0.7.7 Release : Hot-patch 1-2
Here's the first small hot-patch for our 0.7.7 release.
It's fixing a few issues with the latest release. Most notably, it's correcting a bug introduced in 0.7.7 would cause melee weapons to damage their owner whenever attacking something. As usual with hot-patches, it's compatible with previous 0.7.x save-games.
[h2]Changelog[/h2]
It's fixing a few issues with the latest release. Most notably, it's correcting a bug introduced in 0.7.7 would cause melee weapons to damage their owner whenever attacking something. As usual with hot-patches, it's compatible with previous 0.7.x save-games.
[h2]Changelog[/h2]
- Engine: Reinforced parts of the code to prevent possible crashes with some mods (when added/removed in the middle of a game)
- Engine: Slightly better pathfinder performances (really only noticeable in extreme situations)
- Modding: Turrets can be upgraded like doors, factories, depots and such
- Fixed: Melee weapons would damage their owner when attacking (issue in 0.7.7).
- Fixed: Drones being referenced as "Animals"
- Fixed: Clicking the "combat mode" button wouldn't always allow you to take direct control of the drones
- Fixed: Traders, suppliers, raiders incorrectly spawning inside buildings
- Fixed: Drones (and robots) wouldn't display their description in their character screen
- Fixed: Repair orders would not be restored when loading a save-game
- Fixed: In modded games, crafting stations without a recipe would crash the game