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v0.2.0.7.0 - Weapons Pack #1



Change Log v0.2.0.7.0
  • A bug causing missile collision to sometimes not be detected has been solved.
  • A bug causing some events to not hand out credits (such as selling the tablet) has been solved.
  • Some explosions that caused particules to rotate with the destroyed ship, leading to an unreal effect, have been repaired.
  • From now on recruits in stations will be refreshed every 15 minutes.
  • A memory leak related to recruit avatars has been solved.
  • The colour of green weapons has been switched to blue to help players with visual impairments to distinguish the icons.
  • Aiming system of antimissile weapons has been rewritten, they are now much more effective.
  • The VFX of Flak weapons has been changed.
  • The Flak weapon is now called FK-55 Flak Cannon.
  • The weapon Heavy Laser is now called 140-ALC Argonic Laser Cannon.
  • The Laser Interceptor is now called IL55 Laser Interceptor.
  • The look of the FK-55 Flak Cannon has been changed.
  • The look of the 140-ALC Argonic Laser Cannon has been changed.
  • Damage and cost of the majority of weapons has been rebalanced.
  • New weapons have been added:
    • Heavy Cannon of the Republic
    • 19-AC Artillery Cannon
    • 24-AC Artillery Cannon
    • 32-AC Artillery Cannon
    • R80 Launch Rocket System
    • R120 Launch Rocket System
    • R160 Launch Rocket System
    • Heavy Plasma Cannon
    • 200-ALC Argonic Laser Cannon
    • 2-200-ALC Dual Argonic Laser Cannon
    • FK-75 Flak Cannon
    • 2-FK-75 Dual Flak Cannon
    • IL65 Laser Interceptor
    • 2-IL65 Dual Laser Interceptor