New Update 0.4 + 33% off discount
Greetings, Spacefarers!
Today we're glad to announce a major update for Between the Stars and a 33% off discount.
This new update adds four new playable ships and a lot of quality of life changes. The main changes are the following:
In this update we've modified the way we number the versions to make it more readable.
You can take a look at the complete change log bellow:
[h3]Change Log Version 0.4[/h3]
[h3]Next Updates[/h3]
Currently we're writting the end of the Chapter V and testing the Chinese localization. The next major update will be focused on bringing new weapons to the game and improving features related with them, after that we will expand the main story line of the game with the Chapter V.
Today we're glad to announce a major update for Between the Stars and a 33% off discount.
This new update adds four new playable ships and a lot of quality of life changes. The main changes are the following:
- Four new playable ships.
- A new camera closer to the bridge of the ship.
- Weapon comparison system for weapons and ships.
- Detailed statistics for ships on the hangar and in the inventory.
In this update we've modified the way we number the versions to make it more readable.
You can take a look at the complete change log bellow:
[h3]Change Log Version 0.4[/h3]
- 4 new ships have been added for NPCs and player.
- We’ve added global ship to the inventory screen.
- The statistics that are displayed in the hangar have been improved.
- We’ve added a comparison of statistics between the current ship and the ship that is being displayed in the hangar.
- The statistics of the ships that are displayed in the main menu have been improved.
- We’ve added a new camera closer to the ship.
- Now camera angles can be switched with the F1, F2 and F3 keys.
- Certain aspects of the inventory menu have been redesigned to increase the available screen space.
- A weapon comparison system has been added. Now when a weapon is dragged on top of another, a comparison between the two weapons is displayed.
- The statistics of some ships have been modified to balance the game.
- Children of the Sun ships are now less likely to equip missile-based weapons.
- Pirate ships are now less likely to equip beam weapons.
- Republic ships are now more likely to equip projectile-based weapons.
- The repair price of ships has been reduced.
- The bonuses of enemy captains at higher levels has been raised.
- We’ve fixed various bugs in the event False License (# 86).
- We’ve fixed a bug in the event The Bite (# 145).
- We’ve fixed several calculation errors in the bonus percentages shown in the crew screen.
- Several bugs in the Mine Launcher weapon have been fixed.
- We’ve fixed a bug in the nuclear missile upgrades.
- We’ve fixed a bug that caused weapons to fire when collecting loot from a destroyed ship with the Auto Aim System activated.
- We’ve fixed a bug in the mission Chain of Command (# 140) that caused the player's weapons to fire at allies when the Auto Aim System activated.
- We’ve fixed a bug that caused some missiles to change direction suddenly.
- We’ve fixed a bug that opened the inventory when pressing ESC for the first time.
- We’ve fixed a bug that kept some UI damage particles enabled when the ship was in perfect condition.
- Now the options to invert the mouse axes works.
[h3]Next Updates[/h3]
Currently we're writting the end of the Chapter V and testing the Chinese localization. The next major update will be focused on bringing new weapons to the game and improving features related with them, after that we will expand the main story line of the game with the Chapter V.