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City Game Studio News

Embracing Feedback: Elevating City Game Studio's Quality of Life


Hello folks!

I, a dedicated solo indie developer, am always striving to improve City Game Studio. Over the past week, I have been working tirelessly on enhancing both the employee panel and the studio panel, inspired by the invaluable feedback from streamers Cringer and shenryyr. Their playthroughs provided an opportunity to identify numerous QoL issues, i18n problems, and minor bugs that needed addressing.

Thanks to their thorough exploration of the game, I've been able to take comprehensive notes, ensuring that every aspect of City Game Studio receives the attention it deserves. Although Cringer and shenryyr seemed to enjoy playing the game, I recognize that their experience could have been even more optimal. It is my goal to continue refining the game until it feels polished and well-rounded before introducing new features.

By focusing on Quality of Life improvements, I am committed to elevating City Game Studio's overall gaming experience. The feedback from these streamers has given me a clear direction for the upcoming updates, which will make a significant difference in how players interact with the game.

Thank you once again to Cringer and shenryyr for their valuable input. I am eager to share the results of these improvements with all of you and continue delivering the best possible gaming experience.

Xavier aka Binogure

Patch v1.17.0-rc0

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Rendering[/h3]
  • Improve rendering of the console manufacturers, the journalists and the IT guy

[h3]UI[/h3]
  • Reworked the studio capacities and the staff capacities to explained how many points it produces per week on average. Also adds the current capacitiy and the maximum capacities for employees.
  • Rework many tooltips to improve their redability regarding points production.

[h3]Bugfix[/h3]
  • DLC name not visible on dark mode

Gearing Up for the Steam Winter Sales: Exciting Updates on the Horizon!


Hey fellow gamers,

As we approach the Steam Winter Sales, I'm thrilled to announce that the latest update, v1.16.1, has been running smoothly without any major issues reported. This is an excellent opportunity for me to look ahead and start planning the next big update, which I hope to have ready by early 2024.

While I can't make any promises just yet, as there are many factors at play, one thing is certain: I'm committed to delivering an even better gaming experience for all of you. I value your feedback and bug reports, as they help me identify areas that need improvement and ensure that the game remains engaging and enjoyable for everyone.

As I gear up for the Steam Winter Sales, expect exciting updates and new features in the pipeline that will make your studio stand out from the crowd. The goal is to provide you with the tools needed to create a truly immersive and dynamic gaming experience.

Thank you once again for your continued support and valuable input. Stay tuned for more news and announcements as we get closer to the Steam Winter Sales!

Xavier aka Binogure

P.S:
Manually written ;-)

Improved User Experience with Confirmation Popups


I've just released the v1.16.1 update, and it's packed with useful new features to enhance your gaming studio management experience. Firstly, I've added a confirmation popup when you attempt to delete a game engine. This feature ensures that accidental deletions are a thing of the past, safeguarding the hard work and creativity that goes into building each engine.

Additionally, we've addressed an issue with the genre-tree panel's visibility on low screen resolutions. With this fix in place, you can now enjoy seamless navigation and better organization, even when working with smaller screens.

Stay tuned for more exciting updates as we continue to refine and improve your gaming studio management journey!

Xavier aka Binogure

Quality of Life Update: Elevating Your Gaming Experience


Greetings, fellow gaming pioneers,

In the ever-evolving landscape of City Game Studio, I'm excited to share the upcoming strides we're making toward enhancing your gaming experience. As the sole architect behind this virtual realm, I've been delving deep into refining the studio's inner workings to bring you a more immersive and satisfying journey.

This next update is a tribute to Quality of Life, where we'll witness significant enhancements across various facets of the gaming empire. One of the focal points revolves around rendering improvements, particularly in the depiction of our esteemed company bosses. With a finer attention to detail and enhanced visual clarity, these key figures will exude their rightful influence within your burgeoning gaming universe.

Moreover, managing in-app purchases will soon become a streamlined process, ensuring a more seamless integration.

Additionally, our revamped employee management panel, is set to redefine how you nurture and guide your talented team. Expect a more intuitive interface that empowers you to efficiently oversee, train, and propel your employees toward their fullest potential, enabling you to shape a stellar workforce that fuels your studio's ascent.

In the spirit of continual growth and evolution, these updates aim to elevate your journey from a humble start to an unparalleled gaming legacy. I am committed to crafting an experience that resonates with each player, ensuring that every step taken within City Game Studio feels purposeful, engaging, and immensely rewarding.

Stay tuned as we navigate this thriving world of game development together, evolving our studio and leaving an indelible mark on the gaming industry.

Best regards,

Xavier aka Binogure