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Patch v1.20.0-rc3

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Misc[/h3]
  • Clean up the code base, removing 2 files that are no longer used
  • Game launches faster (uses slightly less RAM):
    • Main menu uses ~1.3G of RAM instead of ~2.5G
    • In game uses ~1.9G of RAM instead of ~2.7G

[h3]Bugfix[/h3]
  • Move camera using WASD while building studios
  • When a competitor buys another competitor, it buys it at a lower value as the player can acquire it.
  • Employees' generated points are automatically cleared as soon as the task they are working on is over.

Many thanks for sharing your ideas

Hello everyone!

Summer's here, so I'm easing off a bit. I admit I haven't been very productive on the development front lately. Lots of small fixes, some rather old bugs and a few small visual improvements.

Community-wise, as always, I've been present, I've read you, and you've come up with some great ideas for the banker. Thank you for the ideas you've shared, and let me tell you what's going to be added for the banker.
For the easiest difficulties, the banker will offer you some nice choices, but not without consequences.
Following on from your ideas, in the first three difficulties, the banker will suggest that you sell your game engine, if that's possible of course.
Or maybe sell your console, or your competitors' shares. He may also require you to work with a competitor to publish one of their games.
Granted, these aren't always pleasant choices, but a banker is still a banker, and a banker rarely gives you good news.

OK, let's move on to higher difficulties. The banker will force you into more painful choices. He may force you to close one or more studios and lay off all its employees. You're going to give a good impression of a responsible manager who pleases his creditors. The banker may ask you to resell one of your games to bail out the company. He may also demand that you sell your dematerialized store, which you can only get back in exchange for a substantial fee.

In short, implementing the banker's discussion is easy, though it's the choices he'll give you that give me a hard time. There's nothing in the game about disabling certain features, or reselling a game, console or game engine. However, closing studios is already an easier thing to do, as is laying off employees, selling market share or even working for a competitor.

As for the banker's face, it may change and I may draw a more contemporary one.
Next week, I'm going to start reviewing bankruptcy management in depth.
Until then, take care.
Xavier aka Binogure

Patch v1.20.0-rc2

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Bugfix[/h3]
  • Fix a bug with the employee panel where it generates ton of errors in early stage
  • Fix a bug with the employee panel there's no studio selected it always by the current studio instead.
  • Add the file "steam_appid.txt" next to the executable, so the Steam API is initialized correctly (not more Steam cannot be reached)
  • Rework the Steam detection algorithm
  • Rework the "Steam cannot be reached" panel.

The interface is done

Hello everyone!

Yet another busy work week, and frankly, it's looking better and better.
Last week, I simplified the employee management interface.
Until now, if you wanted to hire an employee and assign them to a studio, you had to open the relevant studio, then open the employee panel and finally hire your employees.
But if you wanted to change studio, you had to close the employee panel, then change studio, then go back to the employee panel. It wasn't very convenient.
From now on, the hiring panel directly includes the studio you're hiring for. It's much more practical.

I've also reworked the game's marketing and conventions, and I think you'll like the changes I've made.

[h3] Game-over[/h3]
Right, let's get down to business. At last, I've chosen the banker I'm going to use as a model: I've opted for JP Morgan. His rather stereotypical look will let you know right away who you're dealing with. The banker, I warn you, is not going to be a sympathetic character. You're not the one who's going to see him, he's the one who's going to come up to you and demand accountability.

So I had to make him a tiny bit scarier, and I'm happy with the current result. I do hope it works for you too. At some point, he might smile, but I'm afraid that'll only make him scarier!

So, when you go bankrupt, he'll be there to rescue you and give you impossible choices. Which means you'll hate him, but really, you should love him! Sure, he might ask you to give up your digital store, or to sell your game engine, or even to sell your console, but it's all for the best!

Anyway, if you have any ideas for impossible choices that the banker can offer you instead of going bankrupt, post them in the comments - I always read you!
That's all for this week, starting next week, I think I'll have more to tell you for the gameover panel.

Until then, take care.
Xavier aka Binogure

Patch v1.20.0-rc1

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • Staff panel: Filter by studio
  • Hire panel: Select another studio
  • Poach panel: Select another studio
  • Training: Can rename and demolish a university
  • Attend convention: remove the right part of the panel, to make it more straightforward
  • Organize convention: remove the right part of the panel, to make it more straightforward
  • Organize convention: Can rename and demolish a convention center
  • Marketing campaigns: remove the right part of the panel, to make it more straightforward
  • World map: Clicking on a convention center leads to the convention management panel
  • World map: Clicking on a university leads to the training panel

[h3]Misc[/h3]
  • Clean up the code base, removing 30 files that are no more used