1. Vigil: The Longest Night
  2. News
  3. Slaying Wretched Bugs and Building Terrible Worlds!

Slaying Wretched Bugs and Building Terrible Worlds!

Hello Vigilants!


First, thank you for making the launch of Vigil: The Longest Night such a wonderful experience. It’s been years of work by a small team and the response has been overwhelming. We’ve been reading through all your comments and feedback and are working on fixing, polishing, and updating.

This first update is just the beginning for us, we are already working on a major polish of the English text, adding a whole bunch of requested features and a substantial content update! We cannot wait to share more with you all.

[h3]Below are the Patch Notes WHICH CONTAIN SPOILERS!
[/h3]

Major Fixes

  • Can now open storage at save points
  • Fixed “Dephil's Will” achievement and final ending not showing issues.
  • Placebo Mission now unlocks achievements
  • Arcane Items are no longer broken when completing “The Draft in a Bottle” Quest


English translation updated - more English polish incoming

  • Improved saving system that writes immediately to disk to prevent data loss.
  • All skill points can now be reset on Cat Isle
  • Classic Incense Burner can be found in a locked room in the Sewer on the Estuary
  • The Raven's Helmet can be found in the Mountain Cave after defeating the Lord of the Misty Lake


Control Optimization

  • D-pad can be used to select the number of items to sell in the store.
  • In the option menu, you can now select either D-Pad or Analogue Movement


Mission Fixes

  • Fixed incorrect walking animation when talking to bridge guard
  • Doctor now shows in the correct location after the meeting in the Town Hall
  • Shabbir won't disappear after talking with the Gram
  • Guard Storage room will be closed after the investigation
  • Maye Hall believers’ dialogue fixed
  • Clarified the mission description for "Eliminate Skeletons."


Item Issues

  • Tara will now drop their weapon


Balance Adjustment

  • Optimized following monster stats: Spike Wolf, Crawling Miner, Creeping Skull, Young Poison Toad
  • Reduced stamina costs of dual blade skills: Crescent Spin and Full Moon Spin
  • Owl Claymore: increased attack damage by 15% and -30 stamina cost
  • Golden Hammer: +40 stamina cost
  • Increased the stamina cost of air dash
  • Reduce the Fallen Eyeball's cooldown



Mini Map Issues

  • Fixed Secret Trail’s save point not matching map pin location


Level Issues

  • Removed hittable cages in first chapter’s Catacomb and Miner’s Path
  • Decreased the height of the first stone wall at game opening, you can now jump with normal jump
  • On the lower left side of The Frozen Realm, the wind-blown cube will no longer cause a dead end
  • Players can now break a barrier from the other side of the Limestone Way to the Mine
  • Catacombs: Increased one-way destroyable obstacles


Added breakable boxes to Spider Lair

  • In the Upper Underground Hall, obstacles to secret passages have been removed


Map Through Issues

  • Map fall through in Miner's Dining Room fixed
  • Fixed the stock issue of the breakable cube in the Middle Underground Hall
  • Now players can’t jump out of the map from right corner of the Wasted Town
  • Sealed all opened areas, players can no longer air dash off the map



Effects Issues

  • Adjusted the effect size of the mechanical bow when using Elemental Enchantments
  • Adjusted the effective position of the Evading Slash skill
  • Entrance to the ship, the Mary Rose, has a hint to help guide the player
  • Fixed bug where certain effects are too bright.



https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/