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City Game Studio News

Early Access v0.24.0 - Make yourself home



For the last 3 weeks I've been working on customization. I want you to feel like that company you created is yours. So I started with the company's logo. You can draw your own logo, use a prefab or even import a png image.



There are new floors and new walls. Also, the custom walls that you can place in your studio have been fixed and can be placed properly.



Also you might be tired of your employees' names, now you can rename them all!



A lot of changes have been done thanks to your feedbacks, via discord, steam or google form. So thank you all for your help, I will keep working hard on City Game Studio!

Translations
Join the community, and come help us improving translations for City Game Studio
  • Balthoraz worked on Spanish translations (thank you a lot)


Feature
  • Add custom logo for the company (custom draws with prefab)
  • Add animation when unlocking a new game genre
  • Add a new studio floor/wall
  • Rework city map interaction
  • Add animation to server capacity
  • Rename employees


Misc
  • Rework camera movement
  • Add platform icon to the announcement emails
  • Esc to open the "close menu"
  • Higher resolution for platforms
  • Rework the discontinue a game panel
  • Optimize city map
  • Fix scaling of studio's items
  • Improve fanbase charts on sale charts
  • Unlock staff and studio at the same time
  • Balance trade publishing offer generation


Bugfix
  • Selecting a producer reset the game size while creating a game
  • Firing a specialist while developing a game corrupts the game data


Early Access v0.23.1

Translations
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  • Improve English translations


Misc
  • Allocate 100MB to signal queue (was 16MB previously)


Early Access v0.23.0 The BIG update


This is the biggest update since City Game Studio has been released. Gauges have been improved, and it is more clear how to handle them. Also you can now rename convention centre and filter emails.

I've been working on many aspect of the game. However I spent a lot of time optimizing City Game Studio. The game run smoothly on a 2015 laptop (without graphic card).



I also polished the game a bit by adding several animations. Broken items have now a visible smoke so it is easier to see which coffee machine is broken.



Now your employee will talk to you directly. They will tell you what they like and what they dislike. It will be easier now to know when an employee will quit.

Translations
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Feature
  • Rename/list Convention Centre
  • Change desk with a single click
  • Filter emails


Misc
  • Discontinue a game panel rework
  • Add animation on game genre buttons
  • Color special employee bonuses/maluses
  • Add an arrow to sort columns (understanding)
  • Add GooD/BaD to gauges when adjusting them
  • Set a limit to 64 messages (inbox)
  • Add animation when a coffee-machine is broken (smoke)
  • Add animation to employee (happy/unhappy)
  • Optimize notification clean up (reduce freezes)
  • Hide server/coffee machine repair button when placing items


Bugfix
  • "keep hint" option might lead to a crash of the game
  • Generated buildings might be too large (25% larger than expected)
  • Invalid get index 'producing' (res://scripts/controllers/staff.gde (137) _compute_game_progress)
  • Can publish a GOTY edition on the same platform twice
  • Changing game speed leads to a visual rendering issue


Early Access v0.22.1

Translations
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Misc
  • Rework the unlocked item animation
  • When starting a new game give access to only the studio's specialty game genre. Can unlock new game genre after having made 6 games (instead of 8)
  • Sort accountant properly


Bugfix
  • If audio driver has failed to load try to load RtAudio driver (Windows Only)
  • Some tips are not kept between 2 games


Early Access v0.22.0

Translations
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Feature
  • Add feedback when an employee dislikes a game genre
  • Hide right panel on demand


Misc
  • Balance employee leave ratio (49 -> 35% of the happiness)