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Cultist Simulator News

Exile DLC releasing this May!

Happy Friday! Some new announcements from our latest blog.

The Exile DLC


We've just announced that - as you smart people worked out - the content we teased last sprint is indeed the Exile DLC, an upcoming new bit of content granting the long-awaited Edge Ascension of your dreams! Or nightmares. But pointy and fun?



The Exile DLC will launch on Wednesday 27th May, just in time for Cultist's second anniversary! Perpetual Edition owners will get it absolutely free, and we'll add it into the Anthology Edition for future newbie cultists.

We've opened sign-ups for Exile's closed beta, so if anyone fancies helping us with bug reports and feedback...



More info, screenshots and updates ASAP. I'm doing all the art next week. :D

IMGA Awards


If anyone here takes Cultist Sim with them with the mobile version, we've just been nominated for the IMGA Awards! Vote for us for the People's Choice Award, if you would like the blessing of the Lionsmith upon you. (Not to be confused with the Loinsmith, who's fun at parties but not particularly useful.)



We also announced that the Priest and Ghoul DLCs will come to mobile on Thursday 2nd April, so FINALLY you can paint in the colours of night and, er, self-flagellate via the App Store and Google Play.

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Finally, we have updates on the Tarot of the Hours (shipping soon!), Alexis Kennedy's new book (game dev be cray!), new Skeleton Songs (doppelgängers!) and more, all over on the blog. Enjoy!

Announcing EXILE, and many other things

Hey, Believers! We've just released a hefty sprint update with a couple of KEY CULTY THINGS I'd like to highlight.

WELCOME TO EXILE.


I can't go into details right now, but we've confirmed we're working on a new bit of Cultist Simulator content currently titled 'Exile'. I'll talk more about the specifics in a couple of weeks, but prepare for some new, tasty ways to die horribly in the bowels of the Mansus. HYPE! ♥



REWORKED BOOK OF HOURS DESIGN




We've revamped our upcoming game, BOOK OF HOURS, quite significantly. We've moved away from Cultist's minimalist tabletop, much though we love the baize. Think gentle sim with an occult twist, written by Alexis Kennedy and, er, with a dash of Wes Anderson?! Or just wishlist it here and be my hero.

https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/

FULL TAROT OF THE HOURS REVEAL




I've been battling tedious reality on this one, bouncing between different printers like a flea on a space hopper. But while I work out exactly how to print black ink on white cards without them looking dreadful (SOUNDS EASY, DOENS'T IT? WELL IT ISN'T), we've released all artwork for the 78-card deck. See if you can follow our thinking on face cards' hierarchies!

All this and more - medieval Skeleton Songs, class-4 laser printers, and biz deep-dives - over on the blog. :)

‘The Sweet Bones’, Brancrug, June 28th, 1929



"I know the ink that you describe. It exists. I shouldn’t tell you even that, and for the sake of our friendship I ask you to burn this letter after reading. The ink is called here 'encaustum terminale' and it is a great treasure of the House."

A brand new letter has come to light, from a mysterious 'F.' to Christopher Illopoly. It sheds light not only on the 'secrets of inks' but on the Hours, the Librarian and Christopher's own heart, too.

Check out the originals and their transcript on the blog.

JAN #2: BRITOMART UPDATE

CHINESE LUNAR SALE

Happy Year of the Rat, everyone! Everything culty is on sale right now, including the base game, the OST and all DLC. If there's anyone considering buying for the first time, the Anthology Edition is an excruciatingly great deal in a sale!



MOBILE UPDATE: THE DANCER

The Dancer DLC is now also available on the App Store and Google Play, along with all the latest PC updates and Russian localisation. So if you fancy taking your cult on the go, now's a very good time indeed.



MAYBE SOMETHING FUN

In other Cultist news, we've made a pretty exciting decision in-studio that I'm not able to disclose right now. Not even to you, double-Douglas! But maybe the following will give you a clue.



SKELETON SONGS

Today we've also released our VERY FIRST podcast episode, in our new series called Skeleton Songs. Featuring Alexis Kennedy and myself on a variety of gothic topics in games and literature, all revolving around the weird stories and little-known facts that fell through the cracks, and we discovered while ferretting about making Cultist Simulator.

Search for 'Skeleton Songs' on all the usual places - Apple Podcasts, Spotify, etc - or listen to the first episode on our website here.



BOOK OF HOURS UPDATE, SORT OF

Finally, I've teased the new direction we're taking BOOK OF HOURS in our first work-in-progress GIF, which you can see over on the blog. Any guesses what this means for the redesign...?

https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/

JAN #1: ACRASIA

Happy 2020, everyone! Here's a quick update on Weather Factory's plans this year.

MOBILE DLC




We finally announced a release date for the Dancer DLC on mobile - it's coming NEXT WEEK on Wednesday 22nd January 2020. It'll cost £1.99 / $1.99 and come alongside a free update containing all the latest PC updates for the game and our recent Russian localisation.

If you don't own Cultist yet on mobile, get 'em below so you're ALL READY to peel off your skin next week.





BOOK OF HOURS CONFIRMATION


https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/

After a brief hiatus, I'm delighted to confirm BOOK OF HOURS is back! We're doing some initial prototyping before we have more we can say about the specific features you can expect, BUT we're still expecting to release in 2021 and you'll be able to follow open dev on our Twitters (@factoryweather, @tronbevan, @alexiskennedy) in the meantime.

There'll also definitely be some form of early beta / playtesting, so keep your ears to the ground if that's your sort of thing.



NEW PODCAST




Excitingly, we're starting a new podcast this year! In the next week or so you'll be able to listen to Skeleton Songs, a story-focused gothic-y podcast of forgotten narratives and forbidden tales that we may or may not have made up. It'll focus on games and literary stuff, so if you're the kinda eloquent player who likes a game like Cultist Sim, you're likely to enjoy Skeleton Songs too.

I'll share a link to it when our first episode is live. :D

NEW BOOK BY ALEXIS KENNEDY


Indie games be cray! Alexis has been in them for a decade now, through two companies, three significant indie successes (Fallen London, Sunless Sea, and now Cultist Sim) and some mad, dark parts of it too. The industry is often a bit of a black box to people not inside it, so Alexis is writing a book on his experiences with all his best anecdotes thrown in.

More on that when we have release dates for ya.

ROADMAP


There's a lot in the above, but you can always check out our ongoing roadmap for a sprint-by-sprint plan of what's coming, when. It's fairly bare right now because we're so early in BOOK OF HOURS' development, but it'll get juicier and juicier over the coming months. :)