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Scythe: Digital Edition News

Status of Scythe: Digital Edition - what's next?

A long time ago, we announced the start of work on the Scythe: Digital Edition code refactor and the creation of two DLCs. We've been silent since then (not counting patch notes, minor updates and community support), but today, we would like to summarize how the work on Scythe looked like and what the game's future is.

[h2]Refactor and DLCs status[/h2]
Renewing Scythe: Digital Edition has proven to be impossible at this time. Two different teams of veterans took on the project and admitted that the entire game had to be rewritten. This is a years-long task that needs to start from scratch - it exceeded our financial capabilities. We embarked on the journey of creating Scythe seven years ago, when we lacked experience. Today, with the knowledge we've gained, if we were to create the game anew, our approach would be entirely different.

As you know a global pandemic and a market crisis began. We were looking for publishers willing to invest in Scythe: Digital Edition, but unfortunately, there were no willing ones. As a result, all our previous efforts were wasted. The airships have been created, but they will not take off because the current version of the game cannot support them. Scythe: Digital Edition will not receive any major changes or announced DLCs in the near future.



We are genuinely sorry for letting you down on this matter - we were unaware of a huge problem the game code base has had since it was developed in 2015-2016. Development of DLCs is impossible to take, and as we said above, we have to halt it.

[h2]What does this mean for you, players?[/h2]
The game is not abandoned and will continue to be maintained. We will keep trying to find another solution, and if there is a space and the appropriate circumstances to return to work on the Scythe DLCs - we will be more than happy to do it!

You don't have to worry about the servers because the Factory will continue to work at full capacity. As soon as we resume work, we will inform you immediately so as not to keep you in suspense for as long as it is now. We want you to know that we are open to all possibilities and are looking for various opportunities to further develop Scythe: Digital Edition.

Finally, thank you for being with us and sticking with us. Don't go anywhere and stay, because this is definitely not the end.

Patch Notes - 10.07.2023

Hello from The Factory!

The mill has been repaired, the Mechs have been polished.

Here is the patchnote:

Known issues:

Logging in 2 the same accounts on 2 devices - If a player logs into the same account X on two devices, they will not be logged out of the device they had logged on in the first place. Instead, if they exit the main Play Online lobby on either device, they will be kicked out of their account on both devices.

Full scale invasion achievement - Achievement is not always awarded despite meeting the conditions.

Bugfix:

Fix the drag-and-drop panel after the undoing click.

Fix the animation speed button to disappear after undoing the click.

Pay with a combat card in an offline game fix.

Added V-Sync support.

Mouse cursor doesn’t reset to center of the screen when moving camera with keyboard.

Visual and audio fixes.

Languages fix.

Many thanks for all your feedback and see you in The Factory!

Winter patch

Hello from The Factory!

Mechs cleared of snow, wood for heating collected.

Here is the patchnote:

Known issues:

  • Logging in 2 the same accounts on 2 devices - If a player logs into the same account X on two devices, they will not be logged out of the device they had logged on in the first place. Instead, if they exit the main Play Online lobby on either device, they will be kicked out of their account on both devices.
  • Full scale invasion achievement - Achievement is not always awarded despite meeting the conditions.


Bugfix:

  • Fix for local stats.
  • Action log - show move action fix.
  • Fix for new account login problems.
  • New analytics for account transfer.


Many thanks for all your feedback and see you in The Factory!

Hello from The Factory!

We forged new metal ingots, built a mill, and repaired some mechs.. Here is the patchnote:

Known issues:

  • Logging in 2 the same accounts on 2 devices - If a player logs into the same account X on two devices, they will not be logged out of the device they had logged on in the first place. Instead, if they exit the main Play Online lobby on either device, they will be kicked out of their account on both devices.
  • Full scale invasion achievement - Achievement is not always awarded despite meeting the conditions.
  • Push notifications do not work on the android platform.


Bugfix:

  • Hovering of resources during trade fix.
  • Remove connecting time bug for AI players in online game.
  • Fix for AI taking too long to select mat when starting online game.
  • Correction of the misleading content of the account transfer email
  • Stability improvement - load old local stats
  • Removed unnecessary Scout skill usage notifications when used on another player.
  • Fix for lobby refreshing after game room minimalization.


Many thanks for all your feedback and see you in The Factory!

A fix for account transfers is on the way

Thank you for your understanding and for being patient. We apologize for all the problems with transfers that are taking place. We collect all your feedback on Discord, Steam and social media. The production team consistently works on the game by reproducing and solving bugs - you can be sure that there will be patches with hotfixes soon.

[h2]Where and what bugs should I report?[/h2]
Two of the most common bugs are:
  • you try to transfer, and you will see the message with an error - don't worry
  • the activation link will not come to your email - don't worry

Both issues will be resolved as soon as possible - we are working on them and should be back to normal within a week. If the activation link doesn't work, check if you have yet to send it twice accidentally - there should be one working at the bottom of the message.

To help us collect other bugs, please report them to [email protected]. It will help us streamline the entire process.

[h2]Account transfer isn’t obligatory[/h2]

We also remind you that ACCOUNT TRANSFER IS NOT OBLIGATORY. It only applies to playing online and if you want to keep your match history. This also applies to accounts created BEFORE NOVEMBER 10, 2022. In a situation where you don't care about the account, create a new one and ignore the visible transfer message - just log in and have fun.

Once again, we apologize to all of you for the problems. We will inform you as soon as everything is back to normal.