Early access - v0.29.2
Hello folks,
A week ago the v0.29.0 has been released, and now comes the time of the v0.29.2. I did not make an announcement for the v0.29.1 because it contains only bugfix and optimization. But the v0.29.2 contains features!

You can now filter the released games to see which game is a money maker and which game is a money loser. You can also filter by fanbase, marketing campaigns and even updates, or a combination of all of those.
If you want to know all the changes, you can either read the Changelog or just launch City Game Studio and start playing.
Cheers
Binogure
[h2]Features[/h2]
[h2]QOL[/h2]
[h2]Translations[/h2]Join the community, and come help us improving translations for City Game Studio
[h2]Bugfix[/h2]
A week ago the v0.29.0 has been released, and now comes the time of the v0.29.2. I did not make an announcement for the v0.29.1 because it contains only bugfix and optimization. But the v0.29.2 contains features!

You can now filter the released games to see which game is a money maker and which game is a money loser. You can also filter by fanbase, marketing campaigns and even updates, or a combination of all of those.
If you want to know all the changes, you can either read the Changelog or just launch City Game Studio and start playing.
Cheers
Binogure
Changelog
[h2]Features[/h2]
- Add filters to the release panel
[h2]QOL[/h2]
- Add score to the game tooltips
- Add DLC score to the DLC tooltip
- Replace Create by Update when updating a game engine
- Resize the game engine panel
- Optimizing chart renderer (about 5% faster)
- Add more filters to the mailbox
[h2]Translations[/h2]Join the community, and come help us improving translations for City Game Studio
- Improved ru translations (thanks to Fozehor)
- Improved de translations (thanks to ekim1991)
[h2]Bugfix[/h2]
- Can publish several sequel of the same game due to the game edition feature
- Toggling a game engine item while creating a game might not update the GPU/CPU cost accordingly