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City Game Studio News

Patch v1.19.0-rc12

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • Rework the animated toggle to use custom icons (ON / OFF)

[h3]Misc[/h3]
  • Add cheat code to change employee happiness
  • Clean-up the generic panel to use less memory/CPU
  • Bigger item from the store

🚀 Exciting News! The Epic Tycoon Collection is Now Live! 🚀


Hey folks!

We're thrilled to announce the launch of the Epic Tycoon Collection, featuring three captivating games: Computer Tycoon, Arcade Tycoon, and City Game Studio. Dive into the world of strategic empire-building, where you can craft your own computer dynasty, build the ultimate arcade, and develop the next big hit in the gaming industry.

Enjoy 15% off when you complete the bundle! This exclusive discount makes it the perfect time to expand your gaming library and immerse yourself in the rich, detailed simulations of each tycoon game.

Whether you’re a seasoned strategist or a newcomer to simulation games, the Epic Tycoon Collection offers endless hours of entertainment and challenge. Don’t miss out on this opportunity to build, manage, and grow your virtual empires.

Get the Epic Tycoon Collection today and start your journey to becoming the ultimate tycoon! 🏙️💻🕹️
https://store.steampowered.com/bundle/39131/The_Epic_Tycoon_Collection/

xoxo
Xavier aka Binogure

It's got to shine


Hello folks!

It's almost summer and along with it your vacations! Oh yes, I'm not planning a vacation! I've got way too much to do, and I've got to keep up the pace!
Especially as it's City Game Studio's birthday this summer, so we'll have to work hard to come up with another quality update!

Anyway, this week I've been working on a lot of little things, including adding cheat code and redesigning the store to make it more visually appealing.
I've also taken the time to optimize the game's panels, so that they load faster, and I've improved the tooltips to make it easier to understand what's going on!

In short, if you try Steam's unstable branch, you're in for a real change of scene!

I haven't yet had time to rework the game-over. By that I mean the game's behavior. I've read your comments and they're excellent. My favorite remains the release of a game that's almost ready to give the player a chance. Otherwise, I think I'll give you a choice. Let's put it this way:

The company's finances are in dire straits. The bank refuses to lend us money because we're no longer bankable.
Well, I've got several options for you, although I know you're not going to like them:
- A competitor offers you $150,000,000 to buy your console. It stays on the market, but no longer belongs to you.
- Investors are interested in your digital store, and offer to buy it back for $500,000,000, but you will no longer be allowed to operate a dematerialized store.
- Grantendo is very interested in your game engine, and offers you $50,000,000. If you accept, the engine will become private and will no longer belong to you. The games you've published using this engine will remain yours.

So, I think that offering this kind of choice to players will give them a second chance, while making them pay a relatively high price.
If you have any other ideas in this vein, post them in the comments, I'll read you and take the best promises!

In the meantime, take care of yourselves!
Xavier aka Binogure

Patch v1.19.0-rc11

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • Add an option to get larger fonts
  • Add "Do not show again" from the tooltip

Bugfixing!


Hello everyone!

I fixed some bugs this week. With Twitch integration and the overhaul of the studio algo, I've dropped a few bugs.
First and most obvious is a problem with royalties when creating a game engine. Indeed, when you create a proprietary game engine, you don't get royalties, that's now fixed. If you've encountered this bug in your savegame, all you have to do is update the engine to make the bug disappear.

The second glitch is a problem with employees. Although the game shows you 100 employees, only 80 can be found on the interface. Employees are duplicated. That's been fixed too, and if you encounter this problem, the best thing to do is to unassign all employees, then reassign them.
Currently, unassigning employees takes some doing, but this week I'm going to add a button to unassign all employees. That should make it easier.

Yet another bug involves the consoles you manufacture. If you release 2 consoles, and each one makes a profit of 10 million. Then you'll get 30 million instead of 20... Why, well, you see, it turned out to be a bug, and it's been fixed! There was also another bug with consoles: releasing a console in February would show it as released in January. That's been corrected.

That's it, so I'm still planning to work on the Steamdeck next week, as well as adding a “Don't show again” button on tooltips (I think you'll appreciate this addition), not to mention reviewing the game-over screen.

It's been a busy week of fixes, and I know there's still one bug: when you rename your company, the interface doesn't update, so you have to reload the game for it to show up. I'll work on it next week!

Until then, take care and see you next week.
Xavier aka Binogure