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Performance Update

Hello everyone!

After a brief period in Beta Testing form, we are pleased to announce that the main branch of the game will be updated to version 0.2.2.0.4.

As we mentioned in the beta, this new update improves the performance of the game. In our tests we estimate that with the new improvements the game has increased the frame rate by a 20%, but it can change depending mainly on the CPU.

We also added new event illustrations and fixed some bugs.

Please, check the new version out and let us know how it runs on your machines!

[h3]Change Log 0.2.2.0.4.0[/h3]
  • The engine has been updated to Unity 2018.4.
  • The game now uses multithreading on some functions to improve CPU performance.
  • The ships shader has been improved to increase performance and improve graphic quality.
  • The use of materials has been optimized to increase performance.
  • Particle systems have been optimized.
  • The code of various systems has been rewritten to increase performance.
  • We've fixed a bug that always activated motion blur when starting the game.
  • Shotgun weapon operation has been fixed.
  • Fixed a bug in laser weapons that caused the laser to turn on and off constantly.
  • New illustrations have been added.
  • Numerous texts have been corrected.



On a different note, we are currently testing the Chinese translation and will deploy it relatively soon.

Thanks for your support!