v0.2.0.7.0 - Weapons Pack #1

Change Log v0.2.0.7.0
- A bug causing missile collision to sometimes not be detected has been solved.
- A bug causing some events to not hand out credits (such as selling the tablet) has been solved.
- Some explosions that caused particules to rotate with the destroyed ship, leading to an unreal effect, have been repaired.
- From now on recruits in stations will be refreshed every 15 minutes.
- A memory leak related to recruit avatars has been solved.
- The colour of green weapons has been switched to blue to help players with visual impairments to distinguish the icons.
- Aiming system of antimissile weapons has been rewritten, they are now much more effective.
- The VFX of Flak weapons has been changed.
- The Flak weapon is now called FK-55 Flak Cannon.
- The weapon Heavy Laser is now called 140-ALC Argonic Laser Cannon.
- The Laser Interceptor is now called IL55 Laser Interceptor.
- The look of the FK-55 Flak Cannon has been changed.
- The look of the 140-ALC Argonic Laser Cannon has been changed.
- Damage and cost of the majority of weapons has been rebalanced.
- New weapons have been added:
- Heavy Cannon of the Republic
- 19-AC Artillery Cannon
- 24-AC Artillery Cannon
- 32-AC Artillery Cannon
- R80 Launch Rocket System
- R120 Launch Rocket System
- R160 Launch Rocket System
- Heavy Plasma Cannon
- 200-ALC Argonic Laser Cannon
- 2-200-ALC Dual Argonic Laser Cannon
- FK-75 Flak Cannon
- 2-FK-75 Dual Flak Cannon
- IL65 Laser Interceptor
- 2-IL65 Dual Laser Interceptor
- Heavy Cannon of the Republic
