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TaleSpire News

Server Maintenance 10am UTC 2022/07/27

Hi folks. We will have some quick server maintenance tomorrow (27th of July). It's a small change to the database and should only take a few seconds if all goes well. During that time, some requests from the game to the server may fail.

Here is the time in all timezones: https://www.timeanddate.com/worldclock/fixedtime.html?msg=TaleSpire+Server+Maintenance&iso=20220727T12&p1=187&am=30

We will have another bit of server maintenance before the Cyberpunk release. We will keep you posted on the date and time of that one as that schedule is finalized.

Have a good one!

Region switching beta

In this little patch, we give campaign creators a dropdown for switching the campaign's region.



We use a third-party service to handle the majority of our real-time traffic. That provider has servers in different regions around the world.

When you create a campaign, we pick the region with the lowest ping (at the time).

This dropdown allows you to change that region.

When you do, any players in the campaign will automatically be disconnected and reconnected to the new region.

We aim to test this feature on the beta branch and then bring it to the rest of the community early next week. This will require some backend work which we will schedule soon.

Happy testing!

Beta Update - Restore Deleted Boards



With this update, GMs can now undelete boards that were deleted in the past week.

Also, we fixed a bug where the unique-creature list was not correctly updated when creatures were removed from a board.

As you might have gleaned from the title, this is currently only on the polymorph Beta branch but will go public at a similar time to the polymorph feature.

Back soon folks!

Beta Patch: Improving the unique-creature panel



This update brings small improvements to the unique-creature panel by adding delete and a way to jump to the creature regardless of where it is in the campaign.

This patch is currently only on the polymorph branch as it relies on some UI improvements that have not made it to release yet.

No worries though, as soon as polymorph goes public, these fixes will too.

Have a good one folks

Polymorph is now in Beta



The Polymorph feature has now reached Beta. Let’s talk about what this is and whether you will want to check it out now or wait for the full release.

The whats and the whys

Polymorph allows you to give a creature multiple models (morphs) that you can switch between at will.

While the feature will not be getting major functionality changes before release, it still needs small improvements, and we want to track down as many bugs as possible.

This Beta allows people who don’t mind braving an unfinished feature to try it out without any risk to their existing creations.

We do this by allowing you to opt into a separate branch of TaleSpire. This branch has its own servers, so none of your existing campaigns or boards are available, and nothing you do on the branch will break your boards outside the branch.

Is it for you?

We wouldn’t recommend it if you don’t enjoy messing around with unfinished and broken things. But if you do, then check out the guide linked below.

Polymorph Beta Guide

When will it release to everyone?

We aren’t setting a fixed date as it depends on what bugs we find and which we feel need fixing before release. It will be at least one week, though[0].

And that’s all!

Thanks for checking this out folks.

p.s. The slab in the header gif is the Drowned King's Hall by Gal'Manis


[0] We are giving at least one week as we want to give makers of unofficial mods a chance to update their work.