • Soarclick: Train your click timing skills with 6 targets soaring left and right simultaneously. The more targets you kill, the smaller they become. Score is fixed, awarded per kill, and deducted per miss. Avoid trying to hit every target on screen; prioritize juggling 2-3 at a time. Keep your crosshair in the center of the walls to maximize kills.
  • Sideclick: Train your under-pressure flicking skills with 4 targets alternating between two walls. Targets spawn in groups and switch walls when the wave is cleared or when 2 seconds have elapsed. Score is fixed, awarded per kill, and deducted per miss. Avoid panicking or spam clicking upon missing; aim for precise shots and switch walls early if needed.
  • Angelclick: Train your click timing & target reading skills with 5 targets flying along the x & y axes. The more targets you kill, the smaller and more evasive they become. Score is fixed, awarded per kill, and deducted per miss. Avoid spam clicking upon missing; move on to the next target and take shots between their directional changes.

[h3]Tracking[/h3]
  • Pongtrack: Train your precise tracking skills with targets ping-ponging off walls and changing directions between bounces. 4 health-regenerating targets spawn sequentially, each smaller and faster than the last. Score is awarded per hit, increasing with each target, with no miss penalty. Avoid shakiness; match the target's speed and trajectory.
  • Lineartrack: Train your precise & reactive tracking skills with targets moving linearly around you. 4 health-regenerating targets spawn sequentially, each thinner and more evasive than the last. Score is awarded per hit, increasing with each target, with no miss penalty. Avoid shakiness; stay smooth and avoid trailing or over-correcting when targets change directions.
  • Controltrack: Train your precise & reactive tracking skills with targets moving along the x, y, & z axes. 4 health-regenerating targets spawn sequentially, each smaller and more evasive than the last. Score is awarded per hit, increasing with each target, with no miss penalty. Avoid predicting; maintain control by smoothly reacting to movements in real time.

[h3]Switching[/h3]
  • Levelswitch: Train your target prioritization & switching skills with 5 targets moving level along the x-axis. Score is awarded per kill, with no miss penalty, so hold down shoot the entire time. Avoid waiting for targets to land in your crosshairs; flick to each target and transition smoothly into horizontal tracking. Allow targets to be destroyed before flicking to the next.
  • Swarmswitch: Train your target prioritization & switching skills with 7 targets swarming along the x, y, & z axes. Score is awarded per kill, with no miss penalty, so hold down shoot the entire time. Avoid switching off targets too early; actively match the target's speed and trajectory to kill them before they change direction.
  • Bounceswitch: Train your target prioritization & switching skills with 5 bouncing targets. Score is awarded per kill, with no miss penalty, so hold down shoot the entire time. Avoid switching to targets that are falling; focus on switching to targets bouncing to their peak to give enough time to kill them before they hit the ground.


If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

Universal Sens Finder, Heatmaps & Trends, and Friends Only Leaderboards!

[h3]Universal Sens Finder - Find the right sens for every individual Task![/h3]



We all know there’s no such thing as one "perfect sens". Sensitivity isn’t one size fits all, your optimal sens is both game and Task dependent, on a large variety of factors like target size/speed. Universal Sens Finder finds your optimal sensitivity on a per-Task basis. For example, that means your optimal sens for Gridshot vs Sixshot is likely to be very different!

For any Task, track your performance on different sensitivities to find what sens range you peak at. When enabled, Universal Sens Finder intelligently changes your sensitivity as you play, guiding you towards the sensitivity you consistently perform the best on.

All Aimlabs+ members now have instant access to Universal Sens Finder, which can be used on any Task and any aim category - Flicking, Tracking, and Switching!

If you aren’t a member yet, you can still access our Flick Optimizer for free - to help you find a comfortable sensitivity for Flicking specifically. Both Universal Sens Finder and Flick Optimizer are now accessible in our new Analyze Tab. When using Universal Sens Finder, Aimlabs+ members can also easily keep track of all of their historical sens data in the new Analyze Tab.

[h3]Heatmaps - Reveal your aim strengths & weaknesses![/h3]



Don't know why you keep missing? Heatmaps offer a new way to gain deep insights into how you're actually aiming. With Heatmaps, reveal exactly where you were most and least accurate, all in relation to the target. Pinpoint the precise location and frequency of your hits and misses, to quickly learn about the directional strengths and weaknesses in your aim. Use Heatmaps to visually diagnose over or under Flicking, over-correcting or trailing in Tracking & Switching, and general aim shakiness.

In order to improve, you have to first know where to improve. We are happy to announce that Heatmaps are free, to aid all Aimlabs players in their personal aim improvement! Find them in the Movement Analysis section of the Insights Tab on Results Screens.

[h3]Trends - Dive deep into advanced data & track your long-term progression![/h3]



We heard you. Much like Heatmaps, Trends bring back old Results Screen features from the past that were missed by many, but in a fresh and exciting new way.

With Trends, we’ve reimagined the Advanced Tab that was present on old Results Screens, bringing back advanced data to default Aimlabs Tasks like Time to Kill, Reaction Time, Average Time On, and more. On top of that, we now also support advanced data Trends like Time Per Kill, Targets Killed, Total Shots, etc on all Tasks, not just default Aimlabs Tasks.

Tracking your long-term aim journey helps you see how far you've risen, and how far you can still climb. We've added popout functionality to Trend graphs so you can finally view your long-term progression, with filters for Week, Month, Year, and even All-Time! Every single data point on these graphs can also be clicked, to instantly view the respective Replay.

And that’s not all. We’re also very excited to introduce Average Lines to Trend graphs! With just a glance, you can now easily track your current performance in comparison to your average performance, in any Task, for any metric, over a time period of your choice.

As promised, Trends are free for all Aimlabs players! Find them next to Movement Analysis on the Results Screen.

[h3]Friends Only Leaderboards - Push your Aimlabs friends to new heights![/h3]



Friends Only Leaderboards finally support your Aimlabs friends! In the past, support was limited to Steam friends only. Be sure to add all your friends on Aimlabs to keep track of their performance on your favorite Tasks, and motivate each other to beat each other’s scores!

[h3]Incoming Updates[/h3]

  • Ranked Season 2!
  • Exciting new in-game events with rewards!
  • New PFP’S + Banners!
  • An entirely new core experience in Aimlabs!
  • Much much more!


If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

New Profile Pictures + Banners, Animated Weapon Skins + Targets, & updated HUD!

[h3]Blaze your own trail and freeze the competition with our brand NEW Scorched + Frostbite Packs![/h3]





We are excited to introduce our first-ever Legendary Packs! What makes them so legendary?
  • Become unforgettable with 2 new Profile Pictures + Banners, ensuring that you’ll stand out from the crowd on Leaderboards
  • Train in style with 4 new animated Weapon Skins - with special VFX when you shoot
  • Add some excitement to your training with 2 new animated Target Skins to match
  • Flex on your Leaderboard rivals with 2 new Player Titles - are you On Fire, or Cold-Blooded?




And if you’re an Aimlabs+ member, grab our new Legendary Scorched + Frostbite Packs for half off, along with the rest of the Shop! Profile Pictures, Banners, and Titles are now also directly purchasable from the Shop.

[h3]Reimagined HUD[/h3]


As part of our ongoing updates to the Aimlabs UI, we’ve reimagined the HUD you see when inside a Task. With a sleek and modernized new look, more readable text, and a new visualization that syncs to the timer, our new HUD is sure to elevate your aim training experience!

[h3]Squashed Bugs[/h3]

  • Disabled Muzzle Flash FX in Replays to make them easier to view
  • Updated Near-Miss Record Insight on Results Screen to calculate optimal pace more relevantly
  • Revisited issue where players could get a score of -2147484000 for custom variants of Microshot and Spidershot
  • Revisited issues that prevented logging into Aimlabs even if there’s a Steam service outage
  • Removed Practice Mode from Edit Loadout menu (you can still log out to bypass scores going to Leaderboards)
  • Various other minor bug fixes

[h3]Incoming Updates[/h3]
  • A brand new Aimlabs+ feature that works for any game
  • Results Screen updates that let you take a deeper dive into your performance
  • Much much more!


If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

AIMLABS 1.3


[h3]Common bugs we fixed, reported by you:[/h3]
  • You should now be able to login to Aimlabs even if there’s a Steam service outage
  • Fixed various stuttering issues when playing Tasks
  • Player Avatars are now supported on Mini Leaderboards in the Training Tab
  • Ranked Tasks Leaderboards are fully viewable on Ranked Season Homepage again
  • Original/Holographic Targets are now visible again when customizing them in Target Settings
  • Results Screen no longer registers hotkeys when searching Leaderboards
  • Fixed some players loading into empty Tasks and being stuck on "Click to Begin"
  • Getting a score of -2147484000 for custom variants of Microshot and Spidershot has been fixed
  • Fixed being unable to add/view friends or initiate 1v1’s if you have more than 100 Aimlabs friends
  • Fixed Training Tab Mini Leaderboards not accurately displaying placements if switching between Tasks rapidly


[h3]Additional Improvements:[/h3]
  • You can now load new bots into Creator Studio even if they weren’t loaded when initially saving the Task
  • We’ve hidden unreleased/test gun skins from the Edit Loadout menu
  • You can now successfully make in-game purchases even if you switch Aimlabs accounts
  • Added a Manage Subscription button for Aimlabs+ Members
  • Updated error message for "Access Token Is Invalid" to provide an immediate solution
  • Minor adjustments to Mini Leaderboard design to better fit on the Training Tab
  • Fixed select Carousel items failing to display in the Lobby
  • Minor changes/fixes to FTUE
  • Updated to a newer version of Unity for improved stability and future-proofing


    Be on the lookout for upcoming releases with more cool new features and upgrades! And thank you for your ongoing support and continuing to report bugs and provide feedback, it helps us make Aimlabs better and more fun for everyone





    If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

Aimlabs 1.2 Profile Customization, Results Screen Improvements!


[h3]In-game Profile Customization [/h3]



You can finally customize your profile directly in game! Avatars, Backgrounds, and Titles can now all be easily customized by clicking your profile picture in game. More Avatar/Background options will be available soon!


[h3]Results Screen Improvements[/h3]



As a direct result of your feedback, we've made many significant changes to the Results Screen that we're confident you'll love:

  • Task-dependent metrics like Accuracy and Hits are back on Leaderboards
  • Leaderboard time filter selection (All Time, Weekly, etc) now persists
  • Added a Refresh button to the Mini Leaderboard (on the left of the Results Screen) to ensure it is always updated, with the option to change the time filter (which also persists)
  • Hovering over the Replay-Linked Score Over Time Graph now displays the exact timestamp and score at that point
  • Changed size/location of Replay Task and Play buttons to prevent accidentally playing a Recommended Task when you intended to Replay the current Task, and moved Exit/Share buttons
  • Added a Loop Playlist toggle to the Results Screen if you are playing a Playlist, and added numbers to Tasks within Playlists
  • Added back hotkeys for Exit (Esc) and Replay Task (R)
  • Removed the confirmation screen asking if you’re sure you want to go back to the Lobby when attempting to exit the Results Screen
  • Added the date of the play back to Results Screen Replays
  • Score and Accuracy Graphs on Results Screen are now interactable, clicking a point now takes you directly to that Replay, and points now display the Score/Accuracy and Date
  • Share button added to your own Results Screen Replays




Additional Results Screen improvements are coming soon, including the Advanced Tab metrics from the old Results Screen, but in a cool new way. Stay tuned!


[h3]Discovery UI & Functionality Upgrades[/h3]



Discovery AI just got a huge facelift! You’ll notice a brand new UI for Discovery, sleek and modernized to match the rest of our ongoing UI design improvements. On top of the new look, there’s also some cool new functionality to make using Discovery even more intuitive, all as a result of your valued feedback:

  • The Chat, Create, and Modify Tabs have been removed. Instead, Discovery now understands exactly what you're asking from it. Just by talking to it, Discovery can automatically detect if you are chatting with it for coaching/advice, asking it to create an original Valorant Task to practice on, or using it to modify an existing Creator Studio Task to truly customize your aim training experience.
  • Have you ever been curious about what other players are asking Discovery? You can now see popular Community Questions that players are asking, and even view how Discovery answered those questions. This feature is available to non-Aimlabs+ members as well, for free!



[h3]Member-Discounted Shop[/h3]



As a thanks to all of our awesome supporters, the entire Aimlabs Shop is discounted 50% off if you're an Aimlabs+ member! Aim train in style with all your favorite Weapon Skins, Titles, and Target Packs now! You can even stack your 50% discount with other existing sale discounts.



And if you're not yet an Aimlabs+ member, you can now become one directly from the in-game Shop. Task customization, personalized feedback via Discovery AI, 1-1 Valorant map Training with advanced analytics, full access to ProGuides, and of course a 50% discounted Shop all await you!


Additional improvements
  • Controller input has been improved dramatically when navigating menus
  • Added new Valorant agent Deadlock to in-game Valorant Profile
  • Various Aimlabs+ Task bug fixes and improvements
  • Numerous miscellaneous bug fixes


If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!