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Scrolls of the Lord News

February 2025 update

- Sound settings in the game are saved
- Changed VSync switching method
- Changed behavior of enemy npcs
- Registration of hits on enemies is now more accurate
- When calling the menu during the game it will now appear without a picture
- Added pause while opening the game menu
- Skeletons' health has been reduced and their damage has been slightly increased
- Walking sounds on some surfaces have been made quieter
- The player's magic projectiles have been accelerated by 5 times
- Two-handed weapons have increased stamina consumption and increased damage
- Skeleton mages now don't try to get close to the player to deal damage.
- NPCs now do not attack other NPCs
- Skeleton mages health is significantly reduced
- added skeletons to the city
- added a knight-mage to the city, which must be killed to open the city gates.
- now to get a scroll you need to pass a small trial
- added more healing candles and creator statues to maps

Also fixed about 100 bugs ːlunar2019shockedpigː

"Hyperion" Update

I'm trying to evolve in the genre of first-person action and implemented my most recent developments in the game.
I had to cut out a lot of the old stuff, but I also added a lot of new stuff. I do not want to list the changes here, they are too massive, in fact it's already a completely different game.
You can pay attention to the new trailer and screenshots, also the achievements have changed.

I also suggest you add my current game in development to your wishlist
Imprisoned Hyperion 2 (I'm going to release a demo this week)

and subscribe to my Twitter

Preparing a major update

Hello, everyone.
If you follow my games, you might have seen in one of the news that I'm going to make a major update to Scrolls of the lord.
More specifically, I'm going to be moving all of the Imprisoned Hyperion core stuffing and redoing the locations a bit.
The game is going to change a lot as a result.
It's very difficult to make games alone and keep up with everything, but I'm trying. I always try to make my games better and listen to the community.

These are lists of all my games
https://store.steampowered.com/franchise/ArbatskiiAA

Twitter
https://twitter.com/ArbatskiiA

Always glad to communicate, advice and new contacts.

Imprisoned Hyperion

Today I want to tell you great news.
I started developing a game - a sequel to Scrolls of the lord.
The game will be called Imprisoned Hyperion and the action will take place almost entirely in the dungeons. But first things first. Add the game to your Wish list and stay tuned.
Imprisoned Hyperion

Game Update

I want to start the New Year with a major update to the game.
I revised and improved almost all the components of the game and in my opinion it has become much better.

- The landscape has been visually reworked and now all locations on the surface look much better.
- Improved combat system.
- Removed weapons requirements.
Now at the start you can use any weapon.
- Fixed main menu.
- Fixed sounds in the game and the moment of their appearance.
- The dungeon became as dark as it was originally and the torch was returned to the player. Which makes it possible to use dynamic lighting and creates a more sinister atmosphere. You can see it in the new trailer.
- Added new models of enemies.
- Also, the game was greatly optimized before its weight was about 5GB, now 1.5GB.
And that's not all.

The game has improved a lot this year and if you played it before, I suggest you do it again.