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Counter-Strike 2 News

Counter-Strike 2 Update

[ MISSIONS ]
  • Fixed a case where mission progress appeared to be reset when reconnecting to a match in-progress.

[ MAPS ]
  • Grail:
    • Updated to the latest version from the Community Workshop (Update Notes).

[ GRAPHICS ]
  • Fixed a case where fire was visible through smoke.

[ AUDIO ]
  • Various UI sound bug fixes and tweaks.

[ MISC ]
  • Various crash fixes and stability improvements.


Mission Possible

Today's update includes several community maps, a rearranging of casual and deathmatch map groups, and the introduction of weekly missions!

[h3]Weekly Missions[/h3]



Your mission, should you choose to accept it, can be completed for bonus XP. Each week you'll get a new mission, and you can access your mission in the Main Menu and in the Play Menu.

[h3]Community Maps[/h3]

Today we welcome a host of new community maps: Jura, Grail and Agency have been added to Competitive, Casual, and Deathmatch modes, and Dogtown and Brewery have been added to Wingman. And it's easier than ever to play community maps—Jura, Grail, and Agency can be found in the new Community Map Group.

[carousel][/carousel]

All this and more (particularly for fans of binding keys to "/") in today's update, so jump into some community maps and see what's new!

Counter-Strike 2 Update

[ MISSIONS ]
  • Added Weekly Missions, which can be entered though the main menu or play menu.
  • Players receive one mission each week.
  • The weekly mission expires after 7 days and rewards XP for completion.

[ MAPS ]
  • Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
  • Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
  • Added community maps Dogtown and Brewery to Wingman mode.
  • Re-organized Casual and Deathmatch map groups.
    • Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
    • Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
    • Community Map Group: Jura, Grail, Agency.
    • Hostage Group: Office, Italy.

[ AUDIO ]
  • Added "Main Menu Ambience Volume" setting.
  • Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
  • Fixed some cases where gameplay sounds were inaudible or would skip.
  • Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.

[ MISC ]
  • Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
  • Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.


Counter-Strike 2 peaks at 1.9 million players


Counter-Strike 2 has peaked at 1,862,531 concurrent players on 12 April 2025 which is 13 years after release.
View charts and more statistics on our website.

Counter-Strike 2 Update

[ WEEKLY CARE PACKAGE ]
  • Added three all-new weapon collections to the Weekly Care Package drop list: Ascent, Boreal, and Radiant
  • Removed four weapon collections from the Weekly Care Package drop list: Bank, Italy, Lake, and the original Train collection


[ ARMORY ]
  • Added new Armory Content:
    • The Train 2025 Collection
    • The Fever Case
    • A new Limited Edition Item: the XM1014 | Solitude


[ MAPS ]

Inferno
  • Adjusted Banana to more closely match the size of the CS:GO version
  • Simplified background behind T ramp
  • Simplified view into Pit
  • Simplified background of Bombsite B
  • Removed step on sides of Arch hallway
  • Removed pixel gap at Coffin
  • Adjusted crates on steps up to balcony so players step up reliably
  • Adjusted or removed props throughout map
  • Adjusted Player and Grenade collision throughout map


Train
  • Fixed a bug where player shadows would render through windows above A main
  • Fixed some holes in the world
  • Simplified back wall by door to Z
  • Simplified background by upper B entrance
  • Shortened overhead roof rail in A site, to make it easier to throw utility into site
  • Replaced see-through grating on catwalk outside of Z door
  • Replaced see-through fences at top if Ivy with solid version
  • Simplified brick wall by Ivy
  • Fixed grenade collision on upper B arch