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Counter-Strike 2 News

Release Notes for 10/24/2024

[ MISC ]
  • Fixed a bug where grenades were generating headshot sounds.
  • Fixed a bug where grenades were not bouncing off certain dynamic props.
  • Fixed a bug where Copenhagen 2024 winners were not showing up in the Majors tab in the Watch menu.

Release Notes for 10/23/2024

[ MAPS ]
Vertigo
  • Fixed a bad collision interaction between grenades and a prop.
  • Fixed a wall bang exploit.

Mills
  • Updated to the latest version from the Community Workshop (Update Notes).
  • Added localization strings for location callouts.


[ MISC ]
  • Fixed mouselook inconsistencies when game render dimensions are different from game window dimensions.
  • Fixed erroneous target aim punch animation during client-side shooting.
  • Fixed erroneous Zeus shock effect during client-side shooting.
  • Fixed a bug where Zeus headshots wouldn't emit the death yelp.


[ UI ]
  • Prior Major results are now available in the Majors tab in the Watch menu.

Release Notes for 10/15/2024

[ GRAPHICS ]
  • Fixed mixed resolution rendering from erroneously resetting during map changes.
  • Fixed a known crash when compiling lighting in Counter-Strike 2 Workshop Tools.
  • Fixed detail normal UV scaling.
  • Fixed several biplanar mapping bugs, added support for nonuniform scale in biplanar mapping mode.
  • Added an option to apply albedo color correction to transmissive foliage textures, and adjusted the foliage shader for more accurate color correction.
  • Added a startup warning when the game is launched under low available system memory conditions or with a limited pagefile size. These conditions may cause the game to be unstable or crash.
  • Various stability improvements.


[ UI ]
  • Fixed UI checkboxes behaving inconsistently when depositing or extracting a large number of items into and from Storage Units.
  • Fixed a regression with loading animated Steam avatars, the cows are mooooving again.

Release Notes for 10/9/2024

[ MISC ]
  • Performance optimizations in hierarchies of unchanged entities.
  • Various stability improvements.


[ MAPS ]
  • Mirage
    • Fixed disappearing geometry in apartments.

Release Notes for 10/8/2024

[ GRAPHICS ]
  • Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
  • Improved lighting artifacts in various interior places when compiling maps.


[ MISC ]
  • Teammate colors will now be assigned on official servers as soon as all players press ACCEPT. This will ensure that colors are correct during Pick/Ban phase, and during Warmup.
  • Improvements in Charms reactivity physics system to better align with weapon animations.