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TaleSpire News

Early Access Content Pack 14: Insectoid Overlords


We, for one, welcome our new insectoid overlords.

In this latest pack, you'll find the following new assets:

A bunch of Modern Office Props
  • Giant Worm Mini
  • 3 Insectoid Minis
  • 1 Citizen mini
  • 2 Chrome statue props
  • Music track “Techno Mystics”

We also have a fix and an improvement to current content:

  • Improved textures and meshes for the Tavern tileset
  • Fixed Industrial ramp - now walkable





As for upcoming content, we’re currently experimenting with ships. This will take some time to get right, so meanwhile, keep an eye out for smaller packs in the coming weeks.


Once again, thank you all for your amazing support!
BouncyRock Team


NOTE: Some of the changes caused most assets to be rebuilt, hence the large download size. Apologies!

BUILD-ID: 9631049- Download Size: 2.2 GB

Area-of-effect markers are live!



A fright lasts but a moment, but true horrors linger. Track them now with AOE markers.

With the latest update, any ruler can be right-clicked and turned into an AOE that persists between play sessions and is even included in published boards.

[previewyoutube][/previewyoutube]

As work continues and we expand our toolbox of rulers, they will also be available as AOEs. We also have ideas for some fun visuals, but every feature has to start somewhere, and we are starting here :)

Once again, some wonderful folks checked out the Beta giving excellent feedback. It all helps us keep TaleSpire on the right track.

Along with this feature, we also have a couple of fixes:
  • The clear search button works again
  • The line ruler now supports vertical and slide adjustment via the usual hotkeys


Until next time everyone,

We hope you have a great day.

p.s. The awesome board in the video is "Crypt of the Summoner" by Dustdown

AOE Beta Update: Colors and ruler radial menu

Hey folks,

This update to the Beta adds tinting, a graphical way to make an AOE from a ruler, and new icons.

In this build, we also hide an AOE's dimensions until you hover over it. This reduces visual noise when there are lots of AOEs around.

[previewyoutube][/previewyoutube]


Things we are still working on:

  • We aren't yet satisfied with the tint colors
  • It's currently too easy to get rulers stuck inside tiles.
  • Seeing AOE handles through walls is almost always distracting.


We have fixes for these issues in the works and are very interested in any feedback you have.

This update clears all existing AOEs from the Beta. This lets us skip writing file format converters for this WIP feature.

Not too long now until this ships. Then it's on to group movement :)

Cheers

p.s. Those interested in the latest happenings in dev land can check out the logs over here: https://bouncyrock.com/news/articles/

AOEs are now in Beta



The AOE feature has now reached Beta. Let’s talk about what this is and whether you will want to check it out now or wait for the full release.

[h3]The whats and the whys[/h3]

The AOE (area-of-effect) feature allows you to turn rulers into permanent markers, which are saved with the board.

This Beta allows us all to test the basic functionality, which we will then build upon.
Currently, the visuals are identical to rulers. This is far less than ideal and will be improved on over time.

As with the previous Beta, we want to allow people who don’t mind braving an unfinished feature to try it out without any risk to their existing creations.

We do this by making a separate branch of TaleSpire that you can opt into. This branch has its own servers, so none of your existing campaigns or boards are available, and nothing you do on the branch will break your boards outside the branch.

[h3]Is it for you?[/h3]

We wouldn’t recommend it if you don’t enjoy messing around with unfinished and broken things. But if you do, then check out the guide linked below.

AOE Beta Guide: https://talespire.com/welcome-to-the-aoe-beta

[h3]
When will it release to everyone?[/h3]

We aren’t setting a fixed date as it depends on what bugs we find and which we feel need fixing before release. It will be at least one week, though.

[h3]And that’s all![/h3]

Thanks for checking this out folks.

p.s. The slab in the gifs is “Secluded Farmhouse” by Plonker Bonker

Shutting down old Beta branches

Shutting down old Beta branches

It's been over three weeks since the release of Cyberpunk, so we are deleting the old Beta branches and related servers effective immediately.

We are currently working on getting the AOE Beta ready for release. This is going well. We are hunting down some annoying little bugs and then will be writing "getting started" guides.

Peace.