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UPDATE 53 IS HERE

Update 53 has arrived! Let’s dive into its secrets!

DRONE & MECH UPGRADES
1. CHIPS LEVEL UP
- Levelling-up chips is the newest addition to Drone and Mech Programming.
- You can level up chips by fusing them to other chips and connectors, which can massively amplify their bonus!
- When a chip is at max level, the Motherboard bonus will also be boosted.
- A crucial advantage of this new mechanic is that, once you level up a chip, you can reroll its base stat.
- To level up a chip, you must fuse it to another chip of the same type and bonus.
- To start, tap on an already socketed chip on the motherboard and use the Fuse button to go to the Fusing menu. You can select the chip you want to use from the list of chips you own.
- You can also use connectors as a fusing material. You will only see connectors with the same rarity as the one socketed to the chip on the motherboard.
- The rarity is determined by the number of connections.
- If your chip is socketed with a rare 2-sided connector, then only another rare connector can be used for fusing.
- Depending on the rarity, the connectors multiply the XP value provided by the chip.
- The chips and connectors used for fusion are destroyed, providing you with XP.

2. UPGRADED MOTHERBOARD BONUSES
We upgraded four of the Motherboard bonuses. They will directly impact the base stats of the Drones and Mechs, rather than the bonuses, making them much more dominant in battle.

They have no unit ratio condition and will be permanently active.

Here are the update bonuses:
- Increases Drone's Base Damage by X% and reduces its Base Health by Y%.
- Increases Mech's Base Damage by X% and reduces its Base Health by Y%.
- Increases Drone's Base Health by X% and reduces its Base Damage by Y%.
- Increases Mech's Base Health by X% and reduces its Base Damage by Y%

3. BATTLE REPORT UPGRADE
We've added data about the impact of all Motherboard bonuses to Battle Reports so you can enjoy a better overview of how your army performed.

4. PROGRAMMING MENU UPGRADE
- We modified the main Programming menu to show all the elements that scale the Motherboard bonuses.
- You will see the Base Motherboard bonus, the Chip-Slot Match bonus, the bonus for a max level chip, and the bonus for matching all the chips to all the slots.

5. ADVANCED RESEARCH
- This new type of Research gives you various bonuses that are much more powerful than the original Research.
- Advanced Research will become available when you reach a certain level of the Research Institute.
- To start using it, you'll need the new Violetium Essence. Other than this, Advanced Research works the same way as the original one.

LUNAR DASH FESTIVITIES
a) The Lunar Dash Chain Event: Join the daily events during the holiday period and get explosive rewards by fighting your way to the top of the leaderboard!

b) The Spring Festival Mini-Game: Dive into the Spring Festival mini-game by hunting down the Pagodas and Independence Day Fireworks all over the World Map. Gather as many as possible and get the hidden Golden Coins!
Exchange them with the exclusive Festive Trader, available only during the Chinese New Year event, to get exclusive prizes.

c) Offensive Commander Skins
- Brynjar M3 will enhance Cross-World Unit Health by 10%.
- The formidable Mastiff M3 skin will increase Armored Units Armor by 10%.

d) Base Decorations
- The Crimson Temple will boost your Defensive Army Size by 3%.
- The Azure Skyscraper will give you 10% bonus damage when defending.
- The Gross Bulwark will enhance your Resource Production Speed by 10%.

e) Defensive Commander Skin
- The epic Dragon Trasher defensive skin will enhance the Building and Research Speed.

f) Offensive Lunar Items
- Commander Volsky's Coral Blaster will еnhance the armor of all units in Faction Wars with its first bonus. Its second bonus will increase points received from Kill-Enemies events. Its random properties will be from the Utility, Offensive, and Defensive pools. Its second and third random bonuses will be Faction Wars-related.

- Ylva’s mighty Motion XLR will boost your health when defending during Cross-World events. Its second set bonus increases your health when defending. The item’s random properties will be drawn from Offensive, Commander, and Defensive pools. The first and last of those bonuses will be Cross-World-related.

- Commander Grahn's Crimson Alarm STM will amplify your Mech units with its set bonuses. The first bonus is Faction-War-related, boosting Mech HP during these battles. The second bonus enhances Mech armor. Its random properties will be drawn from the Faction Wars and the general pools of defensive bonuses.

g) Of course, we will celebrate the Lunar Dash with exclusive avatars, emojis, and frames.

THE WARMONGER RENEGADES
The new PvE season brings exciting action and explosive items.
a) Offensive Items
- Commander Walker's Junker Plate ZT has two set bonuses that enhance your health when defending and your Commander’s HP. If you upgrade the item further, you will enjoy its random bonuses from the Defensive, Commander, and Utility pools.
- Lian Qing's Hardened Bulwark K2: This Armor Upgrade focuses on Cross-World Events. The Bulwark boosts Cross-World Damage as its first bonus and Cross-World Aerial Health as its second bonus. Its random properties will be drawn from the Cross-World Offensive and Defensive pools.

b) Defensive Item
- The Scavenged Companion boosts the defender’s HP as its first set bonus, and Army size as its second. Its random properties will be drawn from the Defensive bonus pool.

NEW ENGINEER SET ITEMS
The Engineer Set gets four powerful additions:
- The Tactical Kit M1 will increase your Drones' damage as its primary bonus and the Commander’s Health with its secondary bonus. Its random properties will be drawn from the Defensive and Commander pools.

- The Cybernetic Eye will boost your Mechs' Health as its first set bonus and the damage of all units as its second. The item’s random bonuses will be drawn from the Offensive and Defensive pools.

- The Cobalt Rockets’ set bonuses are Mech-focused, boosting Mechs' Armor and Health. Its random bonuses will be Defensive or Offensive.

- The Engineer Pet amplifies the Commander's Damage with its primary stat and damage of your Drones with its secondary one. The item’s random bonuses will be drawn from the Offensive, Defensive, and Commander pools.

UPDATE 52 has arrived!

Hello, General! Update 52 arrives with powerful buffs, action-packed events and holiday gifts!
1. EPIC UNIT BUFFS:
A) DRONES & MECHS BUFF:
The HP and Damage of all drones and mechs are improved by 50%.
The resources needed for their production are changed accordingly.

B) UNITS BUFF: We also increased The Health and Damage of the Armored, Artillery, Assault, and Aerial units by 25%.

2. THE DEFENSIVE FORMATION!
This Formation presents a separate army that has the honor of defending your base
You can select the specific units that will participate in your Defense, just like you would deploy an attacking army
Here are some key pointers:
- Commander Trasher will always lead your defensive formation
- You can appoint different lieutenants to the formation
- You can set your Defensive Formation from the new section of Commander Trasher’s building.
- In the menu, you can choose the type of units you want to use and their quantity.
- You can select the units in your formation by type and tier.
- You can pick the selection format - precise numbers or percentage-based.
- Your total number of units in the Defensive Formation must be equal to the Defensive Army Limit.
- You can increase the limit by leveling up your HQ or by upgrading Trasher’s new passive skills, the new sentinel passive skills, and the two new research types.
- All units you choose for your defensive formation are not locked, and you can use them for other activities. They will be selected to defend only if they are available when a battle against your base starts.
- If the units from the formation are unavailable, backup ones will replace them.
- You also select the units for your backup. For example, you can choose the ones you have the highest amount of.
- If you are attacked, and your original defensive army is not enough, this reserve activates and fills the gap with units.
- If the backup units are also insufficient, the ones from the Auto-fill option will take the missing spots.
- You can decide if the game should auto-fill your formation using the units with the highest or the lowest might.

3. LIEUTENANT BUTCH
The new Lieutenant is an Assault Specialist with powerful special abilities, baseline stats, and a tree of passive bonuses focused on boosting the Assault units.
His first unique skill provides damage reduction to your assault units against attacks from the enemy commander.
The second ability of Lieutenant Butch increases the damage to a random backline or commander unit for several turns when your enemy casts an ability.
As with every lieutenant, you need to reach Base Level 22 to have the option to unlock him.

4. THE WINTER FESTIVITIES
12 DAYS OF GIFTS
Make sure you log in every day from the 13th to the 25th of December. Because daily gifts await everyone who logs in during the 12 days till Christmas countdown!

THE WINTER RUMBLE CHAIN EVENT
If you like the holiday action, join the epic events of the WINTER RUMBLE Chain, packed with time-limited exclusive rewards.
- Winter Rumble Part 1 starts on December 21 and ends on December 27
- Winter Rumble Part 2 will celebrate the New Year festivities, starting on December 29 and ending on January 2nd
Follow our social media channels and in-game news for the full schedule and world brackets.

GIFT-HUNTING MINI-GAME
The holiday madness also brings a gift-hunting mini-game. An army of wrapped presents will spawn on the World Map.
- Gather them and get the deliciously valuable Gingerbread Cookies hiding there!
- Exchange them with the exclusive Jolly Trader for super sweet and time-limited spoils of war.
- The presents will also give you points for the connected Holiday Rush event, decorating you with even more rewards.

NEW YEAR GEAR SET ITEMS
a) The Mech XM4S
- Brings Unit Damage with its first bonus. While its second boosts the Commander's HP.
- Its random properties are from the Defensive, Offensive, Commander, and Utility pools

b) The Snowflake Rockets.
- This Weapon System boosts Unit Health and Commander Damage with its set bonuses.
- Its random ones are from the Offensive, Defensive, and Commander pools.

HOLIDAY OFFENSIVE ITEM
The Velvet Aegis is the new offensive item of Commander Grahn.
- Its first set bonus gives Artillery Health
- The secondary one provides Unit Health
- Its random properties come from the Defensive and Commander Pools

HOLIDAY DECORATIONS
a) Bonus-enhanced Base Decorations:
- The Festive Shrine with a 10% Unit Production Speed bonus
- The Convivial Spire with a 10% Repair Speed bonus
- The Twin Blades Fortress with a 5% Health when Defending bonus

b) Defensive Commander Skins
- Festive Trasher decks the halls and increases the Defensive Army Size.
- Icebite Trasher cools things down with Health and Damage when Defending.

c) Avatars, emojis, and frames

All of these you can win only during the Winter Rumble, so make sure you take part in the action-packed events.

DEFENSIVE COMMANDER BONUSES
A) We added five passive bonuses to Commander Trasher’s Specialization Tree.
- The Offensive ones boost the damage to your Mechs and Drones in defensive situations.
- The two new defensive skills boost the health of your defending drones and mechs
- The fifth skill is Utility-focused and gives Bonus Defensive Army Size.

B) New Defensive Commander Sentinel Rank Skills:
We updated Trasher’s Sentinel Rank with three active skills and their related passive ones. All active skills have to be activated by you. They have a cooldown period before you can use them again.
- The first one gives you a Retrieval Rate bonus during province capital fights for a certain time.
- The second one instantly repairs the damaged units in your garage for free.
- The third active skill is also very exciting. Every time you defeat a PVE enemy, you will receive resources. When you activate the skill, you will get the resources you stacked.

Check out all the Sentinel Rank upgrades of Commander Trasher in-game.

OFFENSIVE COMMANDER UNIT SKINS
The Mjolnir tank of Commander Grahn gets two new skins, each with an explosive bonus.
- Mjolnir Prime boosts Commander Damage
- Mjolnir M2 increases the Artillery damage

Narwhal, the iron bird of Commander Qing also gets royal treatment with these bonus-boosted skins.
- Narwhal Prime buffs Commander Damage When Attacking
- Narwhal M2 boosts Aerial Damage

NEW RENEGADE SEASON:
The CRIMSON HUNT is back!
The bloodthirsty bring fierce PVE challenges and one new item to their gear set.
The Drone XM4S Companion enhances your HP and Damage with its set bonuses
The item’s random bonuses will be from the Offensive and Defensive pools.

THE NEW FACTION WARS SEASON:
Season 10 will bring new rules, fresh milestones to conquer, and rewards to earn.
Stay tuned for more info about it on our social channels

PVP BALANCE CHANGES:
Our team kept an eye on battles all year and decided to give back the spotlight to the offense in all types of PVP clashes.
a) PVP battles:
- The Attacker’s Damaged Units Ratio increases from 0% to 25%
- Attacker’s Destroyed Units Ratio drops from 55% to 35%
- The Defender’s Damaged Units Ratio decreases from 55% to 50%
- The Defender’s Destroyed Units Ratio changes from 0% to 10%. This means you might have destroyed units after an enemy attack.
So, make sure to optimize the new Defensive Formation we showed you earlier in the video.

LIEUTENANT BALANCE CHANGES:
• Ballistic Bulldog’S first ability chance to add a power-up was increased by 10% at each rank, and the power up will cast 14 projectiles instead of 12.
• The stun chance of Tyreese Coleman's first ability was increased by 1% per rank (for a total of 25% per stack at legendary rarity)
• Ayaka's first ability armor reduction was increased by 1% per rank (for a total of -20% after each attack)
• Kitty's Damage augment for her first skill has been increased by 10% at each rank.
• Kitty's second ability chance to fire at an additional target has been boosted by 20% at rank 1 and 25% at rank 2 (for a total of 70% at legendary rarity). Its damage was also increased by 20% in both ranks (for a total of 80% at legendary rarity).

COMMANDER BALANCE CHANGES:
- Trasher's survival rate when defending skill from the defensive specialization was reduced from 1% to 0.5% per rank
- Volsky's Iron Veil global ability ratio decreases from 65% to 35%

THE GREEN MIST UPGRADE
The event and weather duration were changed from 4h to 3h
The weather’s negative bonus to the Commander Damage was changed from -50 to -100%
The lifetime duration of the Xenon deposits was changed from 12 mins to 13 mins
If you successfully attack and defeat another player gathering resources on a Xenon deposit in the Green Mist, you will steal 30% instead of 20% of their collected resources. Even in defeat, players retain 50% of what they have accumulated.
We also made changes to the overall rewards.

Update 51 is here!

Update 51 has arrived, General! Let's dive into its secrets!

1. DRONE & MECH UPGRADES

1.1 New Drones & Mechs Event
Welcome to the new Programming Event! This event grants points for socketing connectors and chips, enhancing your units and commanders.

1.2 Two New Motherboard Chips
One of the most exciting additions in this update is the introduction of two chip types: Unique and Joker.

a) Unique Chips: These unique chips are limited to one per motherboard and provide an impactful permanent bonus to your units and commanders. They come with a matching slot on the motherboard. Fill with the corresponding chip to increase the motherboard bonus, following the established motherboard logic.

b) The Joker Chip bonus has a crucial advantage, although its bonus is not as powerful as regular chips, in that you can place the Joker in any motherboard slot. Its strength is that the Joker allows you to bypass the slot color restrictions and get the most out of your motherboard bonus by fulfilling the matching requirements of the slots.

c) Getting the New Chips
- Unique Chips can be obtained from chip chests of Epic rarity, adding another layer of strategy to your gameplay.
- Joker Chips are part of the Rare chip chest pool.
- Unique and Joker chips are also available in the Rare mixed chest, giving you more ways to customize your units and commanders.

1.3 Salvaging Connectors
You can now salvage connectors from the Programming building, fine-tune your setups, and maximize your strategies.

1.4 Debris Changes
- The loot from your damaged units has been reduced by 50%.
- The Debris earned from units killed by your army will get you 5% of the total kills as Debris, enhancing this crucial resource.

1.5 Visual Upgrades
- We added visual elements to identify socketing and connecting chips, making it easier to see and manage your upgrades.
- Drones and Mechs have now been added to the World Map army marches, offering an even more immersive experience during battles.


2. LIEUTENANT KITTY IS HERE
Lieutenant Kitty is joining the battle, and she is here to lead your Drones to victory.

Her first ability increases your Drones' survivability, granting them a dodge chance and a damage boost after dodging an attack.

Her second ability allows your Drones to fire at an additional target, always targeting the strongest enemy stack of units.

Like her colleagues, Lieutenant Kitty also has a Specialization Talent Tree of passive bonuses, which we will review in an upcoming YouTube video. Stay tuned!


3. NEW ADDITIONS TO THE ENGINEER SET
- The Ammunition will boost Mech Health with its primary set stat, and Drone Damage with its secondary stat. Its first two random bonuses come from the offensive bonus pool, and the last two emerge from the defensive one.

- The Exoskeleton brings Drone Damage as its first set bonus and Mech HP as its second. Its first two properties are defensive, and the last two are offensive.

- We move on to the Companion item, which offers Mech Damage and Health as its set bonuses. Its random bonuses come from the Commander, Offensive, and Defensive pools.

- The two set bonuses of the Engineer's Implant boost the Health and Damage of the Drones. Its random properties also emerge from the Commander, Offensive, and Defensive pools.


4. COMMANDER KOPKA'S NEW OFFENSIVE ITEM
This Weapon System offensive item will boost the Damage of all units with its primary bonus and enhance the Commanders' Armor with its secondary bonus.

Its random properties will come from the Commander Utility and Defensive bonus pools.

THE DRONES & MECHS ARE HERE - UPDATE 50 NOTES

Welcome to the future of warfare, General! Update 50 is here! Let’s dive into its game-changing elements!

1. THE DRONE & THE MECH UNITS

Ground-breaking new units are here to revolutionize the game, transform your battle strategy, and provide you with the extraordinary ability to turn the tides in any battle.

The DRONES are deadly offensive units that strike from above.
The MECHS are defensive-oriented war machines.

The Drones and Mechs are unique because you can customize them with new, cutting-edge Programming, which allows you to obtain and enhance various crucial bonuses.

On top of the standard unit stats, the Drones and Mechs have exclusive Passive Skills!
DRONES:
- Odd-numbered tier Drones, AKA Hornets, deal bonus damage when attacking.
- The Valkyries, or the even-numbered tier Drones, provide bonus armor when attacking.

MECHS
- The odd-tier Mantis Mech units boost damage when defending.
- The Myrmidons, or the even-tier Mechs, enhance armor when defending.

1.1 DRONE & MECH PROGRAMMING
- The Drones and Mechs have a unique motherboard with seven slots and ten connections.

- By socketing chips to the motherboard’s slots, you can enhance and customize the new units from the inside with various formidable Offensive and Defensive bonuses.

- Each chip has a percentage range for the impact of its bonus.

- You can massively increase this range by adding connector items to the chip.

- When you socket a chip to a slot on the motherboard, its bonus is activated and takes a random percentage from its current range.

- You can increase the final bonus by connecting the chip to other chips on the motherboard.

- The motherboard also has a special MOTHERBOARD BONUS that boosts all units from a particular type in your active army by transferring a percentage of their bonus from one unit type to another. For example, a bonus might apply 40% of your armored damage to your Aerial HP.

- The transfer bonus stacks on top of what you already have, so it doesn't remove or decrease your existing enhancements.

- Receiving the full power of the motherboard bonus depends on the percentage of Drones or Mechs you have in your active army.

- The motherboard bonuses come with a condition: To benefit from their full power, you must have a certain percentage of Drones or Mechs in battle. Operating with a smaller quantity than that which is requested for the specific bonus will result in a weaker effect.

- The type of bonus will define which unit, between Drones and Mechs, must join your army.

- You will best benefit from the Programming if you vary your army to maximize your bonus transfer!

- The motherboard bonus can be further increased by socketing chips to their matching color-coded slots.

- If all seven slots have the correct chips installed, the motherboard bonus increases even more.

1.2 PROGRAMMING CENTER
The programming of the Drones and Mechs occurs in the new Programming Center, unlocked at HQ level 24.

This new addition will provide you with 2 means to increase your bonuses - Motherboard bonus and Chips


1.3 BUILDING DRONES AND MECHS
- You can craft the new units in the Unit Factory.
- Repairs and modernization take place in the Garage.
- The first two tiers require the standard resources used for building units.
- To build Tier 11-15 drones and mechs you would need the new Debris Parts
- To unlock Debris, you need to build the Programming Center.
- Debris accumulates from destroyed units in combat.
- To unlock in-battle Debris, you must reach level 4 of the Programming Center.
- You can also get Debris by salvaging chips and connectors.

A detailed tutorial on the Drones and the Mechs is coming to YouTube this week, so subscribe to WPO’s channel and stay tuned.


2. THE DRONES & MECHS CRAFTING SET
The new units keep on giving with a menacing Engineer Gear Set:
a) The Mk-Defender is an Armor Upgrade that provides a Health bonus to Mech units as its primary bonus.
- Its second set bonus enhances Mech Damage.

b) The Accuracy Enhancer boosts Drone Damage with its first bonus.
- The item’s second bonus increases Drone Health.

c) The Elektro Crates boost Mech HP as their primary bonus.
Their secondary bonus provides extra Health to all units.

d) The R4il-GUN X7 weapon system increases Drone Damage as its first bonus.
Its second bonus boosts the damage of all units.

The non-fixed random properties of all four items come from the Offensive or Defensive pools. Check each pool in-game for more details.


3. LIEUTENANT AYAKA
The first Mech Lieutenant has two powerful Special Skills.
a) The first skill is Offensive: Every Mech auto-attack stacks a permanent armor debuff on its target.

b) The second skill is defense-focused: Ayaka casts a shield on your Mech units equal to a certain percentage of the Commander's Health.

c) The lieutenant also has a mighty skill tree of passive bonuses that focus on further boosting the Mech units.

4. HALLOWEEN MAYHEM
Join the scary-good festivities from 10/29 to 11/5.

a) THE SPOOKY CARNIVAL CHAIN EVENT will bring uncanny action with daily events throughout the festive week.
Conquer the daily events and milestones, and climb the overall event leaderboard to fill your bag with the sweetest rewards.

b) THE HAUNTING MINI-GAME: At the same time, Spooky Jacks will spawn on the World Map. Gather them and get our holiday currency -- Halloween Candy. Exchange your candies with the Festive Trader and choose from his sweet bounty.

c) A sinister Halloween Defensive Commander Skin for Trasher

d) Two Base Decorations with powerful bonuses that will focus on increasing damage when attacking and damage when defending

e) Two frightening avatars and a gothic frame


5. THE OFFENSIVE COMMANDERS UNIT SKINS
a) Basilisk Prime: The Halloween-inspired skin for Commander Kopka’s war beast provides 15% more Army Speed.
b) Basilisk M2 increases Assault Health by 10%.
c) The breathtaking Corso Prime skin for Commander Walker’s airplane has a +20% Gathering Speed bonus.
d) The Corso M2 skin will increase Commander Damage by 6%.


6. THE VIXEN FORCE
The Vixen Force Renegades join the game! Alongside their brutality, the vicious Vixens will bring:
- An action-packed limited-time event!
- A stunning Base Decoration with an extra 10% HP when Attacking
- A new emoji and a frame

7. COMMANDER CHANGES:
- Kopka's auto-targeting Turret add-on duration was decreased from 3 to 1 turn.
- Walker can now target commanders as part of his random targeting base attack.

8. KILL-ENEMIES EVENT SCORING
- Killing units on deposits no longer awards points during The Kill-Enemies event.
- Battles that last less than 3 turns will not count towards Kill-Enemies event scoring.
- If the side that loses in less than 3 turns has an army of more than 500,000 units, the battle will still count towards Kill-Enemies event scoring.

Note that the Kill-Enemies event scoring includes all chain and standalone Kill-Enemies events as well as the Cross-World Conflict event.

9. MISC:
- Research for HQ level 36 can now be visualized in the research institute and will be unlocked at world HQ 35. It features extended offensive, defensive, economical, Cross-world, and Faction Wars researches.
- The resource capacity of all regional deposits has been increased by 50%.


Stay tuned for our upcoming video, where we will reveal the final piece and the last gift code of the Update 50 puzzle. Be one of the first 100 players to redeem it, and get exclusive Drone & Mech gifts!

Stay tuned for our upcoming video, where we will reveal the final piece and the last gift code of the Update 50 puzzle. Be one of the first 100 players to redeem it, and get exclusive Drone & Mech gifts!

Update 49 is here!

1. THE LIEUTENANTS TRAINING CAMP
- This epic new mission will award you precious Lieutenant Shards and Experience.
- It's accessible through the Covert Bureau
- You would need Intel to activate a mission.
- The Raid will be available after you reach Base Level 22
- You can select only 1 Lieutenant per Raid.

REWARDS:
- You get Shards for the lieutenant you select for the Raid.
- The XP from the mission will be added to the assigned hero.

2. LIEUTENANTS CHANGES:
a) All lieutenants with an offensive skill that deals damage are updated to account for the player's bonuses for the specific unit. Now, they will apply damage based on your bonus values, and there will no longer be cases where the lieutenant ability deals reduced damage.

b) Lieutenants Buffs:
- Red Fox - Increased damage of her first skill. Her second skill now stacks more damage.
- Tainted Reaper - Decreased crit chance but increased damage on his first skill. We also Increased the damage on critical strikes for his second skill.
- Sweet Tanya - Increased duration for both skills (+1 turns at all ranks on the main one, and +2 per rank for the second skill)
- Lady Winter - Increased damage of her first skill.
- Berserk Hawk - Buffed impact of both special skills.

3. SUIT-UP
- Defensive Commander Skin with 40% Xenon Production Bonus
- Two Base Skins with bonuses boosting Garage Capacity and Health When Defending by 10% after unlocking.
- New avatars, emojis and frames

4. THE NEW OFFENSIVE ITEM:
Commander Qing’s Weapon System: This offensive item boosts:
- The Attacker Damage as its primary stat
- The Aerial Damage as its second stat
- Its random properties come from the Defensive and Offensive bonus pools.

5. THE S.I.G.M.A. RENEGADES
The fierce renegades join the action and bring two powerful defensive items! Learn more: