The Future
[h3]Hi everyone![/h3]Our Kickstarter campaign sadly did not reach its goal, but we are not giving up just yet!
We plan to continue the development at our usual pace and hope to have an Early Access
version of the game ready by Q1 2021!
Both Sebi and I thank each and everyone of you, for the support and feedback you are giving to us. We have come a long way and seeing the community grow is what keeps us going!
So what is next, you ask?
- Well, here are the things we are working towards rights now:
- Create a coop adventure level, with an incorporated tutorial, so people have a better experience when they start with the game.
- Integrate the talent system, so classes can have different builds.
- Improve and expand the crafting system with new resources and items.
There are many things, bugs and improvements we are working on too, but those are the main tasks we are chipping away at right now.
We will use this ROADMAP to show our general progress.
We hope you stick with us and help us test the upcoming patches so we get a good idea of how our plans are shaking out.
Regarding the demo we sadly have to remove it due to the running server costs.
We will think about how we are going to let people get access to the pre alpha, now that the demo is going offline, but this might take a few weeks until we have a good solution.
For all the pre alpha testers who already have a key, there will be a server up for testing purposes. We will host a playtest with a new patch every Wednesday going forward too.
So that is it for now, we will keep you updated!
Many regards
- Martin