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  3. 0.7.7 Release : Hot-patches 3 and 4

0.7.7 Release : Hot-patches 3 and 4

This patch adds a new feature, the Encyclopedia which can be accessed from the pause menu ([Esc] during gameplay). It's an interactive screen describing all the items, techs, constructions, ... found in the game.





This update also improve most description panels: DPS and shot/sec info for weapons; Uses and loot locations for items; and so on. Clickable elements in those panels are now highlighted on mouse over.

I also fixed the reported crashes and a bunch of more minor bugs.

[h2]Hotpatch 3[/h2]
  • Content: Added "Encyclopedia" to the pause menu (a big menu describing every single item, faction, construction, and so on)
  • UI: Right click a faction in the faction list to display its new info panel
  • UI: In the map menu, clicking on "resource left" will display the location's loot table
  • UI: In the outpost manager, right clicking an outpost will display its info panel
  • UI: Added shot/sec and max dps information to weapons' right click panel
  • UI: Generally a lot more information in right click info panels
  • UI: In description panels, interactive/clickable parts are highlighted on mouse hover
  • Fixed: Rare crashes tied to multithreading and job management
  • Fixed: Rare crash tied to the recently improved AI used to feed crafting stations with resources
  • Fixed: The "Tinkerer" trait was incorrectly named "Doctor"
  • Fixed: Laws wouldn't be reset when restarting the game
  • Fixed: Issue with line of sight which could lead survivors to incorrectly detect hostiles who aren't on the same ground level, making them freeze in place.
  • Fixed: Minor issue with the electric water purifier
  • Fixed: Discord's integration was missing last update, it's fixed
  • Fixed: Exploit allowing to disable an enemy's weapon turret by selecting it from their info panel
  • Fixed: Farms' loot table not including animal food
  • Fixed: Opening/closing pause menu could get laggy when it's raining


[h2]Hotpatch 4[/h2]
  • Fixed: Water collectors' menu wasn't informing the player when the structure is below a roof (was just saying "Bad Weather")
  • Fixed: Crash when attacking specific points of interest (likely caused by missing item in a mod)
  • Fixed: Crash with the "Build Structure" job (couldn't reproduce locally, added failsafe code)