Patch Log - Another 95 Bugs Addressed
Patch Log
*On conintue screen pressing down makes arrow go down both on press and on release, so twice
*If you can't heal someone because they are stinky then there should be an error message
*graphics glitch at top of boot hill
*Rusty runs through the fence
*When enemies are engaged in battle, remove their current exclamation animation
*Have moon say to fight the snake to get the ingredients when she mentions them again
*"Won't flap my gums" + "any more about it"
*Take goat out at night from howl farm
*Not all responses to Mom at the templteton howl grave scene use Kids name in the response
*Take out line "How do you base your decisions"
*"Your friends are always welcome here " " " "
*If you talk to ralph ewing again, you should be able to ask the same questions as before
*Moon's response about why have chiefs at all she should say "how many can fit around a campfire and still be heard"
*"gain a rank in imbueing" is that spelled right? (rusty challenge)
*Rusty should say something different when camping north of swellsville before swellsville
*continue button isn't working
*George applewhite does not acknolwedge that you found his daughter's cat
*give background music to sherrif office homeb
*"There was also the county fee" were = was
*There's no overlayer in the ashwood refugee house
*Rusty says the wrong thing in the livery
*Merrit McSween's line about a single dad is unnecessary
*I will transport these departed bodies - "souls"
*These pigs think they're after their food - we're
*brown pig 1 shadow adjustment x - 8, y - 4
*adriana sisneros talks about miguel before the story starts
*Salazar says everything
*When herrada says you look familiar, he should mention he saw them on boot hill
*Orozco's balled music note is too far to the right (the second note) put note on the end
*Dixie special shoot multiplies sound
*"because I am different" not a separate sentence
*space to walk near end of corn at mine
*change rusty's description of text speed since auto is gone
*ONe of kid's choices is "who are you" and it doesn't make sense
*When doc administers morphine play the healing sound effect
*Brave description todesn't fit in with peanut bread in menu it's too long
*Kid says I'll start ojahb - that's chepakwik
*"discovered properties in the oil, and rawhide" misplaced comma
*what is with the looped knocking sound when you find mine guy
*Rosy says "Before we lost track of him"
*When you go to sleep at the mine you lose all your perks
*devil is too hard
*"the stranger decides to end the battle" change to 'the creature'
*Whatever is creating the thudding sound with the devil, it should at least go away when the devil does
*"that person, whoever it was" change to "that devil, or whatever it was"
*no music comes back on after explosion with deviol
*after "still holed up in his lab" someone should say "We can take the train there"
*whenever you camp, fade out the music
*Hitch description just says "120%" and nothing about paralyzing opponent and rosy
*Trim space on beginning of description shop window
*fade music out when talking to metal sentinel
*when rosy asks about the ringing, she should add Is it lunch time?
*"How do we stop this contraption" Should include hint that you can'[t fight it normally
*Does wild heart actually recover power instead of health?
*when metal sentinel checks code have the message be more indicative "metal sentinel requires the correct six button code"
*alarm sound effect goes for a half second after battle
*lower healt of all metal sentinel aprts
*"we do it all the time?" "we do it all the time"
*When moon says "what about this thing" use the contraption [9,9] that is used in blaze's response
*rusty's hit box in the lab is too high and not wide enouugh
*"To make is so"
*"has used the kipp's apparatus"
*"self-contained breathing device. an invention" period instead of comma
*"he's just one small guy, so just grab him" period instead of comma
*"lassos and bows, but don't" period instead of comma
*at the end of the maze rusty should add that the player needs to step outside the mine
*Flash bomb sound multiplies
*when creed walks away in mine cart cut scene he doesn't walk far enough to go off camera
*You're looking over some possible strategies = You're overlooking some possible
*Kipp's apparatus doesn't check frequently enough
*Med Kit vantage should be cheaper since it uses a med kit
*Say how strong trample is in description
*"quote from professor blaze about how this was done"
*Explain how the forage skill works in the description of it
*Rusty whines about challenges first thing in bc chapter
*Too close moose disappears when defeated instead of leaving the scren
*Fire in chepakwik camping can be walked through
*graphical glitches1
*If you fight the wolf after looking at first picture, it is still night
*"that is the fourth sign" scorpion saint - try putting sign at the end
*Stampede could have a max y value so you can still see them against the tooc lose moose
*"The fire will purify, the eye will open" eye icon is wrong, just try making separate lines
*ghost of dreaming lark should move left right only
*Mason garret - You left us to die - say rosy's name
*Move position of Slick's ghost so you can talk to him
*Take out rocks in graphicsglitch3 or change the location enter area
*Move position of skunkwater skully ghost to left so he doesn't walk to the edge
*Move position of Tuco delgad's ghost so he doesn't get so close to the edge of the right sider
*Snake deiety is not in group
*fifth sign motion image still goes off the rock. Just trim it on the right side a bit
*when camping at night do not turn the lights to sunset
*moon says the last time we were in fool's feast ... we're already there
*When kid says "this must be the moon, the eye has called us. Use the symbols
*cattleman revolver doesn't fit on imbue screen, change to cattleman
*the fifth sign is too powerful and has no animation
*the long skull animation sign still doesn't work
*"you're so interesting in understanding"
*If you quit during the nightmare fight then the game truly does break
*On conintue screen pressing down makes arrow go down both on press and on release, so twice
*If you can't heal someone because they are stinky then there should be an error message
*graphics glitch at top of boot hill
*Rusty runs through the fence
*When enemies are engaged in battle, remove their current exclamation animation
*Have moon say to fight the snake to get the ingredients when she mentions them again
*"Won't flap my gums" + "any more about it"
*Take goat out at night from howl farm
*Not all responses to Mom at the templteton howl grave scene use Kids name in the response
*Take out line "How do you base your decisions"
*"Your friends are always welcome here " " " "
*If you talk to ralph ewing again, you should be able to ask the same questions as before
*Moon's response about why have chiefs at all she should say "how many can fit around a campfire and still be heard"
*"gain a rank in imbueing" is that spelled right? (rusty challenge)
*Rusty should say something different when camping north of swellsville before swellsville
*continue button isn't working
*George applewhite does not acknolwedge that you found his daughter's cat
*give background music to sherrif office homeb
*"There was also the county fee" were = was
*There's no overlayer in the ashwood refugee house
*Rusty says the wrong thing in the livery
*Merrit McSween's line about a single dad is unnecessary
*I will transport these departed bodies - "souls"
*These pigs think they're after their food - we're
*brown pig 1 shadow adjustment x - 8, y - 4
*adriana sisneros talks about miguel before the story starts
*Salazar says everything
*When herrada says you look familiar, he should mention he saw them on boot hill
*Orozco's balled music note is too far to the right (the second note) put note on the end
*Dixie special shoot multiplies sound
*"because I am different" not a separate sentence
*space to walk near end of corn at mine
*change rusty's description of text speed since auto is gone
*ONe of kid's choices is "who are you" and it doesn't make sense
*When doc administers morphine play the healing sound effect
*Brave description todesn't fit in with peanut bread in menu it's too long
*Kid says I'll start ojahb - that's chepakwik
*"discovered properties in the oil, and rawhide" misplaced comma
*what is with the looped knocking sound when you find mine guy
*Rosy says "Before we lost track of him"
*When you go to sleep at the mine you lose all your perks
*devil is too hard
*"the stranger decides to end the battle" change to 'the creature'
*Whatever is creating the thudding sound with the devil, it should at least go away when the devil does
*"that person, whoever it was" change to "that devil, or whatever it was"
*no music comes back on after explosion with deviol
*after "still holed up in his lab" someone should say "We can take the train there"
*whenever you camp, fade out the music
*Hitch description just says "120%" and nothing about paralyzing opponent and rosy
*Trim space on beginning of description shop window
*fade music out when talking to metal sentinel
*when rosy asks about the ringing, she should add Is it lunch time?
*"How do we stop this contraption" Should include hint that you can'[t fight it normally
*Does wild heart actually recover power instead of health?
*when metal sentinel checks code have the message be more indicative "metal sentinel requires the correct six button code"
*alarm sound effect goes for a half second after battle
*lower healt of all metal sentinel aprts
*"we do it all the time?" "we do it all the time"
*When moon says "what about this thing" use the contraption [9,9] that is used in blaze's response
*rusty's hit box in the lab is too high and not wide enouugh
*"To make is so"
*"has used the kipp's apparatus"
*"self-contained breathing device. an invention" period instead of comma
*"he's just one small guy, so just grab him" period instead of comma
*"lassos and bows, but don't" period instead of comma
*at the end of the maze rusty should add that the player needs to step outside the mine
*Flash bomb sound multiplies
*when creed walks away in mine cart cut scene he doesn't walk far enough to go off camera
*You're looking over some possible strategies = You're overlooking some possible
*Kipp's apparatus doesn't check frequently enough
*Med Kit vantage should be cheaper since it uses a med kit
*Say how strong trample is in description
*"quote from professor blaze about how this was done"
*Explain how the forage skill works in the description of it
*Rusty whines about challenges first thing in bc chapter
*Too close moose disappears when defeated instead of leaving the scren
*Fire in chepakwik camping can be walked through
*graphical glitches1
*If you fight the wolf after looking at first picture, it is still night
*"that is the fourth sign" scorpion saint - try putting sign at the end
*Stampede could have a max y value so you can still see them against the tooc lose moose
*"The fire will purify, the eye will open" eye icon is wrong, just try making separate lines
*ghost of dreaming lark should move left right only
*Mason garret - You left us to die - say rosy's name
*Move position of Slick's ghost so you can talk to him
*Take out rocks in graphicsglitch3 or change the location enter area
*Move position of skunkwater skully ghost to left so he doesn't walk to the edge
*Move position of Tuco delgad's ghost so he doesn't get so close to the edge of the right sider
*Snake deiety is not in group
*fifth sign motion image still goes off the rock. Just trim it on the right side a bit
*when camping at night do not turn the lights to sunset
*moon says the last time we were in fool's feast ... we're already there
*When kid says "this must be the moon, the eye has called us. Use the symbols
*cattleman revolver doesn't fit on imbue screen, change to cattleman
*the fifth sign is too powerful and has no animation
*the long skull animation sign still doesn't work
*"you're so interesting in understanding"
*If you quit during the nightmare fight then the game truly does break