Winter Sale and Patch
Hi there!
Here's a small patch to tidy up the recent major content update. Thanks to your feedback, it fixes the reported balance and technical issues. I am also running a 20% discount for the duration of the winter sale.
As usual with our small patches, save-games from 0.6.8 are fully compatible with this one.
0.7.0 should be released in early/mid January, properly integrating the strategic and diplomatic layers on the world map and closing the 0.6.x development tree. As such, you can expect an article about what's planned for the 0.7.x branch in the coming weeks.
Happy Holidays Everyone!
Here's a small patch to tidy up the recent major content update. Thanks to your feedback, it fixes the reported balance and technical issues. I am also running a 20% discount for the duration of the winter sale.
As usual with our small patches, save-games from 0.6.8 are fully compatible with this one.
Changelog
- Balance: Electric furnaces produce charcoal and metal in bulk (4 metal / 5 charcoal) to make them more efficient and reduce job spamming.
- Balance: Slightly reduced chances to find new survivors during expeditions (from 40%/search to 25%/search)
- Balance: Heavily reduced the value of pipe RPG, flamer and rifle as they could be used to exploit the trading economy
- Balance: Increased trading value of beer and vodka
- Engine: Slight general performance improvement
- Settings: Discord and Steam RichPresence integration can be turned on / off in the general settings
- UI: The weapon/armor selection menu is more informative (showing where the equipment is coming from)
- UI: The weapon/armor selection menu no longer displays equipment that the settler is already using
- UI: Tool-tip for weapons is more informative (showing ammo, damage, strength and fire rate)
- Fixed: Small rendering issue in the new depot's filter menu
- Fixed: Bug preventing the cursor from showing up when hovering the back button on the world map
- Fixed: Extremely rare crashes tied to multi-threading (slight perf cost counterbalancing the above improvement)
- Fixed: Discord integration could just stop working (again, it's an undocumented issue with discord, not with us)
- Fixed: Several inconsistencies in the menu used to equip weapon/armors
- Fixed: Steam integration not properly working with 0.6.8
- Fixed: Launching the game and immediately closing it would trigger an error message
Future Plans
0.7.0 should be released in early/mid January, properly integrating the strategic and diplomatic layers on the world map and closing the 0.6.x development tree. As such, you can expect an article about what's planned for the 0.7.x branch in the coming weeks.
Happy Holidays Everyone!