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TaleSpire News

Server Maintenance 12:00 UTC 2022/08/04

Hi folks. We will have some quick server maintenance tomorrow (the 4th of August). We are pushing some server updates from beta to production and should only take a few seconds if all goes well. However, we are scheduling an hour for the work in case of any issues.

Here is the time in all timezones: https://www.timeanddate.com/worldclock/fixedtime.html?msg=TaleSpire+Server+Maintenance&iso=20220804T14&p1=187&ah=1

This is not the cyberpunk release itself, but these are the server-side changes we need for that release.

Have a good one!

UPDATE: Server maintenance completed successfully.

Public Test of Cyberpunk / Sci-Fi



[h3]Hello everyone![/h3]

The Cyberpunk/Sci-Fi release is now only a stone's throw away, assuming it's a very heavy stone. Don't get me wrong, it's close—just a bit more than a pebble drop worth of effort. In fact, we're looking to do some public testing.

Sticking with the rocky analogy, getting to this point with Cyberpunk/SciFi has felt like Sisyphus rolling his boulder up the hill[1]. Reviewing Assets and re-working them sometimes felt like restarting at the bottom of said hill. Unlike Sisyphus, however, we've reached the summit with a set of Assets we feel pretty good about. Approximately 660 Assets across Tiles, Props, and Creatures. A sizable boulder indeed!


[h3]Now for some Public Testing![/h3]
We'd love for interested individuals to check out the Assets and changes. To poke and prod them before we push the update live.

Like the Polymorph Beta on steam, we've set up a new Beta Branch for Cyberpunk and Scifi. As with previous Beta's, this is running on a staging server which means you will not have access to any of your "Live Server" Campaigns or Boards while you're on the Beta Branch.



[h3]Is it for you?[/h3]
Are you looking to get an early look at what will be available? Maybe start playing around with creating some early slabs? Or perhaps you want to check for changes that might affect your unofficial mods. Then this might be for you. Remember that Boards and Campaigns created in this Test will not carry back onto the live server.

Go here: https://talespire.com/welcome-to-the-cyberpunk-scifi-beta for details on how.

We appreciate any and all feedback!



[h3]When will it release to everyone?[/h3]
We're close. We're looking at releasing it this coming week[2]. So what we're showing here is pretty close to final.


The art team has done such a fantastic job on this update. We hope everyone will enjoy and encourage more Cyberpunk / Sci-Fi related content updates.


Till next time




[1] The game "Getting Over It with Bennett Foddy" would also work in this context. Great game!
[2] Unless this Live Test uncovers some bugs of Godzilla-like proportions.

Server Maintenance 10am UTC 2022/07/27

Hi folks. We will have some quick server maintenance tomorrow (27th of July). It's a small change to the database and should only take a few seconds if all goes well. During that time, some requests from the game to the server may fail.

Here is the time in all timezones: https://www.timeanddate.com/worldclock/fixedtime.html?msg=TaleSpire+Server+Maintenance&iso=20220727T12&p1=187&am=30

We will have another bit of server maintenance before the Cyberpunk release. We will keep you posted on the date and time of that one as that schedule is finalized.

Have a good one!

Region switching beta

In this little patch, we give campaign creators a dropdown for switching the campaign's region.



We use a third-party service to handle the majority of our real-time traffic. That provider has servers in different regions around the world.

When you create a campaign, we pick the region with the lowest ping (at the time).

This dropdown allows you to change that region.

When you do, any players in the campaign will automatically be disconnected and reconnected to the new region.

We aim to test this feature on the beta branch and then bring it to the rest of the community early next week. This will require some backend work which we will schedule soon.

Happy testing!

Beta Update - Restore Deleted Boards



With this update, GMs can now undelete boards that were deleted in the past week.

Also, we fixed a bug where the unique-creature list was not correctly updated when creatures were removed from a board.

As you might have gleaned from the title, this is currently only on the polymorph Beta branch but will go public at a similar time to the polymorph feature.

Back soon folks!