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Windows Mixed Reality for SteamVR News

Windows Mixed Reality for SteamVR Updated - 1.3.73

We just updated Windows Mixed Reality for SteamVR to version 1.3.73.
This version fixes an issue for some users with HP Motion Controller bindings in SteamVR Home.

Windows Mixed Reality for SteamVR Beta Updated - 1.3.73

We just published a new beta version of Windows Mixed Reality for SteamVR (1.3.73).
This version fixes an issue with HP Motion Controller bindings in SteamVR Home.

Windows Mixed Reality for SteamVR Updated - 1.3.68

We have just promoted a version a Windows Mixed Reality for SteamVR from Beta to general availability, this update addresses feedback provided by the community:

  • Resolved a memory leak that would progressively fill video memory and cause crashes
  • Improved video memory management for applications that allocate memory beyond their allowed budget
  • Reduced video memory footprint for applications submitting very large images (eg: double-wide) or incorrectly using a different resolution for each eye
  • Fixed crashes with certain OpenXR applications used through SteamVR (eg: Hubris)
  • Fixed crashes when using the "Optimize rendering and improve GPU memory usage" option
  • Fixed conditions where the transitions screen between applications would flicker

We have conducted testing with several games: Automobilista 2, Alien Isolation (MotherVR), Bonelab, Digital Combat Simulator, Skyrim VR, Project Cars 2, VR Chat, Half-Life: Alyx, No Man's Sky, Hubris, Blade & Sorcery, Deo VR, The Brookhaven Experiment, Ragnarok... and for all of these games we compared frame rates, frame times and memory usage with the Last-Known Good (LKG) version, and this new version performed equally or better in all of our testing.

Happy new year!

Windows Mixed Reality for SteamVR Beta Updated - 1.3.68

We have just published a new beta for Windows Mixed Reality for SteamVR, this update addresses feedback provided by the community:

  • Resolved a memory leak that would progressively fill video memory and cause crashes
  • Improved video memory management for applications that allocate memory beyond their allowed budget
  • Reduced video memory footprint for applications submitting very large images (eg: double-wide) or incorrectly using a different resolution for each eye
  • Fixed crashes with certain OpenXR applications used through SteamVR (eg: Hubris)
  • Fixed crashes when using the "Optimize rendering and improve GPU memory usage" option
  • Fixed conditions where the transitions screen between applications would flicker

We have conducted testing with several games: Automobilista 2, Alien Isolation (MotherVR), Bonelab, Digital Combat Simulator, Skyrim VR, Project Cars 2, VR Chat, Half-Life: Alyx, No Man's Sky, Hubris... and for all of these games we compared frame rates, frame times and memory usage with the Last-Known Good (LKG) version, and this new version performed equally or better in all of our testing.

We appreciate your patience, and from the whole team, we wish you happy holidays and a happy New Year!

Windows Mixed Reality for SteamVR Updated - 1.3.64

We have just published a version of Windows Mixed Reality for SteamVR: it now restores SteamVR's maximumRecommendedResolution parameter to its default value on exit.