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Vigil: The Longest Night News

Slaying Wretched Bugs and Building Terrible Worlds!

Hello Vigilants!


First, thank you for making the launch of Vigil: The Longest Night such a wonderful experience. It’s been years of work by a small team and the response has been overwhelming. We’ve been reading through all your comments and feedback and are working on fixing, polishing, and updating.

This first update is just the beginning for us, we are already working on a major polish of the English text, adding a whole bunch of requested features and a substantial content update! We cannot wait to share more with you all.

[h3]Below are the Patch Notes WHICH CONTAIN SPOILERS!
[/h3]

Major Fixes

  • Can now open storage at save points
  • Fixed “Dephil's Will” achievement and final ending not showing issues.
  • Placebo Mission now unlocks achievements
  • Arcane Items are no longer broken when completing “The Draft in a Bottle” Quest


English translation updated - more English polish incoming

  • Improved saving system that writes immediately to disk to prevent data loss.
  • All skill points can now be reset on Cat Isle
  • Classic Incense Burner can be found in a locked room in the Sewer on the Estuary
  • The Raven's Helmet can be found in the Mountain Cave after defeating the Lord of the Misty Lake


Control Optimization

  • D-pad can be used to select the number of items to sell in the store.
  • In the option menu, you can now select either D-Pad or Analogue Movement


Mission Fixes

  • Fixed incorrect walking animation when talking to bridge guard
  • Doctor now shows in the correct location after the meeting in the Town Hall
  • Shabbir won't disappear after talking with the Gram
  • Guard Storage room will be closed after the investigation
  • Maye Hall believers’ dialogue fixed
  • Clarified the mission description for "Eliminate Skeletons."


Item Issues

  • Tara will now drop their weapon


Balance Adjustment

  • Optimized following monster stats: Spike Wolf, Crawling Miner, Creeping Skull, Young Poison Toad
  • Reduced stamina costs of dual blade skills: Crescent Spin and Full Moon Spin
  • Owl Claymore: increased attack damage by 15% and -30 stamina cost
  • Golden Hammer: +40 stamina cost
  • Increased the stamina cost of air dash
  • Reduce the Fallen Eyeball's cooldown



Mini Map Issues

  • Fixed Secret Trail’s save point not matching map pin location


Level Issues

  • Removed hittable cages in first chapter’s Catacomb and Miner’s Path
  • Decreased the height of the first stone wall at game opening, you can now jump with normal jump
  • On the lower left side of The Frozen Realm, the wind-blown cube will no longer cause a dead end
  • Players can now break a barrier from the other side of the Limestone Way to the Mine
  • Catacombs: Increased one-way destroyable obstacles


Added breakable boxes to Spider Lair

  • In the Upper Underground Hall, obstacles to secret passages have been removed


Map Through Issues

  • Map fall through in Miner's Dining Room fixed
  • Fixed the stock issue of the breakable cube in the Middle Underground Hall
  • Now players can’t jump out of the map from right corner of the Wasted Town
  • Sealed all opened areas, players can no longer air dash off the map



Effects Issues

  • Adjusted the effect size of the mechanical bow when using Elemental Enchantments
  • Adjusted the effective position of the Evading Slash skill
  • Entrance to the ship, the Mary Rose, has a hint to help guide the player
  • Fixed bug where certain effects are too bright.



https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/

Updates Going Forward

[h3]Hello Vigilants![/h3]
First, we want to thank you for all your support during the launch of Vigil: The Longest Night. It’s been an incredible experience for Glass Heart Games and our publisher, Another Indie!

We’ve received encouragement and support from around the globe, but we have also received many bug reports and players facing issues, especially on Nintendo Switch. We have spent the weekend talking with players and the community and are working to fix these issues as quickly as possible. This was our first game, so we are learning a lot and thanks for bearing with us! We are now going to go into more detail on specific issues:


Issues including Placebo quest’s achievement not triggering, items not working correctly, unclear quest guidance, controller issues, and certain skills being too hard to activate will be fixed in the next update. The game’s technical structure means that certain modifications sometimes create other issues, meaning that both our internal and our Publishers QA team need to do a thorough test before the game goes live.


On another note, we’ve discovered that some of our English text hasn’t uploaded correctly, meaning that some item descriptions are unpolished (we are not English speakers), we are going to upload fixes ASAP.


We will keep you updated here and on Steam as we go forward.

Finally, we must thank all you guys again, Glass Heart Games will keep polishing “Vigil: The Longest Night and we can’t wait to share more news with you in the future.


https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/

Vigil: The Longest Night is Out Now!

Are You Ready, Vigilant?

[h2]The Trial Has Begun[/h2]

Vigil: The Longest Night Deluxe Edition is available on Steam for 29.99 and includes the incredible soundtrack by Jouni Valjakka of metal band Whispered, a 100-page digital artbook, and a high-resolution map of Maye!

Take on the role of Leila, a powerful young warrior undertaking a mysterious trial to join become a Vigilant. As she returns to her hometown for her sister’s birthday, she becomes embroiled in a horrific mystery that will twist space, time, and her own sanity as she unravels the history of The Longest Night.

Vigil: The Longest Night also features a Salt and Sanctuary inspired side-quest that we worked on alongside Ska Studios! We would like to thank them for their support of Vigil: The Longest Night!

We also partnered up with Fextralife to bring you an official wiki!
If you find yourself lost - you know where to look now.

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/


Salt and Sanctuary Invades Vigil!

The Walls Between Us Are Crumbling

[h2]Strange Beasts Oozing Salt Sighted Around Maye![/h2]


We are proud to announce that, thanks to the wonderful people at Ska Studios, we will be including some exciting Salt and Sanctuary content!
This content includes a unique questline, exciting battle against a familiar enemy, and a “unique” weapon.
Owners of Salt and Sanctuary on Steam will receive an additional 10% discount on Steam from launch until the 21st of October!


Key Features
• Salt and Sanctuary crossover quest and rewards!
• Experiment with four types of weapon: swords, daggers, two handed weapons, and bows. Or go unarmed! Uncover hidden weapons like the Owl Claymore and Fallen Amaterasu
• Use unique artifacts to manipulate enemies and the world around you
• Experience a fusion of Cosmic Horror and Taiwanese culture in a deep narrative brimming with lore and history
• Multiple endings to unravel and explore
• Unlock Leila’s skill tree to create the ultimate Vigilant
• Explore an enormous world a lose yourself in dank caves, abandoned villages, and haunted forests
• Music by the talented Jouni Valjakka of metal band Whispered


https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/
https://store.steampowered.com/app/283640/Salt_and_Sanctuary/

Announcing the Release Date!

🌑The Longest Night Begins

[h2]⚔️Your Trial Awaits You, Vigilant[/h2]

Our horror 2D action RPG, Vigil: The Longest Night will be available on October 14th!

[previewyoutube][/previewyoutube]

Wishlist now, Vigilant, and Seek Salvation.

https://store.steampowered.com/app/720560/Vigil_The_Longest_Night/