1. Frozen Flame
  2. News

Frozen Flame News

Steam Base Builder Fest, 20% off until Jan 30 at 10am PACIFIC

Greetings, pilgrims! đŸ”„

We are happy to announce that Frozen Flame will take part at Steam Base Builder Fest!



📅 The event will be held from 23.01.23 till 30.01.23, 10:00 (PDT).

❄ Grab a copy with a 20% discount !

https://store.steampowered.com/app/715400/Frozen_Flame/

[h3]ABOUT FROZEN FLAME[/h3]Frozen Flame is a Survival RPG set in the vast world of Arсana, an ancient land once governed by the Dragons. Addled by the curse, it now beckons for souls capable of harnessing the powers of the primeval magic. Those who seek to govern over these lands will have to amass power and allies to bring the fight to the Ice Citadel, home of the Faceless that spreads rot over the realm.



For more on Frozen Flame, follow the game on social media on the following channels.

Join other fans on Discord: https://discord.gg/playfrozenflame
Follow us on Twitter: https://www.twitter.com/playfrozenflame
Find us on Facebook: https://www.facebook.com/playfrozenflame
Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame
Share your review on Reddit: https://www.reddit.com/r/FrozenFlame

Meet CohhCarnage, bloodyfaster, Alvaena voices in the game!

While we are working on the next update, we want to share some other news about the development of Frozen Flame.




One of the cornerstones of our world and lore are characters, whom you meet along the way. And we always try to give them unforgettable stories and voices. And to make their voices unique, recognizable, and memorable we decided to invite several streamers to lend their voices to our characters. We feel that their voices are the most suitable to represent those characters and bring them to life.
Now let us introduce our new cast:

CohhCarnage as The Blacksmith. You can already meet and hear him in the game.
Alvaena as Dora.
BloodyFaster as Witch.

And wait for more news - they are coming!



For more on Frozen Flame, follow the game on social media on the following channels.

Join other fans on Discord: https://discord.gg/playfrozenflame
Follow us on Twitter: https://www.twitter.com/playfrozenflame
Find us on Facebook: https://www.facebook.com/playfrozenflame
Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame
Share your review on Reddit: https://www.reddit.com/r/FrozenFlame

January Community Feedback

Pilgrims!

While we diligently work on the update, your feedback doesn’t go unnoticed. We see that you have a lot of different requests and suggestions that will improve Frozen Flame even further. This is why we want your opinion about the priorities of the most requested changes and planned features for Frozen Flame.

We created a separate category on our Discord server - #roadmap-poll - on our server. There are forum channels where you can vote on the priority of the aforementioned changes.

Here is the link to the forum channel: https://discord.com/channels/288399424454000640/1066012784728481792
We are waiting for your opinions. And you can expect all the information about the changes that will be made to the roadmap after the end of Base Builder Fest.

[h3]Upcoming Changes[/h3]
The most meaningful changes made based on your feedback will appear in Update #3 which is coming at the end of this month:
  • Tuned craft time for the following items times: stone blocks, iron, and mithril ingots;
  • Improved mithril and coal farming;
  • Added 3 new types of building modules that were planned for Update #4;
  • Decreased weight of some armor;
  • Increased weight capacity of the backpack.

It will also include fixes for the following bugs:
  • One of the mobs might not spawn during the quest Dungeon Secrets;
  • Lightning storm clouds could not be displayed and shoot down the flight in random places;
  • Trees and other resources will no longer spawn in houses.

[h3]Future Plans[/h3]
We are also taking into consideration your other feedback. This is why we added 2 new tags to #game-feedback channel in Discord. First tag - Selected - is reserved for changes that we are planning to implement in one way or another. Second tag - Review - is reserved for changes that we are considering for implementation.

With this post, we launch our regular Q&A with our players to improve Frozen Flame. Tune in after the end of Base Builder Fest to learn about the changes to the roadmap.

And, for now, goodbye, and have a great day!



For more on Frozen Flame, follow the game on social media on the following channels.

Join other fans on Discord: https://discord.gg/playfrozenflame
Follow us on Twitter: https://www.twitter.com/playfrozenflame
Find us on Facebook: https://www.facebook.com/playfrozenflame
Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame
Share your review on Reddit: https://www.reddit.com/r/FrozenFlame

Frozen Flame | Update #2 Hotfix 0.70.0.1



Greetings, pilgrims!

Here are some changes and fixes we implemented as soon as we could.

At the players' requests:
  • Forge now produces resources indefinitely, adding them to stacks. Now you can queue up a bunch of stone blocks and continue exploring the Dragon's Grove without worrying about your production.
  • A peace treaty has been signed with the rams - they will no longer attack players as long as players don't provoke them. Their respawn time has been increased.
  • The Mountain King developed a dire need for the Heavenly Crystals. From now on he'll gladly accept them in exchange for the Nature Crystals or the Mithril Helmet recipe.
Other fixes:
  • Fixed the bug causing game settings to reset.
  • Fixed the issue causing some dishes to grant unintentionally high HP gains, and some - no boons at all.
  • When used as an ingredient, apples now grant bonus physical resistance.
  • Ghosts have once again gained ability to deal damage.
  • Manticores became more aggressive and gained some extra HP.
  • Soles are now appropriately displayed while wearing the Mithril armor set.
  • Fixed the issue causing texts of some Memorials to get covered by their images.


For more on Frozen Flame, follow the game on social media on the following channels.

Join other fans on Discord: https://discord.gg/playfrozenflame
Follow us on Twitter: https://www.twitter.com/playfrozenflame
Find us on Facebook: https://www.facebook.com/playfrozenflame
Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame
Share your review on Reddit: https://www.reddit.com/r/FrozenFlame

Update №2: Welcome to the Dragon’s Grove

[h2]NEW BIOME: DRAGON’S GROVE[/h2]



Centennial pines still remember the reign of the great dragons, and Library archives keep chronicles about life side by side with those winged giants. Now only bones scattered across the islands remind us of their former glory.

Before the Rift this was a much different place: dragons shared their knowledge with humanity, and the Orders kept peace. In those days, the Curse was just a long-forgotten legend from folios’ pages.



Explore the islands of the Dragon’s Grove, and learn more about the world of Arcana. New acquaintances will tell you about Frozen Flame, Orders, and previous inhabitants of these lands.

Harsh weather conditions and new enemies will impose a great challenge upon Pilgrims.
  • New biome: the Dragon’s Grove
  • New places to explore: Library of the Keepers, Forge, Abandoned Mine, Islands of Woodhead and Julia, Hornhead’s Cave, Floating Tower, and many more!
  • New NPCs: The Blacksmith, Julia, the Underground King, Fisherman, the Buried, the Blind man, Coward, the Tavern Keeper, the Wishing Well.
  • 17 new islands.
  • A multitude of new enemies, resources, and items to craft.

[h2]CONTINUATION OF THE MAIN CAMPAIGN[/h2]



The Curse destroys all the best in any creature, granting it, in exchange, destructive powers. Enemies on the islands became stronger and their weaponry - even more dangerous. Pilgrims will have to carefully prepare for engagements with new foes.
  • New, stronger Cursed: defenders, warriors, mages, archers.
The scent of pine resin is extremely attractive for manticores, so, unsurprisingly, those creatures can be frequently encountered in the Dragon’s Grove. One strike of their mighty paw with razor-sharp claws can shred a boar to scraps. And, much like smaller felines that like to push things off the table, manticores have a habit of pushing clueless Pilgrims from cliffs




Lamb is a nutritious meal that can warm you up even in the coldest weather. But rams of the Dragon’s Grove won’t give up without a fight - their heavy horns can knock down even a Stone Elemental.



Red bubbles, unlike their cerulean cousins, are hostile to others even during the day. Perhaps, their fiery temper is fueled by their love to spit out fire. Those bubbles attack any living creature on sight with their accurate flaming shots.
  • New enemies: manticores, rams, fire bubbles.
  • New quests.
  • New items for trade.

[h2]NEW IDOL KEEPERS[/h2]



Keepers of the Dragon’s Grove are much more dangerous than bosses of the Broken Valley. This time, preparation is crucial to achieving victory. Their destructive power will become a dangerous challenge for Pilgrims.
Defeat bosses and search for the hearts of the great dragons. They will open a Portal to the next biome, which is already in development.
  • New elite keepers.
  • To open a new portal you will need 5 artifacts.

[h2]IRON WEAPONS AND ARMOR[/h2]



Craft armor and weapons worthy of a true warrior. Find ore, smelt it into ingots in the blast furnace and discover new recipes for a blacksmith’s workbench.
Plate and chain armor allow you to take the heaviest of blows. And with newly forged weapons you will become a dangerous opponent for any enemy.
  • 3 new workstations.
  • 2 new armor sets and the ability to craft Leather armor.
  • Metal weapons.

[h2]IMPROVED BUILDING[/h2]



Build a true stone fortress!
Blast furnaces for smelting iron and burning stones will allow you to create ingots and stone blocks to build a new house.
  • New stone building modules.
  • New resources to smelt: coal and mithril.
  • New furniture types: armory, wooden bed, and metal floor lamp.
  • Now you can place torches anywhere to light your path.

In future updates, we will add new types of building modules requested by players.


Gameplay
  • New essence: nature essence.
  • Added 10 new Steam achievements.
  • Bosses no longer respawn upon re-logging into the game.
  • Changed resource cost of Deconstructor.
  • Improved localization.
  • Improved balance.
  • Decreased durability for all bows.
Map
  • Added new resource types: berry bushes, fish, and mushrooms.
  • Added new environmental detail - medium bushes.
  • Rectified the position of quest beams.
  • Added invisible barriers between biomes.
Animations
  • New over-encumbered run animations.
  • Reworked two-handed sword animations
UI
  • Added new icons for gamepad buttons and target-lock.
  • Now you can switch between quests on a gamepad.
Fixes
  • Fixed the quest with Skelly’s musical stones (if you weren’t able to interact with stones - now you can redo the quest).
  • Fixed an issue which caused players to get stuck in a scaffold on the Titan’s arena.
  • Players no longer see each other's flames after death.
  • Fixed cooldown of spells after re-logging.
  • Fixed an issue which caused players to get stuck after a long interaction with a craft station.
  • Fixed an issue which caused the tutorial widget to overlap the dialogue window.
  • Fixed minor issues in the settings menu.


For more on Frozen Flame, follow the game on social media on the following channels.

Join other fans on Discord: https://discord.gg/playfrozenflame
Follow us on Twitter: https://www.twitter.com/playfrozenflame
Find us on Facebook: https://www.facebook.com/playfrozenflame
Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame
Share your review on Reddit: https://www.reddit.com/r/FrozenFlame