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Hostil News

Know Void Mine

Hello.

Did you enjoy our science-fiction adventure? If so, maybe you'd like to see our latest game. It's an action adventure with a lot of mystery and a little bit of horror.

https://store.steampowered.com/app/952400/Void_Mine

New Game Live!

Hello!

Our second game is now live! We hope you like it.

https://store.steampowered.com/app/952400/Void_Mine

Thanks!

Hello!

Many thanks to everyone who bought our little Hostil, because that has helped us a lot to make our second project.

We hope you like this new game:

https://store.steampowered.com/app/952400/Void_Mine

Update 1.06

- Steam achievements!
- Graphics improvements.
- German, Russian and French translation.

Some players asked us for achievements for Steam, so we created 12 achievements synchronized with the secrets within the game. You have a hidden achievement on every screen.

We have improved the color and resolution of the images to make them look more vibrant and contrasted.

Thanks to the entire translation team for their good work. We look forward to working with them further.

- German translation by Marcel Weyers.
- Russian translation by Tolma4 Team.
- French translation by Simon Larguier.

If you want to have early access to the beta of our games, you can join our development channel at Discord. https://discordapp.com/invite/gwnxhbE

Update 1.05

Hostil is now also available for Android. The game was designed primarily for the PC, where the experience is more immersive, but we believe that tablets can offer a very enjoyable gaming experience.

PC enhancements:

- We improve the quality of the images.
- We improve the texts.

Features for tablets:

- We enlarge the touch zones, items and buttons.
- We include a hint that tells you where you can click to avoid pixel hunting.
- We compressed the images for less memory load.

You can search Hostil on Google Play and within a few days on the App Store for iPad. You can play on any Android device, but we recommend a large screen.

Many thanks to all our Steam players who have helped us make Hostil, our first game, a better game.

Thanks!