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City Game Studio News

New studio manager version: Exciting progress

Hey everyone!

I'm a bit morose today, but that hasn't stopped me from being productive! So let's talk about it right away!

I've fixed the issue with the studio director, and now you can specify a genre, or even two. The same goes for the game engine.

Last week, I had rushed to provide you with a version with a functional studio director, but that first draft had quite a few small bugs. Some of them meant that the studio director was producing low-quality games. Well, it's better now, but it's not quite perfect yet. I still need to look at what can be improved. It seems the studio director still doesn't choose the best theme for a given genre. I don't think I'll have any trouble fixing this bug.
In any case, I hope you like this improved version. I've tested it, and the studio directors have produced respectable-quality games, with scores above 80%.

However, be careful, as the studio director now takes their share. They'll get a cut of the revenue generated by the game. And all of this is displayed directly in the financial results.

But I'm not done with them yet. I hope that by next week I'll have had time to add two key features.

The first one is automatic game announcements. You'll be able to set a maximum budget for this announcement, and the studio director will try to announce it themselves. Nevertheless, you'll still have the right to make the game announcements yourself if you wish.

The other upcoming change concerns game updates. I've started working on it, but it's not quite finished yet. I'd like the studio directors to be able to publish updates to your games. For now, the option is present but it's an empty shell, nothing happens. I think I'll have time to do that by next week!

In short, apart from that, I have an interface bug to fix, nothing serious, but it's not related to the studio director, rather the list of published games (the right-hand panel).

That's it, thank you for reading,
I'll see you again next week.
Take care.
Xavier aka Binogure

Patch v1.21.0-rc6

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Studio director[/h3]
  • Optimize the game genre picking algorithm
  • Implement bonus profit share

[h3]Bugfix[/h3]
  • Cannot specify a genre list
  • Cannot specify a game engine
  • There's an empty genre in the genre list
  • Studio has trouble picking a valid game engine (just pick a random one)

A New Chapter Begins: Studio Director Update

It's with immense pleasure that I'm reaching out this week because I have fantastic news!

[h3]The Studio Director is now working![/h3]

Some features are still missing - I'd like it to handle game updates, and I plan to add this in the coming weeks.

You should know that this feature required extensive code modifications. As a result, there are several side effects and potential bugs.
I've managed to address the most critical issues this week, having released 2 updates and an unannounced patch.

[color]For now, the Studio Director doesn't generate any revenue. So I recommend making the most of it before I add this component.[/color]

Adding this will likely take several weeks, as there's the entire interface aspect to manage, not to mention other bugs to fix.

Still, this update is already incredible, and I think you're going to love it.

As you've probably figured out, in the coming weeks, I'll continue working on the Studio Director and fixing bugs.

However, I'd also like to work on other aspects of the game, particularly consoles, so their manufacturing costs adjust based on units sold. Rest assured, if I don't have time to implement this for v1.21.0, it will be in v1.22.0 - I won't leave you hanging.

If you're already on City Game Studio's unstable branch, I'd love to hear your suggestions and feedback on this new feature! Please share them in the comments. I read everything, respond, and most importantly, listen - you're really helping me build City Game Studio!

It's been an exhausting week working 12+ hours daily to finish this, but it was worth it. I'll be taking it a bit easier in the coming weeks.

With that said, big hugs to you all,
Take care,
Xavier aka Binogure

Patch v1.21.0-rc5

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Bugfix[/h3]
  • Updating studio list while making a game mess up the other games
  • When the studio director makes a game, it might get rigged because it haven't selected any platform

Patch v1.21.0-rc4

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Studio director[/h3]
  • Optimize the studio director panel
  • When disabling a studio director: Unassign the studio director from the game if it's in-progress (so the player can finish it)
  • When firing a studio director: Unassign the studio to the director
  • When firing a studio director: Unassign the studio director from the game if it's in-progress (so the player can finish it)
  • Studio director is now working (might contains some bug tho)