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TaleSpire News

Lighting Hotfix

We've found and fixed a bug in the lighting system that could have potentially caused crashes[0].

We usually group a few bug fixes together for a release, but this one is important enough that we want to get it to you before Monday.

Hope you have a nice weekend folks.


[0] Under certain conditions, it could write to invalid memory.

Bugfix Release


We went bug hunting yesterday, and the fates were with us. Here is what got fixed:

  • We fixed a bug where shadows could become incorrect while building.
  • We now clear the cutscene list when leaving boards.
  • Players can no longer use the sample tool
  • The fog pin now respects changing from GM mode to player mode

Until the next patch,
Seeya.

Bugfix Release

We are back again with a couple of bug fixes.

We have fixed a bug that stopped people from deleting tiles that were partially clipped through the floor.

We have also corrected the direction that horizontal panels scroll when using the mouse wheel. If you prefer the old behavior, there is now a toggle in the settings menu.

More fixes and features are in the works. So until next time, have a good one!

Feature Release - Move Entire AOE

In this release, we have added a handle allowing you to move an entire AOE at once.

This was one of the top requested features after we released AOEs, so we are happy to be following up on it.



To use, right-click on an AOE, choose edit, and then move your cursor to one of the handles. A ring will appear around that handle which you can click and drag to move the entire AOE.

Until the next patch,
Peace.

Dev stream is up on youtube

Hey folks, last night's dev stream is now up on youtube. Thanks for all the great questions and feedback before and during the stream.

[previewyoutube][/previewyoutube]

Peace.