1. TaleSpire
  2. News

TaleSpire News

Early Access Content Pack 37: Solar Array

[p] [/p][p]------------------------------------------------------------------------------------------------------------[/p][p]NOTE:  We updated the Unity version used for Asset building to fix the Unity Security Vulnerability, this appears to have rebuilt all assets, which is the reason for the massive update size.  ------------------------------------------------------------------------------------------------------------[/p][p]
A smaller pack prior to a bigger one in the works! Today we're releasing the Solar Array Content pack. Been using tables for your Space Station's panel needs?! Maybe this can help. In addition to renewable energy, we're also looking at some dish antennas to round out your Floating fortress or "Century Eagle" [/p][p]This pack includes: [/p]
  • [p]9 x Solar Arrays[/p]
  • [p]2 x Small antennas[/p]
  • [p]1 x Large antenna[/p]
  • [p]3 x structural others[/p]
[p][/p][p]Assets:[/p]
```H4sIAAAAAAAACjv369xFJgY+BgaGpVOSuJoXrnVZpa8uY1R34QEjUGyD8gSZ+L+P3SdHZgYKRDxcDRKbL16sG5FzxW26xBHDsKcfP4HEXjlM1Z8ev8OpO7/zfpEqOzdI7Kz7LWdWFQ3/Nq5UYVNfqd0gsRwtJ8/HNaEeeya/fRqvfWMrSMzUtcv/z99yh51zKkTeTO3hBInt+1JZrt90zGNu6b/GR3tuczEBxaKupXQczhBy39+mr/dM5r8SSF2A0oPpz1+J+03bL8hqs/G1GUhs3qvHJw40/nJerJLnIJy2QxAkZstb93jRslOe8+ZM/VwrXZQKEluYy/bsD/dVpx01OppWzjY2ILGHSatex+T+dNmrFSOfezUwHCTWAMQHnBgY1jGAQAPjTKBggzMDwxIgraDdwLgXSB+QhsgbqIAVMQgINbAuBYovsGRgWAXkfxBhYFgB5H8ABvQaID+Bo4FRCex+BoaNQPEJQLYaEBdIH2BdBqQvmDYARQH6Q95NnAEAAA==```
[p]
Satellite Slab from top screenshot:
[/p]
```H4sIAAAAAAAACjv369xFJgYeBgaGVw5T9afH73Dqzu+8X6TKzs0BFDvrfsuZVUXDv40rVdjUV2o3SCxHy8nzcU2ox57Jb5/Ga9/YyggUM3Xt8v/zt9xh55wKkTdTezhBYvu+VJbrNx3zmFv6r/HRnttcfECxqGspHYczhNz3t+nrPZP5r8QCFAtQejD9+Stxv2n7BVltNr42YwKK9f3KWW6v9dJxfxnbv7z9PypA6ua9enziQOMv58UqeQ7CaTsEQXbY8tY9XrTslOe8OVM/10oXpYLEFuayPfvDfdVpR42OppWzjQ1I7GHSqtcxuT9d9mrFyOdeDQwXBorFMd7geiAKoRVkIHSCEoReoAHlW0P5jlD17lD1fkADGCS4EkIaGFOg9AkGDSDNwBDBBKG/MELoCVBaB0gviILQEPEbXA5ZDAxajHO4JwQzsNSxHAGbs40ZQr9jOgI19wbXgTIGZhANVA+mD8QyMOsA9TfwQGiGFAZmkHkg8S9QOoIJoY7BCGIfiAbzGRiYtRg5uA8EMzB7MwlwXwDSbxgFwPw+IL0gmIEhleEE54dQBoYMIH0hCGS+A5tDIEg/hIbymaF85hSmHdwCwQ2MQYwXuBi8QOqmcG+IOsA6gfECe4J1AyOIfqAHoROUQPQHYPg3sExgTOAE8sE0UB7Ct25giQPSIHviGDewQGgFZoi9YP0sUPNYoOazQNUxQ9UBaaALwTQDAxLNABUHAgBa1OXv/AIAAA==```
[p]
Thanks for all the support and for checking this out![/p][p]Till next time!


BUILD-ID: 20308349 - Download Size: Win/Linux 3.3 GB/ Mac OS 3.3 GB[/p]

Patch: Fixed Unity vulnerability

[h2]Greetings![/h2][p][/p][p]Last week Unity sent out a email detailing some security vulnerability in post 2021 versions of the Unity Engine. https://unity.com/security/sept-2025-01

We've updated our version of the Editor to address this issue, so that this latest build of TaleSpire has the fix included. This also forced an update on multiple packages we use, which we have been running testing on today. It should all be as before, but, please let us know if we've missed anything.


One small change also made it into this patch:
[/p]
  • [p]Scaled down the Cryo chamber to 75% size. Deprecated the old size.[/p]
[p]
We'll be back with a small Asset pack very soon.

Thanks everyone!


BUILD-ID: 20259931 - Download Size: Win / Linux 48.5 MB / Mac OS 62.1 MB
[/p]

Early Access Content Pack 36: Lost Garden

[p]Those who trample these paths alone will feed the garden overgrown.
[/p][p]This content pack contains the following new assets:[/p]
  • [p]11 props (misc shrubbery, thorn vines, a cypress, and a large, moss-covered rock)[/p]
  • [p]1x1 tile (gravel)[/p]
  • [p]2 miniatures (Ragnar the druid, and his fiery feline companion, Tashi)[/p]
[p][/p][p]We hope you enjoy building with the new assets. Thank you for your continued requests and fantastic support - until the next content pack![/p]

Release: Portrait Teleport

[p]Hi folks,

Today we have a small feature and a few fixes.

The feature is that you can now shift click on a portrait to start a teleport. This can be handy as a gm to get someone where you need them if they are not currently in view.[/p][p]

The fixes are as follows:[/p]
  • [p]We've fixed the board list play buttons not working for players[/p]
  • [p]Tooltips are showing correctly on board-folders again[/p]
  • [p]We no longer show default-board information to players, as that's only really relevant to GMs[/p]
[p] Until next time! [/p]

HotFix: Creature names visibility bug

[p]Hi again folks,[/p][p]It's been grand hearing all your feedback on the vision release.[/p][p]One thing we were alerted to, though, was that players were no longer seeing creature names at the correct times.[/p][p]It turned out to be a typo in the code, so we've quickly readied this patch to fix it.[/p][p]We've got more fixes and features cooking, but that stew will have to wait for another week.[/p][p]Happy questing![/p]