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New CS:GO update brings a bunch of County, Basalt, Dust 2 map changes

As Counter-Strike: Global Offensive - Operation Riptide gets into full swing, we've got a new patch that brings a bunch of changes to several of the FPS game's new, community-made maps (and some of its older ones, too). Valve has shared patch notes for CS:GO's October 7 update, which folds in tweaks and fixes to County, Basalt, Ravine, and more.


County - the almost Far Cry 5-like map that joined CS:GO with Op. Riptide - is in for the biggest round of changes. Valve has rolled out fixes which address things like collision on aspen tree models (to stop players getting stuck on them), various other "stuck spots" that were occurring when players jumped, and global sound on bunker doors. The studio's also improved the collision on cliff models in the map, shallowed out the waterfall floor so players can pick up items, and fixed some floating objects.


There are some more significant, gameplay-impacting changes in the mix, too. Valve has disabled physics in the creek house's window and renovated the haunted mansion, which includes closing some of its rooms - so it sounds like the flow of that space will be a little different next time you hop in. The bridge's left-side killzone has been removed, too, and some tweaks now stop players escaping the map through the beach area using bump mines.


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bbnomu$ic kit

Today we are shipping a new Music Kit from bbno$ featuring the song “u mad!” from his new album “eat ya veggies”—out tomorrow!

So eat ya veggies and pick up the new bbno$ Music Kit in standard or StatTrak versions, available now!

Release Notes from today are below:

[MUSIC KITS]
- Added the bbno$ - u mad! Music Kit, available in regular and StatTrak™ variants.

[GAMEPLAY]
- Danger Zone
— Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map.
— Smoothed camera motion when using ExoJump.

[MISC]
- Added new VO for Trapper and Trapper Agressor Agents.
- Adjusted ragdoll physics.

[MAPS]
- Dust 2
— Re-tired visblocker from T spawn to mid
— Blocked unintended wallbang

- Insertion 2
— New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not.
— other minor tweaks

- Ravine
— Fixed bomb stuck spot near spawn
— Clipping fixes
— Updated radar

- Basalt
— Added a reception desk to B Connector
— Added an additional window to Red Barn
— Removed railing on A for easier movement
— Visual upgrades to bombsite B
— Visual upgrades to Red Barn
— Added literature
— Added a fuzzy carpet
— Small visual upgrades across the whole map

- County
— Disabled physics on window at creek house
— Removed possibility to set metal frame of the quarry building in motion
— Set proper scale on metal containers
— Improved cliff models collision
— Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump
— Fixed collision on aspen tree models to prevent players from getting stuck
— Fixed global sound on bunker doors
— Fixed all reported stuck spots while jumping
— Increased fade distance for corn field
— Clipped beach part of the map to prevent players from escaping the map with bump mines
— Extended watertower ladder
— Fixed reported floating barrels/turrets
— Made waterfall floor more shallow so that the items can be picked up
— Closed of some of the rooms in haunted mansion
— Renovated haunted mansion
— Removed killzone on the left side of the bridge
— Optimization

This impressive CS:GO fan map brings a Half-Life-like spin to classic Wingman

A new and impressive-looking Counter-Strike: Global Offensive fan-made map has popped up on the FPS game's Steam Workshop, which takes its classic bomb defusal Wingman game mode and transports it to a futuristic research facility. Set in a research base called Orion, the map looks pretty darn great, and like it would perhaps appeal to fans of another genre giant: Half-Life.


Creators KlixX (environment art), Slimek (level design and material creation), and Squidski (3D art and level design help) have posted a new CS:GO map set in the Orion base - the same location as their popular Hostage Wingman map, shared last year - which this time lets you play the classic Wingman mode in the facility. While the maps appear to differ slightly from each other in layout, the description for the latest says it's "set in a remote top secret research facility", and sees the Phoenix faction "trying to sabotage the scientists' work on space exploration", with counter-terrorist agents being sent in to stop them.


From the screenshots shared, the map - like its predecessor - looks really impressive. We can see various futuristic-looking hangars, corridors, and other hubs across the space base that look like they'd play host to some intense, close-quarters combat, with each zone seemingly colour-coded to let you know which part of the facility you're in.


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RELATED LINKS:

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