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  3. Version 0.4.9 Hot-Patch 1

Version 0.4.9 Hot-Patch 1



Summary


I just received a crash report for something that I can't reproduce. I spent some time looking at the incriminated function, and while I'm not sure WHY it could crash, I'm still fairly confident I fixed the problem, hence this hot-patch.

Additionally, it's coming with a few improvements I was normally only going to release in a week, but might as well include them too.

Changelog


Additions
  • Survivors are much less likely to interrupt a task when they get slightly hungry/sleep/thirsty
  • Survivors are more likely to satisfy their basic needs on their free time
  • New menu for the Expedition Manager
  • Improved rendering and standardized buttons in tabbed menus
  • Military base destination for expeditions
  • Savegames are more robust when dealing with missing content (for instance: uninstalling mods mid-game, don't expect miracles, tho)
  • Additional logging to catch occasional weird bugs
  • Expeditions destinations & loot tables can be modded/customized


Fixed
  • Fairly large memory leak when restarting or reloading a game
  • Possibly fixed a crash (NullReferenceException in PublicJobDispatcher.Request) we can't to reproduce for now