Reduced the opacity of teammate names near the crosshair.
Made the death experience during bot takeover match the normal death experience.
Fixed several bugs with looping through bot takeover spectator targets.
Fixed several bugs with scoreboard buttons not working as designed.
Fixed a bug where the in-air kill feed icon didn't work with certain weapons (thanks aquaismissing).
Fixed a bug where the HUD would be offset after watching a demo (thanks again aquaismissing).
Release Notes for 5/7/2024
[ MISC ]
Fixed a visual bug where sniper rifle viewmodels could be visible at the edge of the scope screen overlay.
Fixed a bug that prevented HE grenade explosions from breaking the vents in de_nuke.
Fixed an issue where viewmodels would sometimes emit double shell eject effects.
Minor performance improvements
Release Notes for 5/2/2024
[ MISC ]
Fixed a crash related to the scoreboard
Release Notes for 5/1/2024
[ MISC ]
Fixed a bug where the game would stop taking keyboard input during the end-of-match map vote.
Fixed a bug where UI characters always had default gloves equipped.
Demo playback will pause at the end of a recording instead of returning to the main menu.
Minor demo playback optimizations.
[ WORKSHOP ]
Added arms race game mode for workshop map submissions
Release Notes for 4/30/2024
[ MISC ]
Grenade kills no longer display the "in-air" killfeed icon.
Fixed several cases where clicking on the buy menu or scoreboard would cause the game to stop taking keyboard input.
Fixed too many usercommands being processed when skipping forward in demos. This reduces the skip time by as much as 80%.
Added console output that may be helpful for advanced users to diagnose performance problems. When a very long frame occurs, a brief profile of the frame is printed. At the end of a match, a summary is printed.