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v0.2.0.7.0 - Weapons Pack #1



Change Log v0.2.0.7.0
  • A bug causing missile collision to sometimes not be detected has been solved.
  • A bug causing some events to not hand out credits (such as selling the tablet) has been solved.
  • Some explosions that caused particules to rotate with the destroyed ship, leading to an unreal effect, have been repaired.
  • From now on recruits in stations will be refreshed every 15 minutes.
  • A memory leak related to recruit avatars has been solved.
  • The colour of green weapons has been switched to blue to help players with visual impairments to distinguish the icons.
  • Aiming system of antimissile weapons has been rewritten, they are now much more effective.
  • The VFX of Flak weapons has been changed.
  • The Flak weapon is now called FK-55 Flak Cannon.
  • The weapon Heavy Laser is now called 140-ALC Argonic Laser Cannon.
  • The Laser Interceptor is now called IL55 Laser Interceptor.
  • The look of the FK-55 Flak Cannon has been changed.
  • The look of the 140-ALC Argonic Laser Cannon has been changed.
  • Damage and cost of the majority of weapons has been rebalanced.
  • New weapons have been added:
    • Heavy Cannon of the Republic
    • 19-AC Artillery Cannon
    • 24-AC Artillery Cannon
    • 32-AC Artillery Cannon
    • R80 Launch Rocket System
    • R120 Launch Rocket System
    • R160 Launch Rocket System
    • Heavy Plasma Cannon
    • 200-ALC Argonic Laser Cannon
    • 2-200-ALC Dual Argonic Laser Cannon
    • FK-75 Flak Cannon
    • 2-FK-75 Dual Flak Cannon
    • IL65 Laser Interceptor
    • 2-IL65 Dual Laser Interceptor


v0.2.0.6.4

Change Log v0.2.0.6.4
  • A bug that added weapons to the inventory when the player visited the hangar or a shipyard has been solved.
  • A bug that caused event items to not be awarded properly when the inventory was full has been solved. An item from the inventory is now sent to the stash to be able to be awarded the event item.
  • The performance of the sound effect of the Gatling Gun of the Republic has been improved.

v0.2.0.6.3

Change Log v0.2.0.6.3
  • A bug causing items to be outside their slots has been fixed.
  • The brightness of the ship's engines has been reduced.
  • A bug causing the health of the ship when loading a save has been fixed.
  • Volumetric lighting effect on suns has been reduced, most noticeably on red suns.
  • A bug that prevented the bug report text box from clearing after being sent has been fixed.
  • New line is now allowed in bug reports.
  • Debug logs have been added to the loading code to try to know the reason for crashes that some players suffer upon starting a game.

v0.2.0.6.2

Change Log v0.2.0.6.2
  • We have added an option to invert the mouse axis. You can activate the option in Settings > Game.
  • A bug that caused the first tablet event to trigger a second time has been fixed.
  • We have added additional text to internal mission descriptions to make it clear they must be done inside the ship.
  • A bug causing objectives to display wrongly when there were more than 4 missions has been patched.

v0.2.0.6.1

Change Log v0.2.0.6.1
  • We've added a glowing indicator on the ship events button that appears on the right panel. This indicator will light up when there are new missions to do on your ship.
  • Damage Absorber has been nerfed.
  • A bug that impeded exit from Ship View for the first few seconds after switching views has been fixed.
  • A bug causing issues in the event #183 (The antique shop) has been fixed.
  • A bug that caused to not to lose the ancient tablet
  • A bug in Planet View that made some planets blurry has been fixed.