1. Counter-Strike 2
  2. News

Counter-Strike 2 News

New lawsuit wants Valve to repay "billions" earned from "illegal gambling" lootboxes in Counter-Strike, Dota 2 and Team Fortress 2

Tis the season for taking Steam to court, apparently. A new class action lawsuit has been filed in Washington, USA accusing Valve of running an unlawful gambling operation through lootbox mechanics in Counter-Strike 2, Counter-Strike: Global Offensive, Dota 2, and Team Fortress 2.

Read more

Counter-Strike 2 Update

[p]\[ MISC ][/p]
  • [p]Starting today, items listed for sale on Steam Community Market will remain in your inventory for use while they are listed (e.g., your weapon can be equipped in your loadout while it is listed). While listed, items cannot be consumed or modified. You can cancel your listings at any time.[/p]
  • [p]Added ability to set your max offer limit for items in the Terminal, and the Arms Dealer will only show offers up to that limit.[/p]
  • [p]Fixed a slight tilt in the chicken running animation.[/p]
[p][/p][p]\[ MAPS ][/p][p]Inferno[/p]
  • [p]Balcony at Bombsite A has been extended.[/p]
  • [p]Graveyard at Bombsite A has been closed to the public. [/p]
  • [p]Clipping adjusted at small window next to Second Mid Balcony.[/p]
[p]Warden[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p]
[p]Sanctum[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p]
[p][/p][p]\[ MAP SCRIPTING ][/p]
  • [p]Added hitEntity to OnBulletImpact event data[/p]
  • [p]Added Entity.GetAbsAngularVelocity()[/p]
  • [p]Added Entity.GetLocalAngularVelocity()[/p]
  • [p]Added angularVelocity to Entity.Teleport()[/p]
  • [p]Added CSWeaponBase.GetClipAmmo()[/p]
  • [p]Added CSWeaponBase.SetClipAmmo()[/p]
  • [p]Added CSWeaponBase.GetReserveAmmo()[/p]
  • [p]Added CSWeaponBase.SetReserveAmmo()[/p]
  • [p]Added CSWeaponData.GetMaxClipAmmo()[/p]
  • [p]Added CSWeaponData.GetMaxReserveAmmo()[/p]
  • [p]Fixed missing CSPlayerPawn.IsDucking()[/p]
  • [p]Fixed missing CSPlayerPawn.IsDucked()[/p]
  • [p]Fixed a bug where JUMP wouldn't trigger for WasInputJustPressed() and WasInputJustReleased() if the press didn't cross a tick boundary.[/p]
  • [p]Fixed a bug where Entity methods GetEyePosition(), GetEyeAngles(), GetHealth(), GetMaxHealth(), and SetMaxHealth() would only work on CSPlayerPawns.[/p]

CSGO is back on Steam, if you know where to look

Counter-Strike 2 has largely been a continued triumph for Valve, sitting atop the Steam charts and consistently pulling daily player-count peaks that nearly double the second-placed Dota 2. Yet some of us crave the way things used to be. If that's you, the good news is that predecessor Counter-Strike: Global Offensive, most affectionately known as CS:GO, is now back on Steam, boasting its own unique page, although you'll need to look closely to find it.


Read the rest of the story...


RELATED LINKS:

Ambitious Counter-Strike mod suspends launch after alleged Valve response

Valve allegedly blocks Counter-Strike mod eight years in the making from Steam

CSGO ranks 2024 - CS:GO MM ranking explained

Counter-Strike 2 Update

[p]\[ MAP SCRIPTING ][/p]
  • [p]Added Instance.SetSaveData[/p]
  • [p]Added Instance.GetSaveData[/p]
    • [p]Workshop maps can write up to 1MB of save data.[/p]
    • [p]Workshop saves leverage Steam Cloud and persist across installs.[/p]
    • [p]Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.[/p]
  • [p]Added Instance.OnModifyPlayerDamage[/p]
    • [p]Called after all damage properties have been calculated, just before armor and health are modified[/p]
    • [p]Replaces Instance.OnBeforePlayerDamage[/p]
    • [p]Includes hitgroup in event data[/p]
  • [p]Added hitgroup to OnPlayerDamage event data[/p]
  • [p]Added CSDamageFlags.IGNORE_ARMOR[/p]
  • [p]Added CSPlayerPawn.IsInputPressed[/p]
  • [p]Added CSPlayerPawn.WasInputJustPressed[/p]
  • [p]Added CSPlayerPawn.WasInputJustReleased[/p]
  • [p]Added enum CSInputs[/p]
  • [p]Fixed bug where CSDamageTypes was exported under the name CSDamageType[/p]
[p]\[ MISC ][/p]
  • [p]Map guides for de_ancient can now be used on de_ancient_night and vice versa.[/p]

Counter-Strike 2 Update

[p]\[ MISC ][/p]
  • [p]Mitigated a performance issue that primarily affected Windows 10 users with recent Intel CPUs.[/p]
  • [p]Fixed a case where the Delete Item inventory option wasn't working.[/p]
  • [p]Fixed a case of visual corruption using iron sights on AMD GPUs.[/p]
  • [p]Expanding list of console variables addons are allowed to change.[/p]
[p][/p][p]\[ MAPS ][/p][p]Overpass[/p]
  • [p]Fixed the Party balloons.[/p]